here is some statistic on what people bid in bm306-03.PNG
19L axis-dominion vs giallo (allies+18) bm3
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Algeria to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 92 Sea Zone to 91 Sea Zone 3 bombers moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Persia to India 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour, 2 artilleries and 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 fighter moved from Hunan to Hopei 1 fighter moved from Hunan to Suiyuyan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 7 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 3 infantry in Anhwe, round 2 : 5/10 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1,50 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Algeria to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 92 Sea Zone to 91 Sea Zone 3 bombers moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Persia to India 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour, 2 artilleries and 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 fighter moved from Hunan to Hopei 1 fighter moved from Hunan to Suiyuyan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 7 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 3 infantry in Anhwe, round 2 : 5/10 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British repair damage of 3x airfield; Remaining resources: 25 PUs; British buy 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Anhwe: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 cruiser moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 3 fighters moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to Kwangtung 2 mech_infantrys moved from Yunnan to Kwangtung 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Persia to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Normandy Bordeaux Battle in Kwangtung British attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery, 1 harbour and 1 mech_infantry AA fire in Kwangtung : 0/1 hits, 0,17 expected hits British roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 5 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Kwangtung British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 7 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 7 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung retreated to Kwangtung Japanese win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in 41 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - British 1 tactical_bomber moved from Kwangtung to Kwangsi 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Yunnan 1 cruiser moved from 39 Sea Zone to 38 Sea Zone 3 fighters moved from Persia to India 2 fighters moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from India to 39 Sea Zone 1 bomber moved from Volgograd to Shensi Place Units - British 3 transports placed in 110 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,17 British : -1,83 AA fire in Volgograd : : -0,17 Chinese : 1,50 Japanese : -1,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from British 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 12 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone Combat - Italians Battle in Gibraltar Battle in Algeria Battle in Libya Battle in Tunisia Battle in Malta Battle in Morocco Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Italians win, taking Gibraltar from British, taking Algeria from Americans, taking Libya from Americans, taking Tunisia from Americans, taking Malta from British, taking Morocco from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 81 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Italians attack with 1 artillery and 12 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 12 infantry in Iraq, round 2 : 3/13 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from ANZAC with 1 artillery and 11 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 3 carriers, 1 destroyer and 3 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 aaGun moved from Egypt to Trans-Jordan 3 aaGuns and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Yugoslavia to Romania 2 armour moved from Rostov to Volgograd 1 fighter moved from 81 Sea Zone to Greece 1 fighter moved from 81 Sea Zone to Greece 1 bomber moved from 81 Sea Zone to Greece Place Units - Italians 1 submarine placed in 81 Sea Zone 1 armour and 1 mech_infantry placed in Egypt 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.33 Americans : -0.67 ANZAC : 0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Chahar 1 infantry moved from Eastern Persia to West India 1 fighter moved from Queensland to 39 Sea Zone 1 fighter moved from Persia to 39 Sea Zone 1 fighter moved from Persia to Shensi 3 fighters moved from India to Yunnan Combat - ANZAC Battle in Chahar ANZAC attack with 1 bomber Japanese defend with 1 infantry ANZAC roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber in Chahar, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar ANZAC win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Chahar to Shensi Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Chahar 1 infantry moved from Eastern Persia to West India 1 fighter moved from Queensland to 39 Sea Zone 1 fighter moved from Persia to 39 Sea Zone 1 fighter moved from Persia to Shensi 3 fighters moved from India to Yunnan Combat - ANZAC Battle in Chahar ANZAC attack with 1 bomber Japanese defend with 1 infantry ANZAC roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber in Chahar, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar ANZAC win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Chahar to Shensi Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from Persia to Shensi 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67
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french inf are on a uk tr
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 84 PUs; Germans buy 3 armour, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from ANZAC 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 2 infantry moved from France to Normandy Bordeaux 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from Egypt to 92 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in 92 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters; Italians loiter and taunt Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/6 hits, 2.50 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France 1 aaGun and 2 infantry moved from Northern Italy to Western Germany 6 mech_infantrys moved from Southern Italy to Western Germany 2 artilleries moved from Southern Italy to Northern Italy 9 mech_infantrys moved from Germany to Baltic States 1 aaGun and 5 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Germany to Baltic States 2 tactical_bombers moved from Southern Italy to Baltic States 1 fighter moved from Southern Italy to Baltic States 1 fighter moved from Southern Italy to Germany 1 infantry moved from Slovakia Hungary to Germany 1 mech_infantry moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 2 fighters moved from 98 Sea Zone to Western Germany 2 tactical_bombers moved from 98 Sea Zone to Western Germany 6 infantry moved from Karelia to Finland 2 carriers moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Trans-Jordan to 98 Sea Zone 1 armour and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 3 armour moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia 4 mech_infantrys moved from Northwest Persia to Persia 2 mech_infantrys moved from Northwest Persia to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 armour and 12 mech_infantrys moved from Northwest Persia to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 aaGun, 5 artilleries and 9 infantry moved from Rostov to Volgograd 2 artilleries moved from France to Western Germany 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 fighter moved from 92 Sea Zone to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 3 mech_infantrys placed in Volgograd 1 infantry placed in Novgorod 2 mech_infantrys placed in Yugoslavia 2 infantry placed in Western Germany 3 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 3.50 British : 0.17 Russians : -0.17
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if you happen to do Russia soon, I could probably squeeze in Japan before I head out on the road to start my vacation trip, and then I’ll be back by Friday evening. if not, then I’ll just do Japan when I get back Friday night.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 4 infantry moved from Archangel to Novgorod 11 infantry moved from Belarus to Baltic States 2 armour and 1 mech_infantry moved from Bryansk to Baltic States 3 bombers, 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from India to Yunnan 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 armour and 1 mech_infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 armour and 1 mech_infantry moved from Nenetsia to Archangel Combat - Russians Battle in Baltic States Russians attack with 2 armour, 3 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 3 fighters, 5 infantry, 9 mech_infantrys and 2 tactical_bombers AA fire in Baltic States : 0/3 hits, 0,50 expected hits Russians roll dice for 2 armour, 3 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 8/20 hits, 6,67 expected hits Germans roll dice for 1 aaGun, 3 fighters, 5 infantry, 9 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 6/19 hits, 7,67 expected hits 6 infantry owned by the Russians, 1 aaGun owned by the Germans, 5 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 2 armour, 3 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 4/14 hits, 5,67 expected hits Germans roll dice for 3 fighters, 7 mech_infantrys and 2 tactical_bombers in Baltic States, round 3 : 5/12 hits, 5,33 expected hits 5 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 2 armour, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 7/9 hits, 4,83 expected hits Germans roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Baltic States, round 4 : 3/8 hits, 4,00 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in Baltic States, round 5 : 3/6 hits, 3,67 expected hits Germans roll dice for 1 fighter in Baltic States, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Baltic States Russians win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for Russians: 2 armour, 1 fighter, 11 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 3 fighters, 5 infantry, 9 mech_infantrys and 2 tactical_bombers Battle in Novgorod Russians attack with 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Archangel to Novgorod 3 bombers moved from Baltic States to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Archangel 1 aaGun moved from Belarus to Smolensk 8 artilleries moved from Bryansk to Russia 1 aaGun and 34 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -3,00 AA fire in Baltic States : : -0,50 Russians : 1,50
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@axis-dominion said in 19L axis-dominion vs giallo (allies+18) bm3:
if you happen to do Russia soon, I could probably squeeze in Japan before I head out on the road to start my vacation trip, and then I’ll be back by Friday evening. if not, then I’ll just do Japan when I get back Friday night.
Enjoy your trip!
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@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
@axis-dominion said in 19L axis-dominion vs giallo (allies+18) bm3:
if you happen to do Russia soon, I could probably squeeze in Japan before I head out on the road to start my vacation trip, and then I’ll be back by Friday evening. if not, then I’ll just do Japan when I get back Friday night.
Enjoy your trip!
Thanks, and ouch! You didn’t even have the odds. What a risk you just took lol.
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Also, I might squeeze in the Japanese turn while away, since I have access from my phone. we’ll, depends if I have some downtime.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 artilleries, 1 bomber and 4 infantry moved from Kiangsu to Anhwe 1 armour moved from Manchuria to Anhwe 1 bomber, 3 fighters and 6 tactical_bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 2 fighters moved from 42 Sea Zone to Kwangsi 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Philippines to Kwangsi 1 submarine moved from 35 Sea Zone to 38 Sea Zone Combat - Japanese Battle in Kwangsi Japanese attack with 3 fighters and 2 infantry British defend with 1 tactical_bomber; Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for British: 1 tactical_bomber Battle in 38 Sea Zone Japanese attack with 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for British: 1 cruiser Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 6 tactical_bombers Chinese defend with 9 artilleries and 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 6 tactical_bombers in Anhwe, round 2 : 8/18 hits, 8.67 expected hits Chinese roll dice for 9 artilleries and 3 infantry in Anhwe, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers in Anhwe, round 3 : 10/15 hits, 8.00 expected hits Chinese roll dice for 4 artilleries in Anhwe, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 4 infantry Casualties for Chinese: 9 artilleries and 3 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to French Indo China 3 fighters moved from Kwangsi to French Indo China 1 artillery and 2 marines moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 2 marines and 1 transport moved from 42 Sea Zone to 36 Sea Zone 4 carriers and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 2 marines moved from 36 Sea Zone to French Indo China 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from Amur to Buryatia 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 tactical_bomber moved from 38 Sea Zone to French Indo China 2 fighters moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from 38 Sea Zone to 36 Sea Zone 3 fighters and 6 tactical_bombers moved from Anhwe to Kiangsu Place Units - Japanese 1 battleship placed in 36 Sea Zone 2 armour placed in French Indo China 3 infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : 0.17 Chinese : -1.17 Japanese : 3.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from 125 Sea Zone to Norway 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 bombers moved from United Kingdom to Finland 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in Norway Battle in Gibraltar Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 0/6 hits, 2,00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Gibraltar, round 3 : 4/5 hits, 1,83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Soviet Far East from Japanese, taking Norway from Germans, taking Gibraltar from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Finland Americans attack with 3 bombers Germans defend with 6 infantry Americans roll dice for 3 bombers in Finland, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Germans and 2 bombers owned by the Americans lost in Finland Americans roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 bomber in Finland, round 4 : 1/1 hits, 0,67 expected hits Germans roll dice for 4 infantry in Finland, round 4 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland Germans win with 3 infantry remaining. Battle score for attacker is -27 Casualties for Americans: 3 bombers Casualties for Germans: 3 infantry Non Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 carriers moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 battleship, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Hawaiian Islands to 3 Sea Zone 1 fighter moved from Hawaiian Islands to 3 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from India to 79 Sea Zone 1 tactical_bomber moved from India to Yunnan Place Units - Americans 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 4 fighters placed in Eastern United States 2 destroyers placed in 101 Sea Zone Americans undo move 4. 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,33 Americans : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese 2 fighters moved from Shensi to Yunnan 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from 125 Sea Zone to Norway 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 bombers moved from United Kingdom to Finland 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Battle in Norway Battle in Gibraltar Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 0/6 hits, 2,00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Gibraltar, round 3 : 4/5 hits, 1,83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Soviet Far East from Japanese, taking Norway from Germans, taking Gibraltar from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Finland Americans attack with 3 bombers Germans defend with 6 infantry Americans roll dice for 3 bombers in Finland, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Germans and 2 bombers owned by the Americans lost in Finland Americans roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 bomber in Finland, round 4 : 1/1 hits, 0,67 expected hits Germans roll dice for 4 infantry in Finland, round 4 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Finland Germans win with 3 infantry remaining. Battle score for attacker is -27 Casualties for Americans: 3 bombers Casualties for Germans: 3 infantry Non Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 carriers moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 battleship, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Hawaiian Islands to 3 Sea Zone 1 fighter moved from Hawaiian Islands to 3 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from India to 79 Sea Zone 1 tactical_bomber moved from India to Yunnan Place Units - Americans 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 4 fighters placed in Eastern United States 2 destroyers placed in 101 Sea Zone Americans undo move 4. 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese 2 fighters moved from Shensi to Yunnan 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Yunnan to Kwangsi 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser and 2 fighters moved from 79 Sea Zone to 39 Sea Zone 1 bomber moved from Shensi to Buryatia 3 fighters moved from 110 Sea Zone to Finland Combat - British Battle in Java Battle in Buryatia British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Buryatia, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the British lost in Buryatia Japanese win, taking Java from Japanese with no units remaining. Battle score for attacker is -9 Casualties for British: 1 bomber Casualties for Japanese: 1 infantry Battle in Finland British attack with 3 fighters Germans defend with 3 infantry British roll dice for 3 fighters in Finland, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the British lost in Finland British roll dice for 2 fighters in Finland, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Finland British roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0,50 expected hits Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Finland British roll dice for 1 fighter in Finland, round 5 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Finland Germans win with 1 infantry remaining. Battle score for attacker is -24 Casualties for British: 3 fighters Casualties for Germans: 2 infantry Battle in Kwangsi British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 20 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,33 British : 0,50 Americans : -0,17 Japanese : 0,33
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pff besides Baltic States, my dice let me down big time. In Baltic States I wasn’t the favourite but if you take one german unit of you have completely different odds. And it means it will be realy difficult for the germans to get it back and I can retreat at any time
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 factory_minor, 2 fighters, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 1 armour moved from Volgograd to Rostov 2 fighters moved from Greece to Rostov 1 bomber moved from Greece to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber and 2 fighters Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 fighters in Rostov, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 aaGun moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 4 mech_infantrys moved from Northern Italy to Romania 1 marine moved from Algeria to 92 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 3 carriers moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 submarine moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from French Central Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to Southern Italy 1 bomber moved from Rostov to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Trans-Jordan to Iraq 5 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Persia 3 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia Place Units - Italians 1 fighter placed in Northern Italy 1 factory_minor placed in Iraq 1 submarine placed in 95 Sea Zone 1 fighter placed in Northern Italy 1 armour and 1 mech_infantry placed in Egypt 1 marine placed in Egypt Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.33
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@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
pff besides Baltic States, my dice let me down big time. In Baltic States I wasn’t the favourite but if you take one german unit of you have completely different odds. And it means it will be realy difficult for the germans to get it back and I can retreat at any time
Nah you are taking way too many risks, and paying for it. Except for Baltic states, which worked out for you.