4 subs: 106,110,111 and Egypt sz
2 fighter in russia to reach yunnan
1 inf yunnan
we agreed to do without bump and not claim victory before three months of inactivity
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Urals to Kansu
1 artillery and 1 infantry moved from France to Southern France
2 artilleries and 7 mech_infantrys moved from Northern Italy to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Albania to Greece
1 fighter moved from Western Germany to Greece
EDIT: 2 fighters moved from Southern Italy to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Combat Hit Differential Summary :
Do you want to scramble in sz 92?
Nah, I thought about something desperate, but no.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Urals to Kansu
1 artillery and 1 infantry moved from France to Southern France
2 artilleries and 7 mech_infantrys moved from Northern Italy to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Albania to Greece
1 fighter moved from Western Germany to Greece
EDIT: 2 fighters moved from Southern Italy to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Morocco
Battle in Kansu
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Italians win, taking Morocco from Americans, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 3 artilleries, 1 infantry and 10 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 artilleries, 1 infantry and 10 mech_infantrys in Southern France, round 2 : 5/14 hits, 3,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Greece
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Greece, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Western Germany to France
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Southern Italy
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 4,33
British : 0,33
Americans : -1,00
Chinese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Spain: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
6 bombers moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 mech_infantry moved from Bulgaria to Turkey
Germans take Turkey from British
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Vologda to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
Combat Hit Differential Summary :
Do you wan to scramble in sz91?
It seems, that the big battle in the pacific is postponed :)
Sure, scramble all 3 figs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
6 bombers moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 mech_infantry moved from Bulgaria to Turkey
Germans take Turkey from British
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Vologda to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 10 bombers, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers
British defend with 2 carriers, 5 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 10 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 11/18 hits, 11,00 expected hits
Americans roll dice for 3 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 7/12 hits, 6,50 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 3 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 carriers owned by the British lost in 91 Sea Zone
Germans roll dice for 10 bombers and 3 fighters in 91 Sea Zone, round 3 : 6/13 hits, 8,17 expected hits
Americans roll dice for 4 fighters and 4 transports in 91 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
1 transport owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is 68
Casualties for Germans: 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for British: 2 carriers, 5 fighters and 1 transport
Casualties for French: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
1 armour owned by the Germans retreated to Kazakhstan
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
8 bombers moved from 91 Sea Zone to France
7 infantry moved from Sweden to Norway
1 artillery moved from Finland to Norway
2 infantry moved from Finland to Norway
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Belarus to Rostov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Yugoslavia to Greece
1 armour moved from Bulgaria to Greece
3 infantry moved from France to Southern France
7 mech_infantrys moved from Western Germany to Southern France
2 armour moved from Western Germany to Southern France
1 aaGun moved from France to Southern France
1 fighter moved from Normandy Bordeaux to France
1 mech_infantry moved from Switzerland to Southern France
2 infantry moved from Switzerland to France
2 aaGuns moved from Western Germany to France
2 artilleries moved from France to Southern France
1 mech_infantry moved from Germany to Romania
Place Units - Germans
2 bombers and 1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 armour placed in France
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 69 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -3,83
Americans : 2,17
Chinese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour moved from Egypt to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 bomber moved from French Indo China to Tsinghai
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Belgian Congo to Nigeria
Japanese take French Equatorial Africa from French
Japanese take Nigeria from British
2 bombers moved from French Indo China to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Afghanistan to Tsinghai
Purchase Units - Japanese
Japanese repair damage of 13x factory_major; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Borneo: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 1 destroyer, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/7 hits, 3,67 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 bombers and 1 fighter in 35 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 artillery and 2 infantry moved from Mozambique to Tanganyika Territory
2 infantry moved from Angola to Belgian Congo
1 armour moved from Angola to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
7 carriers moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
1 bomber moved from Borneo to Philippines
1 fighter moved from 43 Sea Zone to Philippines
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 19 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Hunan to Anhwe
2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 bomber moved from Tsinghai to Hunan
1 infantry moved from Afghanistan to Eastern Persia
1 mech_infantry moved from India to West India
2 armour moved from India to West India
1 infantry moved from Afghanistan to Eastern Persia
2 bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 fighters and 4 infantry placed in Japan
1 mech_infantry placed in French Indo China
1 fighter and 1 mech_infantry placed in Manchuria
1 destroyer placed in 36 Sea Zone
Japanese undo move 4.
1 destroyer placed in 37 Sea Zone
Japanese undo move 4.
1 destroyer placed in 36 Sea Zone
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,1,5,5,1,3,6,5,2,6,5,6,5,2,4,1,4,3,5,2,1,6,4,3,1,6,3,5,4,5,3,2
Japanese collect 71 PUs (8 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Americans : -0,33
Chinese : 0,00
Japanese : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 bomber moved from Spain to 92 Sea Zone
4 fighters moved from 6 Sea Zone to Japan
4 tactical_bombers moved from 6 Sea Zone to Japan
3 bombers and 3 fighters moved from Korea to Japan
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
6 submarines moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
Scramble sz6?
No scramble.
If I see it correctly, I have kamikaze.
Two kamikazes on each of the two american cruisers (so four in total).
In case I messed up the kamikaze rule again and that does not apply for some reason, still no scramble…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 bomber moved from Spain to 92 Sea Zone
4 fighters moved from 6 Sea Zone to Japan
4 tactical_bombers moved from 6 Sea Zone to Japan
3 bombers and 3 fighters moved from Korea to Japan
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
6 submarines moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,2
Battle in Japan
Americans attack with 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 15 infantry
AA fire in Japan : 0/9 hits, 1,50 expected hits
Americans roll dice for 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers in Japan, round 2 : 11/22 hits, 10,50 expected hits
Japanese roll dice for 3 aaGuns, 6 fighters and 15 infantry in Japan, round 2 : 11/21 hits, 9,00 expected hits
8 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 4 fighters owned by the Americans, 5 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 bombers, 3 fighters and 4 tactical_bombers in Japan, round 3 : 6/11 hits, 6,33 expected hits
Japanese roll dice for 6 fighters and 7 infantry in Japan, round 3 : 8/13 hits, 6,33 expected hits
6 infantry owned by the Japanese, 4 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
Americans roll dice for 3 bombers in Japan, round 4 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 6 fighters and 1 infantry in Japan, round 4 : 5/7 hits, 4,33 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Japan
Japanese win with 4 fighters remaining. Battle score for attacker is -97
Casualties for Americans: 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers
Casualties for Japanese: 3 aaGuns, 2 fighters and 15 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - Americans
Combat Hit Differential Summary :
Italians : -0,33
AA fire in Japan : : -1,50
Americans : 1,50
Japanese : 4,33
I resign. Well played!