And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
I got 2.6.14476 and 2.6.14752 in use - do you want to download the latter too?
kill ships and french Ftr
@pacifiersboard Yes, I will download the the latter. On to sz111, 3 hits.
kill the ships
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
2 fighters owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
1 fighter owned by the Germans, 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated
2 submarines owned by the Germans retreated to 104 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship and 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the Germans lost in 111 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 submarine owned by the British lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 111 Sea Zone
1 fighter owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 4 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 7/16 hits, 5.67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
3 infantry owned by the Germans lost in France
1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/16 hits, 5.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from 111 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Poland to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
6 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : -1.67
Germans regular : 2.33
British regular : -1.67
@pacifiersboard Ok, lets switch to the newer version.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 submarine owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
1 fighter owned by the Germans, 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated
1 submarine owned by the Germans retreated to 104 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 111 Sea Zone
1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
British roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 2/20 hits, 6,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 1 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 5/16 hits, 5,67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 6/10 hits, 4,00 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 4/10 hits, 4,33 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 1/5 hits, 2,33 expected hits
1 mech_infantry owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in France, round 5 : 3/9 hits, 4,00 expected hits
French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Germans lost in France
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries, 7 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5,17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Adding units owned by Germans to France: 2 artilleries and 3 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 3 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
3 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Denmark to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
6 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0,67
Neutral_Allies regular : 1,33
Germans regular : -8,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Sakha to Amur
1 aaGun and 2 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Belarus
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 fighters moved from Manchuria to Hunan
2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 fighter moved from Okinawa to 36 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
6 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Korea to Manchuria
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Jehol
2 tactical_bombers moved from Japan to Jehol
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 marines; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 fighter moved from Philippines to Guam
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Western United States
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 marines placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Ethiopia
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Ethiopia
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 106 Sea Zone to Iceland
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
Place Units - British
1 mech_infantry placed in Union of South Africa
1 submarine placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0,83
Italians regular : 1,33
Japanese regular : -0,67
Germans regular : -0,50
British regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Queensland to Northern Territory
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 fighter moved from Queensland to New Zealand
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Holland Belgium to 104 Sea Zone
2 tactical_bombers moved from Holland Belgium to 104 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
3 tactical_bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
2 tactical_bombers owned by the Germans lost in 92 Sea Zone
1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
British roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 92 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 3 artilleries
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 3 artilleries in Normandy Bordeaux, round 4 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to Holland Belgium
1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
2 bombers moved from 92 Sea Zone to Southern Italy
2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Poland
6 artilleries and 2 infantry moved from Germany to Poland
3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Romania
6 armour and 4 mech_infantrys moved from France to Yugoslavia
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -1.67
Germans regular : -0.33
British regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
9 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 4 infantry
Japanese roll AA dice in Manchuria : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/11 hits, 2,67 expected hits
Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Combat Hit Differential Summary :
Japanese regular : -0,33
Japanese AA : -0,33
Russians regular : 0,33
did I assume right about killing useless aaa? It might affect if I have my forces retreat
@pacifiersboard Yes, aa first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
9 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 4 infantry
Japanese roll AA dice in Manchuria : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/11 hits, 2,67 expected hits
Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
8 infantry owned by the Russians retreated to Amur
Japanese win with 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 aaGun and 8 infantry moved from Buryatia to Amur
1 infantry moved from Karelia to Novgorod
1 aaGun, 3 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
5 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 111 Sea Zone to 109 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Japanese AA : -0,33
Russians regular : 0,33
@pacifiersboard Scramble sz 21?
yes, it does
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Manchuria to Korea
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Hunan to Yunnan
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 34 Sea Zone to Guam
1 tactical_bomber moved from 34 Sea Zone to Guam
1 fighter moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 bomber moved from Kwangsi to Philippines
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Jehol to Korea
1 fighter moved from Jehol to Korea
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Jehol to Kwangtung
1 tactical_bomber moved from Jehol to Kwangtung
Combat - Japanese
Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
Americans scrambles to create a battle in territory 21 Sea Zone
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 fighter
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 2 cruisers
British defend with 1 destroyer
Japanese roll dice for 1 battleship and 2 cruisers in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Philippines, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 carrier moved from 34 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 tactical_bomber moved from 23 Sea Zone to Japan
1 fighter moved from 23 Sea Zone to Japan
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to Kiangsi
1 bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Siam
1 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Jehol
1 armour moved from Kwangsi to Anhwe
1 artillery moved from Anhwe to Jehol
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.83
Japanese regular : 0.83
UK_Pacific regular : 0.00
Russians regular : 1.33
British regular : -0.33