L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla

  • '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6
    
        Combat Move - Japanese
            3 infantry moved from Manchuria to Korea
            2 fighters moved from Japan to Korea
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Kwangsi to Kiangsi
            1 mech_infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 armour and 1 mech_infantry moved from Hopei to Anhwe
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
            1 mech_infantry moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
            1 tactical_bomber moved from Shantung to Anhwe
            1 fighter moved from Manchuria to Korea
            1 bomber moved from French Indo China to Korea
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 bomber moved from India to Anhwe
            1 mech_infantry moved from French Indo China to Kiangsi
            1 bomber moved from French Indo China to Anhwe
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shensi to Kweichow
                  Japanese take Kweichow from Chinese
            1 fighter moved from French Indo China to Anhwe
            1 mech_infantry moved from Malaya to Shan State
            1 mech_infantry moved from Malaya to Shan State
            1 fighter moved from India to 42 Sea Zone
            1 infantry moved from Manchuria to Korea
            1 armour moved from Shantung to Anhwe
            1 tactical_bomber moved from French Indo China to Kiangsi
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Shan State: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 armour, 2 carriers, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Italian Somaliland
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 battleship in Italian Somaliland, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Italian Somaliland
                Japanese win, taking Italian Somaliland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Korea
                Japanese attack with 1 bomber, 3 fighters and 4 infantry
                Americans defend with 1 infantry; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Korea, round 2 : 5/8 hits, 2,83 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Korea, round 2 : 0/3 hits, 1,67 expected hits
                    2 fighters owned by the ANZAC and 1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 23
                Casualties for ANZAC: 2 fighters
                Casualties for Americans: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Anhwe
                Japanese attack with 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery and 5 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 4/9 hits, 4,00 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 4/6 hits, 2,00 expected hits
                    3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 3,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 armour and 3 mech_infantrys
                Casualties for Chinese: 1 artillery and 5 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 80 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 39 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
            2 fighters moved from Korea to Japan
            1 bomber moved from Anhwe to French Indo China
            1 bomber moved from Anhwe to French Indo China
            1 carrier moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter moved from Kiangsi to French Indo China
            1 fighter moved from Kiangsi to French Indo China
            2 tactical_bombers moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 tactical_bomber moved from India to French Indo China
            1 bomber moved from Korea to Manchuria
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 37 Sea Zone
            2 infantry placed in Japan
            1 armour and 1 mech_infantry placed in Shantung
            2 infantry placed in India
            1 infantry placed in India
            1 destroyer placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Shan State: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,6,4,1,5,4,2,3,1,1,5,6,1,5,1,3,5,5,2,2,3,5,1,4,4,1
            Japanese collect 56 PUs (11 lost to blockades); end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    ANZAC : 0,50
    Americans : -2,33
    Chinese : 3,33
    Russians : -0,33
    Japanese : 1,50
    

    Dice Statistics:

    Total
            1 was rolled 176 times
            2 was rolled 183 times
            3 was rolled 178 times
            4 was rolled 148 times
            5 was rolled 161 times
            6 was rolled 147 times
        Average roll : 3,379
        Median : 3,000
        Variance : 1,252
        Standard Deviation : 1,119
        Total rolls : 993
    
    Null / Other
            1 was rolled 17 times
            2 was rolled 15 times
            3 was rolled 8 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 7 times
        Average roll : 3,208
        Median : 3,000
        Variance : 1,195
        Standard Deviation : 1,093
        Total rolls : 77
    
    Germans Combat
            1 was rolled 32 times
            2 was rolled 37 times
            3 was rolled 35 times
            4 was rolled 31 times
            5 was rolled 35 times
            6 was rolled 28 times
        Average roll : 3,424
        Median : 3,000
        Variance : 0,274
        Standard Deviation : 0,524
        Total rolls : 198
    
    British Combat
            1 was rolled 13 times
            2 was rolled 16 times
            3 was rolled 18 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 12 times
        Average roll : 3,213
        Median : 3,000
        Variance : 1,236
        Standard Deviation : 1,112
        Total rolls : 75
    
    Italians Combat
            1 was rolled 5 times
            2 was rolled 13 times
            3 was rolled 21 times
            4 was rolled 4 times
            5 was rolled 15 times
            6 was rolled 18 times
        Average roll : 3,855
        Median : 3,000
        Variance : 3,164
        Standard Deviation : 1,779
        Total rolls : 76
    
    Americans Combat
            1 was rolled 17 times
            2 was rolled 15 times
            3 was rolled 8 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 7 times
        Average roll : 3,208
        Median : 3,000
        Variance : 1,195
        Standard Deviation : 1,093
        Total rolls : 77
    
    Neutral_Axis Combat
            1 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,400
        Median : 4,000
        Variance : 0,708
        Standard Deviation : 0,842
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 36 times
            2 was rolled 38 times
            3 was rolled 43 times
            4 was rolled 24 times
            5 was rolled 26 times
            6 was rolled 28 times
        Average roll : 3,256
        Median : 3,000
        Variance : 1,482
        Standard Deviation : 1,217
        Total rolls : 195
    
    French Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3,038
        Median : 3,000
        Variance : 0,373
        Standard Deviation : 0,611
        Total rolls : 26
    
    ANZAC Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3,875
        Median : 3,500
        Variance : 0,476
        Standard Deviation : 0,690
        Total rolls : 8
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3,071
        Median : 3,000
        Variance : 0,410
        Standard Deviation : 0,641
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 22 times
            2 was rolled 13 times
            3 was rolled 14 times
            4 was rolled 15 times
            5 was rolled 18 times
            6 was rolled 22 times
        Average roll : 3,577
        Median : 4,000
        Variance : 0,770
        Standard Deviation : 0,878
        Total rolls : 104
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3,600
        Median : 3,500
        Variance : 0,148
        Standard Deviation : 0,385
        Total rolls : 10
    
    Russians Combat
            1 was rolled 21 times
            2 was rolled 24 times
            3 was rolled 20 times
            4 was rolled 24 times
            5 was rolled 23 times
            6 was rolled 16 times
        Average roll : 3,406
        Median : 3,000
        Variance : 0,373
        Standard Deviation : 0,610
        Total rolls : 128
    

    Savegame

  • '19 '18 '17

    Sorry for the delay, but for some reason my Triple was a little weird… scrot_2019-10-13_20-13-54_screenshot.png

    Anyway, the convoy in SZ6 is a pain in the butt :D


  • Ehh, I thought I moved in the Russian stack in Korea. That’s just silly…

  • '19 '18 '17

    Shall we do a takeback of the northern stuff and figure out how we can resolve that?

    I kind of feel bad. Wondered during playing why this is the case, but then I figured, that it has also it’s advantages, so I kept going.


  • If you would be so kind, I’d be grateful. That was the main point of moving in that meager american. :laughing: So after handling the CMs I simply did not scroll to the East. And I don’t like to do the NCMs during CMs.

    Apparently had a swing of exhaustion during the weekend. Travelling up north participating in a cross-country running competition (actually national championship), with long hours on trains, bad sleep and frustrating internet connection.

    Of course I’ve done many bad moves during the weekend, but this must take the price. In hindsight I should’ve left my computer at home. ;)


  • What’s up with your map btw?

    The change could be just doing an edit of 18 ruskies and 2 aa to Korea as well as those forces that attacked that ofc can go wherever they please.

  • '19 '18 '17

    I have to think a little, but I guess not being able to take korea back also changes moves on the other side of the board.
    I was already happily not worrying about american land presence in the north.

    What do you think about me starting the japanese turn fresh (with all russians in korea), but if I do one of the battles exactly like I did this turn, I can edit the results from this turn?


  • Sounds like a good principle. Any already made battles can be edited. And if you get more military prescence in other conflicts, the whole battle can either be remade or it’s possible to do extra rolls and edit the results, atleast if there was only one battle round. But lets not complicate things too much. Simplest is that you just restart any changed battles, although I do not want you to feel that you come to a disadvantage by doing so.

  • '19 '18 '17

    Alright, then I’ll do that. If I run into issues, I’ll let you know.

    Yeah, that’s the problem with these long running games. People invest so much time into a single game, that it’s always bitter if you lose because of such a faux pas or even dice. That why want to try lowluck sometime in the future :D


  • Thanks! That’s very sportsmanshipy of you! :)

    Low luck becomes a lot like chess then? Not to be misinterpreted; I love chess! :checkered_flag: :laughing:

  • '19 '18 '17

    I guess that’s right, maybe even worse, because in addition to all the thinking already, people are calculating a lot more I guess.
    But I’m still interested how it feels. I had already a few especially face to face games where the dice clouded the experience quite a bit. For the loser of course, but also for the winner.

    And I also like chess on a site note :D

    Arggh, am correct to assume, that mongolia troops get russian if I move into Amur, since you went to Korea in non-combat and not in combat.

  • '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 mech_infantry moved from French Indo China to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Java
            1 tactical_bomber moved from India to 42 Sea Zone
            1 armour moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Anhwe
            1 mech_infantry moved from Shantung to Anhwe
            2 bombers moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 fighter moved from Manchuria to Anhwe
            1 tactical_bomber moved from Shantung to Anhwe
            1 infantry moved from Shensi to Sikang
            1 bomber moved from India to Sikang
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour and 1 mech_infantry moved from Shantung to Anhwe
            1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 fighter moved from French Indo China to Kiangsi
            1 tactical_bomber moved from French Indo China to Anhwe
            1 fighter moved from India to Anhwe
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
            EDIT: Removing units owned by ANZAC from Java: 1 infantry
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Japanese buy 1 armour, 2 carriers, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in British Somaliland
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
            Battle in Ethiopia
            Battle in Anhwe
                Japanese attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 5 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 5/10 hits, 5,00 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 2,00 expected hits
                    1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 3/9 hits, 4,83 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Anhwe
                Japanese winJapanese win, taking British Somaliland from British with 1 tactical_bomber and 1 transport remaining, taking Ethiopia from British, taking Anhwe from Chinese with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 5 infantry
            Battle in Kiangsi
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/7 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in 80 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Battle in Italian Somaliland
                Japanese attack with 1 armour and 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Java: 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier moved from 39 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Anhwe to Manchuria
            1 fighter moved from Anhwe to Shantung
            2 bombers moved from Anhwe to French Indo China
            1 bomber moved from Sikang to French Indo China
            1 fighter moved from Kiangsi to Philippines
            1 fighter moved from 20 Sea Zone to Japan
            1 mech_infantry moved from Chahar to Shantung
            1 tactical_bomber moved from Anhwe to French Indo China
            1 tactical_bomber moved from Anhwe to Manchuria
            1 tactical_bomber moved from 20 Sea Zone to Manchuria
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Kiangsi to Shantung
            1 fighter moved from Kiangsi to French Indo China
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 mech_infantrys moved from Malaya to Burma
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 fighter moved from Kiangsi to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 37 Sea Zone
            1 armour and 1 mech_infantry placed in Shantung
            3 infantry placed in India
            2 infantry placed in Japan
            1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,6,1,3,2,4,1,1,6,6,1,4,5,6,5,1,4,1,1,3,1,6,3,4,6,6
            Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -0,83
    

    Savegame


  • Yes, I think that should be the case. Russia didn’t attack Japan, but entered a US domain.

    Care to have a game or two of chess some day? 😃


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6
    
        Combat Move - Americans
            3 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in 20 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            2 carriers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Korea
            2 artilleries and 2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -2,67
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    
        Purchase Units - British
            British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Greece
    
        Non Combat Move - British
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            3 infantry moved from Tobruk to Alexandria
            3 infantry moved from Trans-Jordan to Egypt
            3 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
            1 fighter moved from Eastern Persia to Russia
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            3 aaGuns, 3 artilleries and 8 infantry moved from Eastern Persia to Persia
            1 bomber moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 106 Sea Zone
            2 fighters placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.

  • '19 '18 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6
    
        Combat Move - Italians
            1 armour moved from Nenetsia to Urals
                  Italians take Urals from Russians
            1 armour moved from Romania to Greece
            1 fighter moved from Southern Italy to Greece
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            1 mech_infantry moved from Yugoslavia to Greece
            1 mech_infantry moved from Bryansk to Samara
                  Italians take Samara from Russians
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser and 1 transport
            Battle in Greece
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Greece, round 2 : 3/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from Greece to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 artillery placed in Northern Italy
            1 infantry placed in Southern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,33
    British : 0,17
    Americans : 0,33
    

    Savegame

  • '19 '18 '17

    Alright, thanks for letting me now.
    No problem at all and no worries about postingspeed :)

    On chess: yes we should!
    Are you playing online sometimes?


  • I certainly do. Mainly on chess.com, but I’m flexible.

Suggested Topics

  • 89
  • 71
  • 134
  • 48
  • 140
  • 99
  • 103
  • 165
Axis & Allies Boardgaming Custom Painted Miniatures

75

Online

17.4k

Users

39.9k

Topics

1.7m

Posts