And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
3 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 1 mech_infantry moved from Hopei to Anhwe
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
1 mech_infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Manchuria to Korea
1 bomber moved from French Indo China to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Java
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from India to Anhwe
1 mech_infantry moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Anhwe
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from French Indo China to Anhwe
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Manchuria to Korea
1 armour moved from Shantung to Anhwe
1 tactical_bomber moved from French Indo China to Kiangsi
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shan State: 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 2 carriers, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Western Australia
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Italian Somaliland
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 battleship in Italian Somaliland, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Italian Somaliland
Japanese win, taking Italian Somaliland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 1 bomber, 3 fighters and 4 infantry
Americans defend with 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Korea, round 2 : 5/8 hits, 2,83 expected hits
Americans roll dice for 2 fighters and 1 infantry in Korea, round 2 : 0/3 hits, 1,67 expected hits
2 fighters owned by the ANZAC and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 5 infantry
Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 4/9 hits, 4,00 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 4/6 hits, 2,00 expected hits
3 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 3,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour and 3 mech_infantrys
Casualties for Chinese: 1 artillery and 5 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from Korea to Japan
1 bomber moved from Anhwe to French Indo China
1 bomber moved from Anhwe to French Indo China
1 carrier moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Kiangsi to French Indo China
1 fighter moved from Kiangsi to French Indo China
2 tactical_bombers moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 tactical_bomber moved from Kiangsi to French Indo China
1 tactical_bomber moved from India to French Indo China
1 bomber moved from Korea to Manchuria
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
2 infantry placed in Japan
1 armour and 1 mech_infantry placed in Shantung
2 infantry placed in India
1 infantry placed in India
1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shan State: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,6,4,1,5,4,2,3,1,1,5,6,1,5,1,3,5,5,2,2,3,5,1,4,4,1
Japanese collect 56 PUs (11 lost to blockades); end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : 0,50
Americans : -2,33
Chinese : 3,33
Russians : -0,33
Japanese : 1,50
Dice Statistics:
Total
1 was rolled 176 times
2 was rolled 183 times
3 was rolled 178 times
4 was rolled 148 times
5 was rolled 161 times
6 was rolled 147 times
Average roll : 3,379
Median : 3,000
Variance : 1,252
Standard Deviation : 1,119
Total rolls : 993
Null / Other
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3,208
Median : 3,000
Variance : 1,195
Standard Deviation : 1,093
Total rolls : 77
Germans Combat
1 was rolled 32 times
2 was rolled 37 times
3 was rolled 35 times
4 was rolled 31 times
5 was rolled 35 times
6 was rolled 28 times
Average roll : 3,424
Median : 3,000
Variance : 0,274
Standard Deviation : 0,524
Total rolls : 198
British Combat
1 was rolled 13 times
2 was rolled 16 times
3 was rolled 18 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3,213
Median : 3,000
Variance : 1,236
Standard Deviation : 1,112
Total rolls : 75
Italians Combat
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 21 times
4 was rolled 4 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3,855
Median : 3,000
Variance : 3,164
Standard Deviation : 1,779
Total rolls : 76
Americans Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3,208
Median : 3,000
Variance : 1,195
Standard Deviation : 1,093
Total rolls : 77
Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
Japanese Combat
1 was rolled 36 times
2 was rolled 38 times
3 was rolled 43 times
4 was rolled 24 times
5 was rolled 26 times
6 was rolled 28 times
Average roll : 3,256
Median : 3,000
Variance : 1,482
Standard Deviation : 1,217
Total rolls : 195
French Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,038
Median : 3,000
Variance : 0,373
Standard Deviation : 0,611
Total rolls : 26
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,875
Median : 3,500
Variance : 0,476
Standard Deviation : 0,690
Total rolls : 8
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 0,410
Standard Deviation : 0,641
Total rolls : 14
Chinese Combat
1 was rolled 22 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 15 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3,577
Median : 4,000
Variance : 0,770
Standard Deviation : 0,878
Total rolls : 104
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,600
Median : 3,500
Variance : 0,148
Standard Deviation : 0,385
Total rolls : 10
Russians Combat
1 was rolled 21 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 24 times
5 was rolled 23 times
6 was rolled 16 times
Average roll : 3,406
Median : 3,000
Variance : 0,373
Standard Deviation : 0,610
Total rolls : 128
Sorry for the delay, but for some reason my Triple was a little weird…
Anyway, the convoy in SZ6 is a pain in the butt :D
Ehh, I thought I moved in the Russian stack in Korea. That’s just silly…
Shall we do a takeback of the northern stuff and figure out how we can resolve that?
I kind of feel bad. Wondered during playing why this is the case, but then I figured, that it has also it’s advantages, so I kept going.
If you would be so kind, I’d be grateful. That was the main point of moving in that meager american. :laughing: So after handling the CMs I simply did not scroll to the East. And I don’t like to do the NCMs during CMs.
Apparently had a swing of exhaustion during the weekend. Travelling up north participating in a cross-country running competition (actually national championship), with long hours on trains, bad sleep and frustrating internet connection.
Of course I’ve done many bad moves during the weekend, but this must take the price. In hindsight I should’ve left my computer at home. ;)
What’s up with your map btw?
The change could be just doing an edit of 18 ruskies and 2 aa to Korea as well as those forces that attacked that ofc can go wherever they please.
I have to think a little, but I guess not being able to take korea back also changes moves on the other side of the board.
I was already happily not worrying about american land presence in the north.
What do you think about me starting the japanese turn fresh (with all russians in korea), but if I do one of the battles exactly like I did this turn, I can edit the results from this turn?
Sounds like a good principle. Any already made battles can be edited. And if you get more military prescence in other conflicts, the whole battle can either be remade or it’s possible to do extra rolls and edit the results, atleast if there was only one battle round. But lets not complicate things too much. Simplest is that you just restart any changed battles, although I do not want you to feel that you come to a disadvantage by doing so.
Alright, then I’ll do that. If I run into issues, I’ll let you know.
Yeah, that’s the problem with these long running games. People invest so much time into a single game, that it’s always bitter if you lose because of such a faux pas or even dice. That why want to try lowluck sometime in the future :D
Thanks! That’s very sportsmanshipy of you! :)
Low luck becomes a lot like chess then? Not to be misinterpreted; I love chess! :checkered_flag: :laughing:
I guess that’s right, maybe even worse, because in addition to all the thinking already, people are calculating a lot more I guess.
But I’m still interested how it feels. I had already a few especially face to face games where the dice clouded the experience quite a bit. For the loser of course, but also for the winner.
And I also like chess on a site note :D
Arggh, am correct to assume, that mongolia troops get russian if I move into Amur, since you went to Korea in non-combat and not in combat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Java
1 tactical_bomber moved from India to 42 Sea Zone
1 armour moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Shantung to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from Manchuria to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 infantry moved from Shensi to Sikang
1 bomber moved from India to Sikang
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Shantung to Anhwe
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from French Indo China to Kiangsi
1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from India to Anhwe
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Removing units owned by ANZAC from Java: 1 infantry
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 2 carriers, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in British Somaliland
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Battle in Ethiopia
Battle in Anhwe
Japanese attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 5/10 hits, 5,00 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 2,00 expected hits
1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 3/9 hits, 4,83 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese winJapanese win, taking British Somaliland from British with 1 tactical_bomber and 1 transport remaining, taking Ethiopia from British, taking Anhwe from Chinese with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 5 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/7 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Italian Somaliland
Japanese attack with 1 armour and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Shantung
2 bombers moved from Anhwe to French Indo China
1 bomber moved from Sikang to French Indo China
1 fighter moved from Kiangsi to Philippines
1 fighter moved from 20 Sea Zone to Japan
1 mech_infantry moved from Chahar to Shantung
1 tactical_bomber moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from 20 Sea Zone to Manchuria
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kiangsi to Shantung
1 fighter moved from Kiangsi to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Malaya to Burma
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in Shantung
3 infantry placed in India
2 infantry placed in Japan
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,6,1,3,2,4,1,1,6,6,1,4,5,6,5,1,4,1,1,3,1,6,3,4,6,6
Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -0,83
Yes, I think that should be the case. Russia didn’t attack Japan, but entered a US domain.
Care to have a game or two of chess some day? 😃
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in 20 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 carriers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Morocco to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -2,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat - British
Battle in Greece
Non Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Tobruk to Alexandria
3 infantry moved from Trans-Jordan to Egypt
3 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Eastern Persia to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
3 aaGuns, 3 artilleries and 8 infantry moved from Eastern Persia to Persia
1 bomber moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 106 Sea Zone
2 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 armour moved from Nenetsia to Urals
Italians take Urals from Russians
1 armour moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser and 1 transport
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Greece, round 2 : 3/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/5 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Greece to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 artillery placed in Northern Italy
1 infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 2,33
British : 0,17
Americans : 0,33
Alright, thanks for letting me now.
No problem at all and no worries about postingspeed :)
On chess: yes we should!
Are you playing online sometimes?
I certainly do. Mainly on chess.com, but I’m flexible.