@max334 yes was a nice xmas present for you!
oysteilo (Axis) vs weddingsinger (Allies) BM3
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 bomber EDIT: Adding units owned by Americans to Yunnan: 1 bomber EDIT: Turning off Edit Mode Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Northern Italy 1 bomber moved from United Kingdom to 95 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Queensland to Shan State 2 bombers moved from Queensland to French Indo China Combat - Americans Americans creates battle in territory 109 Sea Zone Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Western Germany Americans converts factory_major into different units Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Indo China Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Japanese win with no units remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Japanese: 2 infantry Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 95 Sea Zone Americans attack with 1 bomber and 1 transport Italians defend with 1 fighter Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Italians: 1 fighter Battle in Northern Italy Americans attack with 1 armour, 2 bombers and 1 infantry Italians defend with 1 artillery, 1 factory_major and 1 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 1 bomber moved from 99 Sea Zone to Syria 2 bombers moved from Northern Italy to Malta 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Shan State to India Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 4 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 bomber EDIT: Adding units owned by Americans to Yunnan: 1 bomber EDIT: Turning off Edit Mode Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 92 Sea Zone to Southern Italy 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese Combat - British Battle in Southern Italy British attack with 1 fighter and 2 infantry Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern Italy : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern Italy British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern Italy British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy Italians win with no units remaining. Battle score for attacker is -5 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Iraq 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 11 infantry moved from India to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 2 tactical_bombers placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : -1.67 British : -0.50 Americans : -0.67 AA fire in Southern Italy : : -0.17 Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Northern Italy 1 bomber moved from United Kingdom to 95 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Queensland to Shan State 2 bombers moved from Queensland to French Indo China Combat - Americans Americans creates battle in territory 109 Sea Zone Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Western Germany Americans converts factory_major into different units Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Indo China Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Japanese win with no units remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Japanese: 2 infantry Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 95 Sea Zone Americans attack with 1 bomber and 1 transport Italians defend with 1 fighter Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Italians: 1 fighter Battle in Northern Italy Americans attack with 1 armour, 2 bombers and 1 infantry Italians defend with 1 artillery, 1 factory_major and 1 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 1 bomber moved from 99 Sea Zone to Syria 2 bombers moved from Northern Italy to Malta 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Shan State to India Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 4 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 bomber EDIT: Adding units owned by Americans to Yunnan: 1 bomber EDIT: Turning off Edit Mode Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 92 Sea Zone to Southern Italy 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese Combat - British Battle in Southern Italy British attack with 1 fighter and 2 infantry Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern Italy : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern Italy British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern Italy British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy Italians win with no units remaining. Battle score for attacker is -5 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Iraq 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 11 infantry moved from India to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 2 tactical_bombers placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67 British : -0.50 Americans : -0.67 AA fire in Southern Italy : : -0.17 Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 1 marine; Remaining resources: 3 PUs; Politics - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Adding units owned by Italians to Belarus: 1 bomber EDIT: Turning off Edit Mode Combat Move - Italians 1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Belarus to Rostov 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry British defend with 6 artilleries, 8 infantry and 1 mech_infantry Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/22 hits, 5,67 expected hits British roll dice for 6 artilleries, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 8/15 hits, 5,00 expected hits 6 infantry owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 5/14 hits, 4,33 expected hits British roll dice for 6 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/9 hits, 3,00 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 5/12 hits, 4,00 expected hits British roll dice for 4 artilleries in Trans-Jordan, round 4 : 1/4 hits, 1,33 expected hits 4 artilleries owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 19 Casualties for Italians: 11 infantry Casualties for British: 6 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Egypt to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 mech_infantry moved from Greece to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Romania to Greece 2 fighters moved from Trans-Jordan to Greece 1 bomber moved from Rostov to Southern Italy Place Units - Italians 1 armour, 1 fighter and 1 marine placed in Southern Italy 1 infantry placed in Egypt Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 2,17 British : 1,67 Russians : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Egypt Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Southern France to 95 Sea Zone 1 bomber moved from France to Syria 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Germany to Western Germany 1 artillery and 3 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from France to Northern Italy 1 fighter moved from France to Northern Italy 1 fighter moved from France to Western Germany Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in 112 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber Americans defend with 1 armour, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/10 hits, 3,17 expected hits Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/8 hits, 2,83 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Western Germany Germans attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Syria Germans attack with 1 bomber Americans defend with 1 bomber Germans roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 bomber in Syria, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Syria Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Germans 1 bomber moved from Syria to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Northern Italy 1 aaGun moved from France to Northern Italy 2 fighters moved from Northern Italy to France 1 tactical_bomber moved from Northern Italy to France 3 infantry and 1 mech_infantry moved from Finland to Norway 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to France 1 fighter moved from France to Southern Italy 1 tactical_bomber moved from France to Southern Italy 2 fighters moved from France to Southern Italy 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Baltic States to Bryansk 1 artillery moved from Belarus to Bryansk 4 mech_infantrys moved from Baltic States to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bryansk Place Units - Germans 1 destroyer placed in 93 Sea Zone 1 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -2,33 French : -0,17 Americans : 1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Samara 1 mech_infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 14 infantry moved from Korea to Amur 2 bombers moved from Kiangsu to Amur 2 fighters and 2 tactical_bombers moved from Kiangsu to Amur 1 fighter moved from Japan to Amur 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 45 Sea Zone to 37 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Amur : 0/6 hits, 1,00 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 tactical_bombers in Amur, round 2 : 9/24 hits, 8,00 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4,00 expected hits 5 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 3 : 4/19 hits, 7,17 expected hits Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers in Amur, round 4 : 5/17 hits, 6,83 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 7 infantry Casualties for Russians: 2 aaGuns and 12 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 aaGun, 1 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Jehol to Hunan 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 3 fighters and 2 tactical_bombers moved from Amur to Manchuria 2 bombers moved from Amur to Manchuria 1 mech_infantry moved from Jehol to Manchuria 4 mech_infantrys moved from Jehol to Kiangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -1,00 ANZAC : 0,00 UK_Pacific : 0,50 Russians : 1,00 Japanese : -5,50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Malta to Caucasus 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Malta to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Malta to 94 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 94 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 94 Sea Zone Italians win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Italians: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 bomber, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Caucasus Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 bomber moved from 93 Sea Zone to Malta 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland 3 carriers, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 7 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : 0.00 Americans : -1.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Yunnan: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Shensi to Hopei 13 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 13 infantry in Kweichow, round 3 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Malta to Caucasus 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Malta to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Malta to 94 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 94 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 94 Sea Zone Italians win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Italians: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 bomber, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Caucasus Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 bomber moved from 93 Sea Zone to Malta 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland 3 carriers, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 7 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Yunnan: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Shensi to Hopei 13 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 13 infantry in Kweichow, round 3 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan 2 tactical_bombers moved from Persia to Trans-Jordan 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Trans-Jordan British attack with 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers Italians defend with 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 5/10 hits, 3.67 expected hits Italians roll dice for 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/9 hits, 3.33 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 3 : 4/7 hits, 3.17 expected hits Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 3 : 4/5 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 armour, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Casualties for Italians: 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Egypt British attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/10 hits, 3.33 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 0/9 hits, 3.17 expected hits Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 4 : 4/9 hits, 3.17 expected hits Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Egypt British win, taking Egypt from Italians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 11 infantry moved from Burma to India 3 aaGuns moved from Yunnan to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Iraq 1 armour and 2 fighters placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,4,2,2,3,1,5,3,4,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.33 Italians : 1.83 British : -1.17 Americans : -1.67 Chinese : -0.33 AA fire in Trans-Jordan : : -0.50 Japanese : 0.67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malta Italians attack with 1 armour, 1 infantry and 1 marine British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits, 0,50 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 armour and 1 marine in Malta, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 marine in Malta, round 4 : 0/2 hits, 0,83 expected hits British roll dice for 1 bomber and 1 infantry in Malta, round 4 : 1/2 hits, 0,50 expected hits 1 marine owned by the Italians lost in Malta Italians roll dice for 1 armour in Malta, round 5 : 1/1 hits, 0,50 expected hits
Combat Hit Differential Summary :
Italians : -2,33 British : 0,50
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Inf or bomber election?
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lose the bomber
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malta Italians attack with 1 armour, 1 infantry and 1 marine British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits, 0,50 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 armour and 1 marine in Malta, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 marine in Malta, round 4 : 0/2 hits, 0,83 expected hits British roll dice for 1 bomber and 1 infantry in Malta, round 4 : 1/2 hits, 0,50 expected hits 1 marine owned by the Italians lost in Malta Italians roll dice for 1 armour in Malta, round 5 : 1/1 hits, 0,50 expected hits British roll dice for 1 bomber and 1 infantry in Malta, round 5 : 1/2 hits, 0,50 expected hits 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Malta British win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour, 1 infantry and 1 marine Casualties for British: 1 aaGun Casualties for Americans: 1 bomber Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 3 mech_infantrys moved from Greece to Romania 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -2,33 British : 1,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 2x airfield; Remaining resources: 79 PUs; Germans buy 1 armour, 1 artillery, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 bomber moved from Southern Italy to Volgograd 1 bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 3 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Bryansk to Tambov 1 artillery and 1 infantry moved from Belarus to Smolensk 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber British defend with 1 infantry; French defend with 1 infantry Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Casualties for French: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 2 infantry moved from Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Western Germany to Poland 10 infantry moved from Germany to Western Germany 1 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 artillery and 4 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 battleship, 1 carrier, 1 cruiser, 3 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone 3 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 2 bombers moved from Volgograd to Bryansk Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 3 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -2,50 British : 0,33 Americans : -0,33 Russians : 1,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Olgiy to Kansu 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Russia to Smolensk 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Samara to Volgograd 2 fighters and 2 tactical_bombers moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports 1 submarine owned by the Russians Submerged 2 submarines owned by the Germans Submerged Battle in Kansu Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.50 Japanese : -1.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Anhwe to Hopei 1 artillery moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 mech_infantry moved from Kiangsi to Hopei 2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei Combat - Japanese Battle in Hopei Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 mech_infantrys moved from Kiangsi to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 artillery moved from New Guinea to Dutch New Guinea 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 bombers moved from Manchuria to Japan 1 fighter moved from 6 Sea Zone to Japan 2 battleships, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 10 mech_infantrys moved from Kwangsi to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 3 artilleries and 5 infantry moved from Amur to Buryatia 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 4 armour and 6 mech_infantrys placed in Korea 3 infantry placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,33