oysteilo (Axis) vs weddingsinger (Allies) BM3


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 1 bomber
            EDIT: Adding units owned by Americans to Yunnan: 1 bomber
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 bomber moved from United Kingdom to 99 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Northern Italy
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Queensland to Shan State
            2 bombers moved from Queensland to French Indo China
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles to create a battle in territory 95 Sea Zone
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
                    Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
                Japanese win with no units remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 95 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Italians defend with 1 fighter
                    Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 fighter
            Battle in Northern Italy
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Italians defend with 1 artillery, 1 factory_major and 1 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 99 Sea Zone to Syria
            2 bombers moved from Northern Italy to Malta
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Shan State to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 1 infantry placed in Eastern United States
            4 destroyers and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
            EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 1 bomber
            EDIT: Adding units owned by Americans to Yunnan: 1 bomber
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from 92 Sea Zone to Southern Italy
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour moved from Yunnan to Malaya
                  UK_Pacific take Shan State from Japanese
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Southern Italy
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                    British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy
                Italians win with no units remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Italians: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            11 infantry moved from India to Burma
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            2 tactical_bombers placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -0.50
    Americans : -0.67
    AA fire in Southern Italy : : -0.17
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 bomber moved from United Kingdom to 99 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Northern Italy
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Queensland to Shan State
            2 bombers moved from Queensland to French Indo China
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles to create a battle in territory 95 Sea Zone
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
                    Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
                Japanese win with no units remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 95 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Italians defend with 1 fighter
                    Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 fighter
            Battle in Northern Italy
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Italians defend with 1 artillery, 1 factory_major and 1 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 99 Sea Zone to Syria
            2 bombers moved from Northern Italy to Malta
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Shan State to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 1 infantry placed in Eastern United States
            4 destroyers and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
            EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 1 bomber
            EDIT: Adding units owned by Americans to Yunnan: 1 bomber
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from 92 Sea Zone to Southern Italy
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 armour moved from Yunnan to Malaya
                  UK_Pacific take Shan State from Japanese
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Southern Italy
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                    British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy
                Italians win with no units remaining. Battle score for attacker is -5
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Italians: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            11 infantry moved from India to Burma
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            2 tactical_bombers placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 armour
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -0.50
    Americans : -0.67
    AA fire in Southern Italy : : -0.17
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 1 marine; Remaining resources: 3 PUs; 
    
        Politics - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 infantry
            EDIT: Adding units owned by Italians to Belarus: 1 bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Belarus to Rostov
            2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
                British defend with 6 artilleries, 8 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/22 hits, 5,67 expected hits
                    British roll dice for 6 artilleries, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 8/15 hits, 5,00 expected hits
                    6 infantry owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 5/14 hits, 4,33 expected hits
                    British roll dice for 6 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/9 hits, 3,00 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 5/12 hits, 4,00 expected hits
                    British roll dice for 4 artilleries in Trans-Jordan, round 4 : 1/4 hits, 1,33 expected hits
                    4 artilleries owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                Casualties for Italians: 11 infantry
                Casualties for British: 6 artilleries, 8 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
            1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            3 mech_infantrys moved from Romania to Greece
            2 fighters moved from Trans-Jordan to Greece
            1 bomber moved from Rostov to Southern Italy
    
        Place Units - Italians
            1 armour, 1 fighter and 1 marine placed in Southern Italy
            1 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,17
    British : 1,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - French
            Battle in Egypt
                French attack with 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Egypt
                Italians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Southern France to 95 Sea Zone
            1 bomber moved from France to Syria
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Southern France to Northern Italy
            1 infantry moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
            1 artillery and 3 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 fighter and 1 tactical_bomber moved from France to Western Germany
            1 fighter and 1 tactical_bomber moved from France to Northern Italy
            1 fighter moved from France to Northern Italy
            1 fighter moved from France to Western Germany
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 transport
                    1 transport owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/10 hits, 3,17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/8 hits, 2,83 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Western Germany
                Germans attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 2/7 hits, 2,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Syria
                Germans attack with 1 bomber
                Americans defend with 1 bomber
                    Germans roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 bomber in Syria, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Syria
                Germans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Germans
            1 bomber moved from Syria to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Northern Italy
            1 aaGun moved from France to Northern Italy
            2 fighters moved from Northern Italy to France
            1 tactical_bomber moved from Northern Italy to France
            3 infantry and 1 mech_infantry moved from Finland to Norway
            1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to France
            1 fighter moved from France to Southern Italy
            1 tactical_bomber moved from France to Southern Italy
            2 fighters moved from France to Southern Italy
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 bomber moved from Baltic States to Bryansk
            1 artillery moved from Belarus to Bryansk
            4 mech_infantrys moved from Baltic States to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            1 infantry placed in Southern France
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,33
    French : -0,17
    Americans : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Samara
            1 mech_infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            3 artilleries and 14 infantry moved from Korea to Amur
            2 bombers moved from Kiangsu to Amur
            2 fighters and 2 tactical_bombers moved from Kiangsu to Amur
            1 fighter moved from Japan to Amur
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 45 Sea Zone to 37 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 0/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Amur
                Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Amur : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 tactical_bombers in Amur, round 2 : 9/24 hits, 8,00 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4,00 expected hits
                    5 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 3 : 4/19 hits, 7,17 expected hits
                    Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers in Amur, round 4 : 5/17 hits, 6,83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 7 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Malaya to 36 Sea Zone
            1 tactical_bomber moved from Malaya to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 aaGun, 1 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Jehol to Hunan
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            3 fighters and 2 tactical_bombers moved from Amur to Manchuria
            2 bombers moved from Amur to Manchuria
            1 mech_infantry moved from Jehol to Manchuria
            4 mech_infantrys moved from Jehol to Kiangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1,00
    ANZAC : 0,00
    UK_Pacific : 0,50
    Russians : 1,00
    Japanese : -5,50
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 7 bombers; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Malta to Caucasus
            3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Malta to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Malta to 94 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 94 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 94 Sea Zone
                Italians win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 submarine and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Caucasus
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Caucasus to Persia
            1 bomber moved from 93 Sea Zone to Malta
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland
            3 carriers, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            7 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.00
    Americans : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Yunnan: 1 bomber
            EDIT: Adding units owned by Americans to India: 1 bomber
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Shensi to Hopei
            13 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 13 infantry in Kweichow, round 3 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 7 bombers; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Malta to Caucasus
            3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Malta to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Malta to 94 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 94 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 94 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 94 Sea Zone
                Italians win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 submarine and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Caucasus
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Caucasus to Persia
            1 bomber moved from 93 Sea Zone to Malta
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland
            3 carriers, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            7 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Yunnan: 1 bomber
            EDIT: Adding units owned by Americans to India: 1 bomber
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Shensi to Hopei
            13 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 13 infantry in Kweichow, round 3 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            2 tactical_bombers moved from Persia to Trans-Jordan
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
            Battle in Trans-Jordan
                British attack with 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
                Italians defend with 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 5/10 hits, 3.67 expected hits
                    Italians roll dice for 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/9 hits, 3.33 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 3 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 3 : 4/5 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for British: 1 armour, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Italians: 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Egypt
                British attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/10 hits, 3.33 expected hits
                    Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                    British roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 0/9 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 4 : 4/9 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            11 infantry moved from Burma to India
            3 aaGuns moved from Yunnan to Kweichow
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 fighters placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,4,2,2,3,1,5,3,4,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 1.83
    British : -1.17
    Americans : -1.67
    Chinese : -0.33
    AA fire in Trans-Jordan : : -0.50
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Malta
                Italians attack with 1 armour, 1 infantry and 1 marine
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits, 0,50 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 1 armour and 1 marine in Malta, round 3 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 marine in Malta, round 4 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 bomber and 1 infantry in Malta, round 4 : 1/2 hits, 0,50 expected hits
                    1 marine owned by the Italians lost in Malta
                    Italians roll dice for 1 armour in Malta, round 5 : 1/1 hits, 0,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : -2,33
    British : 0,50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Inf or bomber election?


  • @oysteilo

    lose the bomber

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Malta
                Italians attack with 1 armour, 1 infantry and 1 marine
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits, 0,50 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 1 armour and 1 marine in Malta, round 3 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 marine in Malta, round 4 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 bomber and 1 infantry in Malta, round 4 : 1/2 hits, 0,50 expected hits
                    1 marine owned by the Italians lost in Malta
                    Italians roll dice for 1 armour in Malta, round 5 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 bomber and 1 infantry in Malta, round 5 : 1/2 hits, 0,50 expected hits
                    1 bomber owned by the Americans and 1 armour owned by the Italians lost in Malta
                British win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour, 1 infantry and 1 marine
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            3 mech_infantrys moved from Greece to Romania
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,33
    British : 1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 2x airfield; Remaining resources: 79 PUs; 
            Germans buy 1 armour, 1 artillery, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            3 mech_infantrys moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 artillery and 1 infantry moved from Belarus to Smolensk
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry; French defend with 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
                Casualties for French: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Western Germany to Poland
            10 infantry moved from Germany to Western Germany
            1 infantry moved from Southern France to France
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 artillery and 4 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 battleship, 1 carrier, 1 cruiser, 3 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            3 infantry and 1 mech_infantry moved from Norway to Finland
            2 fighters moved from Holland Belgium to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            2 bombers moved from Volgograd to Bryansk
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 9 mech_infantrys placed in Germany
            3 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,50
    British : 0,33
    Americans : -0,33
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Olgiy to Kansu
            2 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Russia to Smolensk
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Samara
            2 mech_infantrys moved from Samara to Volgograd
            2 fighters and 2 tactical_bombers moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
                1 submarine owned by the Russians Submerged
                2 submarines owned by the Germans Submerged
            Battle in Kansu
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                    Russians roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
    
        Place Units - Russians
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.50
    Japanese : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 mech_infantry moved from Kiangsi to Hopei
            2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 artillery moved from New Guinea to Dutch New Guinea
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            2 bombers moved from Manchuria to Japan
            1 fighter moved from 6 Sea Zone to Japan
            2 battleships, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 aaGun, 1 armour, 2 artilleries, 4 infantry and 10 mech_infantrys moved from Kwangsi to Yunnan
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            3 artilleries and 5 infantry moved from Amur to Buryatia
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            4 armour and 6 mech_infantrys placed in Korea
            3 infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,33
    

    Savegame

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