trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28


  • TripleA Manual Gamesave Post: Germans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy nothing; Remaining resources: 129 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Germans roll dice for 2 bombers and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 126 PUs; 
            Germans buy 3 armour, 2 artilleries, 3 fighters, 8 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Western Germany to 112 Sea Zone
            2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
            3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber moved from Russia to Iraq
            4 fighters and 2 tactical_bombers moved from 83 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from Western Germany to Gibraltar
            2 bombers moved from Western Germany to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in United Kingdom, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in United Kingdom
                Germans captures 33PUs while taking British capital
                Germans win, taking United Kingdom from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 109 Sea Zone
                Germans attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 destroyer; Americans defend with 3 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 7/12 hits, 6,83 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/12 hits, 5,83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    2 submarines owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans and 1 carrier owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 8/12 hits, 6,83 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 4/10 hits, 5,17 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 3 carriers owned by the Americans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 4 : 4/9 hits, 5,33 expected hits
                    Americans roll dice for 2 fighters in 109 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
                Casualties for Germans: 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                Casualties for British: 1 destroyer
            Battle in Gibraltar
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 124 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 124 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 124 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Iraq
                Germans attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Iraq, round 2 : 4/8 hits, 4,33 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Iraq
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in Gibraltar and was removed
            1 aaGun, 4 armour and 8 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber, 3 fighters and 3 tactical_bombers moved from Iraq to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            2 bombers moved from Gibraltar to Morocco
            2 bombers moved from 124 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            3 transports moved from 110 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Russia to Volgograd
            2 armour and 1 mech_infantry moved from Volgograd to Caucasus
            2 armour and 1 mech_infantry moved from Timguska to Samara
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            3 armour placed in Volgograd
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 artillery, 3 fighters and 6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            1 artillery and 1 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 105 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 tactical_bombers placed in France
            1 infantry placed in Germany
            Germans undo move 6.
            Germans undo move 4.
            3 fighters and 2 tactical_bombers placed in Western Germany
            1 artillery and 4 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 105 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 112 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 132 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,50
    British : -0,67
    Americans : 0,33
    

    Savegame


  • First post simulated the battle in Gibraltar. Last post is the turn.


  • @AAGamer bump#1

    How are things?


  • @AAGamer bump#2


  • But I really hope that you’ll get back.

  • '19 '18 '17

    @trulpen Hi Trulpen, I decided to fall down the stairs and threw my back out… but honestly I forgot about our game… Sorry about that… Have to go to get x rays today… Took me 2 weeks to get into the Nucca doctor to do it. I will try and do the turn tonight… Really sorry about forgetting about you and the game… Just been preoccupied with things…


  • No need to stress with it. I can wait. You focus on taking care of things.

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