HF - no scramble
Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 mech_infantrys moved from Western Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from Java to Yunnan Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 mech_infantrys placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 mech_infantrys moved from Western Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from Java to Yunnan Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 mech_infantrys placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Urals to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 artillery moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Bryansk to Tambov 2 fighters moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Rostov to Ukraine 3 tactical_bombers moved from Rostov to Ukraine 1 armour moved from Buryatia to Amur Germans take Amur from Russians 1 armour moved from Amur to Buryatia 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 armour and 2 mech_infantrys moved from Volgograd to Ukraine 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in 98 Sea Zone Germans attack with 2 submarines British defend with 2 destroyers and 1 submarine British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Germans : -1.33 British : 0.00 Americans : 0.50
-
Well, I got hosed on the dice a bit in Normandy – I didn’t expect to win, necessarily, but I hoped to start out with better than 3:1 losses in your favor!
Let me know about your casualty order, sub submerging etc. in the southeast med sea zone – how do you want to resolve that? I am going to have the last German sub fight to the death.
-
@Argothair ya I saw that, one hit out of 6 really really hurts; I was sure you were going to send everything to Moscow or Eastern front…
I want best OOL in med, so sub than dds
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Urals to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 artillery moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Bryansk to Tambov 2 fighters moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Rostov to Ukraine 3 tactical_bombers moved from Rostov to Ukraine 1 armour moved from Buryatia to Amur Germans take Amur from Russians 1 armour moved from Amur to Buryatia 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 armour and 2 mech_infantrys moved from Volgograd to Ukraine 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Battle in 98 Sea Zone Germans attack with 2 submarines British defend with 2 destroyers and 1 submarine British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 submarine owned by the British lost in 98 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is -6 Casualties for Germans: 2 submarines Casualties for British: 1 submarine Non Combat Move - Germans 1 aaGun moved from Rostov to Ukraine 1 tactical_bomber moved from Novgorod to Western Germany 2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Bryansk to Western Germany 1 aaGun moved from France to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 fighters placed in Western Germany 4 infantry placed in Germany 1 transport placed in 113 Sea Zone 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.33 Americans : 0.50
-
Well, that also turned out to be irrelevant. :-p
The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Sikang to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 2 aaGuns, 1 armour, 12 infantry and 1 mech_infantry moved from Kweichow to Yunnan Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,00
-
@Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:
Well, that also turned out to be irrelevant. :-p
The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.
@Argothair let’s hope so :relaxed:
-
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from French Indo China to Shan State 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 3 mech_infantrys moved from Chahar to Kiangsi 1 mech_infantry moved from Shantung to Kiangsi 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 fighter moved from Caroline Islands to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 54 Sea Zone 1 bomber moved from French Indo China to India 1 artillery moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese
Combat Hit Differential Summary :
-
Scramble off Queensland?
-
@Argothair no scramble!
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from French Indo China to Shan State 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 3 mech_infantrys moved from Chahar to Kiangsi 1 mech_infantry moved from Shantung to Kiangsi 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 fighter moved from Caroline Islands to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 54 Sea Zone 1 bomber moved from French Indo China to India 1 artillery moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China 2 battleships, 3 carriers and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 bomber moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from Shantung to Anhwe 1 tactical_bomber moved from Shantung to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Shantung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Americans : 0.00 UK_Pacific : -0.67 AA fire in India : : 0.83 Japanese : 1.83
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 14 bombers moved from Russia to Caucasus 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 marine and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 8 Sea Zone to 13 Sea Zone Combat - Americans Battle in Aleutian Islands Americans attack with 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 4 : 1/2 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Caucasus Americans attack with 14 bombers Italians defend with 3 armour, 1 artillery and 6 mech_infantrys Americans roll dice for 14 bombers in Caucasus, round 2 : 8/14 hits, 9,33 expected hits Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3,83 expected hits 6 mech_infantrys owned by the Italians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus Americans roll dice for 12 bombers in Caucasus, round 3 : 10/12 hits, 8,00 expected hits Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits 2 bombers owned by the Americans and 2 armour owned by the Italians lost in Caucasus Americans win with 10 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 4 bombers Casualties for Italians: 3 armour, 1 artillery and 6 mech_infantrys Non Combat Move - Americans 10 bombers moved from Caucasus to Iraq 1 bomber, 4 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone Place Units - Americans 3 fighters placed in Normandy Bordeaux 5 destroyers placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -0,83 Americans : -1,00 Japanese : -0,50
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan 5 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -2,17 Japanese : -1,67
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 14 bombers moved from Russia to Caucasus 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 marine and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 8 Sea Zone to 13 Sea Zone Combat - Americans Battle in Aleutian Islands Americans attack with 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 4 : 1/2 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Caucasus Americans attack with 14 bombers Italians defend with 3 armour, 1 artillery and 6 mech_infantrys Americans roll dice for 14 bombers in Caucasus, round 2 : 8/14 hits, 9,33 expected hits Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3,83 expected hits 6 mech_infantrys owned by the Italians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus Americans roll dice for 12 bombers in Caucasus, round 3 : 10/12 hits, 8,00 expected hits Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits 2 bombers owned by the Americans and 2 armour owned by the Italians lost in Caucasus Americans win with 10 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 4 bombers Casualties for Italians: 3 armour, 1 artillery and 6 mech_infantrys Non Combat Move - Americans 10 bombers moved from Caucasus to Iraq 1 bomber, 4 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone Place Units - Americans 3 fighters placed in Normandy Bordeaux 5 destroyers placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan 5 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 48 PUs; British buy 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Libya to Tunisia 1 fighter moved from Normandy Bordeaux to United Kingdom 3 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Burma to Shan State 1 artillery moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 4 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to Burma 2 mech_infantrys moved from India to Burma 3 infantry moved from Yunnan to Burma 1 aaGun moved from Yunnan to Kweichow 1 tactical_bomber moved from Persia to Burma 1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 2 mech_infantrys moved from Iraq to Persia 1 armour moved from Iraq to Persia Place Units - British 3 destroyers and 1 submarine placed in 110 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Russia: 3 fighters EDIT: Adding units owned by British to Persia: 3 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0,83 British : 0,50 Americans : -1,00 Chinese : -2,17 Japanese : -2,83
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Rostov to Caucasus 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 3 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 transport British defend with 1 destroyer Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for British: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Italians attack with 1 artillery and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Malta Battle in Caucasus Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Malta from British, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : 0.00 Americans : 0.00 Russians : 0.00
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 13 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to Kweichow Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 13 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to Kweichow Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 21 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to United Kingdom Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Ukraine to Kazakhstan 1 artillery and 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 13 armour, 3 artilleries, 16 infantry and 35 mech_infantrys moved from Bryansk to Russia 4 armour, 3 fighters, 10 mech_infantrys and 4 tactical_bombers moved from Ukraine to Russia 3 bombers moved from Western Germany to Russia 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 1 armour moved from Buryatia to Yenisey Combat - Germans Battle in 115 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 112 Sea Zone Germans attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Russia Germans attack with 17 armour, 4 artilleries, 3 bombers, 3 fighters, 20 infantry, 45 mech_infantrys and 4 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 4 armour, 14 artilleries, 1 factory_major, 2 fighters, 43 infantry and 1 tactical_bomber AA fire in Russia : 1/10 hits, 1.67 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 17 armour, 4 artilleries, 3 bombers, 3 fighters, 20 infantry, 45 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 25/95 hits, 26.83 expected hits Russians roll dice for 4 aaGuns, 4 armour, 14 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber in Russia, round 2 : 26/64 hits, 22.83 expected hits 21 infantry owned by the Russians, 20 infantry owned by the Germans, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 4 artilleries, 3 bombers, 3 fighters, 39 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 17/69 hits, 22.50 expected hits Russians roll dice for 4 armour, 14 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber in Russia, round 3 : 14/43 hits, 15.83 expected hits 17 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 4 artilleries, 3 bombers, 3 fighters, 25 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 24/55 hits, 20.17 expected hits Russians roll dice for 4 armour, 14 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Russia, round 4 : 9/26 hits, 10.17 expected hits 1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 4 armour owned by the Russians, 14 artilleries owned by the Russians, 4 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 3 bombers, 3 fighters, 20 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 23/46 hits, 17.33 expected hits Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 6PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 17 armour, 3 bombers, 3 fighters, 18 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Germans: 4 artilleries, 20 infantry, 27 mech_infantrys and 1 tactical_bomber Casualties for Russians: 4 aaGuns, 4 armour, 14 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Smolensk 3 bombers moved from Russia to Smolensk 1 fighter moved from Russia to Archangel 2 fighters and 3 tactical_bombers moved from Russia to Archangel 1 fighter moved from Kazakhstan to Volgograd 1 tactical_bomber moved from 115 Sea Zone to Germany 3 fighters moved from 112 Sea Zone to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 3 mech_infantrys moved from Novgorod to Finland 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Finland Place Units - Germans 2 artilleries, 3 infantry and 5 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 5 infantry placed in Germany Germans undo move 3. 1 artillery and 2 infantry placed in Germany Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 2 artilleries, 3 infantry and 5 mech_infantrys placed in Western Germany 10 infantry placed in Germany Germans undo move 2. 2 artilleries and 8 infantry placed in Germany 1 artillery and 2 infantry placed in Volgograd 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 62 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 aaGuns and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 2 infantry EDIT: Removing units owned by Germans from Germany: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3.17 AA fire in Russia : : -0.67 Americans : -0.33 Russians : 0.00