Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Kweichow to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,17
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 bomber moved from Java to 45 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to Queensland
            4 fighters moved from Java to Queensland
            1 tactical_bomber moved from Java to Queensland
            1 destroyer moved from 63 Sea Zone to 45 Sea Zone
            1 destroyer moved from 63 Sea Zone to 55 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            13 bombers moved from Burma to Russia
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 101 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            3 mech_infantrys moved from British Columbia to Central United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,4,2
            Americans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Kweichow to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 4 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 tactical_bomber moved from India to Shan State
            1 artillery and 1 infantry moved from Burma to Shan State
            1 infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery and 5 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery and 5 infantry in Caucasus, round 3 : 2/6 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Persia to Russia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
            1 tactical_bomber moved from Iraq to Persia
            2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
            3 mech_infantrys moved from Iraq to Persia
            1 mech_infantry moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 armour moved from Algeria to Libya
            1 infantry moved from Italian Somaliland to Ethiopia
            6 infantry moved from Burma to Yunnan
            1 armour and 1 infantry moved from India to Burma
            1 tactical_bomber moved from Shan State to Burma
            1 aaGun moved from Burma to Yunnan
    
        Place Units - British
            4 transports placed in 110 Sea Zone
            2 destroyers placed in 98 Sea Zone
            1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 1,17
    Americans : -0,33
    Chinese : -1,17
    Japanese : -0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Tambov to Rostov
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                British defend with 1 artillery and 4 infantry
                    Italians roll dice for 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Caucasus, round 2 : 3/12 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the British and 2 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 3 : 5/10 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 aaGun and 5 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 mech_infantrys moved from Western Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Java to Yunnan
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 mech_infantrys moved from Western Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Java to Yunnan
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Urals to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Smolensk
            1 artillery moved from Urals to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Bryansk to Tambov
            2 fighters moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Rostov to Ukraine
            3 tactical_bombers moved from Rostov to Ukraine
            1 armour moved from Buryatia to Amur
                  Germans take Amur from Russians
            1 armour moved from Amur to Buryatia
            3 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 submarines
                British defend with 2 destroyers and 1 submarine
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 98 Sea Zone
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.00
    Americans : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Well, I got hosed on the dice a bit in Normandy – I didn’t expect to win, necessarily, but I hoped to start out with better than 3:1 losses in your favor!

    Let me know about your casualty order, sub submerging etc. in the southeast med sea zone – how do you want to resolve that? I am going to have the last German sub fight to the death.

  • '19

    @Argothair ya I saw that, one hit out of 6 really really hurts; I was sure you were going to send everything to Moscow or Eastern front…

    I want best OOL in med, so sub than dds

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Urals to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Smolensk
            1 artillery moved from Urals to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Bryansk to Tambov
            2 fighters moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Rostov to Ukraine
            3 tactical_bombers moved from Rostov to Ukraine
            1 armour moved from Buryatia to Amur
                  Germans take Amur from Russians
            1 armour moved from Amur to Buryatia
            3 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 submarines
                British defend with 2 destroyers and 1 submarine
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 98 Sea Zone
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the British lost in 98 Sea Zone
                British win with 2 destroyers remaining. Battle score for attacker is -6
                Casualties for Germans: 2 submarines
                Casualties for British: 1 submarine
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Ukraine
            1 tactical_bomber moved from Novgorod to Western Germany
            2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Bryansk to Western Germany
            1 aaGun moved from France to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            2 fighters placed in Western Germany
            4 infantry placed in Germany
            1 transport placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.33
    Americans : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Well, that also turned out to be irrelevant. :-p

    The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Sikang to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            2 aaGuns, 1 armour, 12 infantry and 1 mech_infantry moved from Kweichow to Yunnan
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 2,00
    

    Savegame

  • '19

    @Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:

    Well, that also turned out to be irrelevant. :-p

    The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.

    @Argothair let’s hope so :relaxed:

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            1 fighter moved from French Indo China to Shan State
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            3 mech_infantrys moved from Chahar to Kiangsi
            1 mech_infantry moved from Shantung to Kiangsi
            1 submarine moved from 39 Sea Zone to 75 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 fighter moved from Caroline Islands to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 54 Sea Zone
            1 bomber moved from French Indo China to India
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Scramble off Queensland?

  • '19

    @Argothair no scramble!

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            1 fighter moved from French Indo China to Shan State
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            3 mech_infantrys moved from Chahar to Kiangsi
            1 mech_infantry moved from Shantung to Kiangsi
            1 submarine moved from 39 Sea Zone to 75 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 fighter moved from Caroline Islands to 45 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 54 Sea Zone
            1 bomber moved from French Indo China to India
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in Solomon Islands
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
            2 battleships, 3 carriers and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 aaGun moved from Shantung to Anhwe
            1 tactical_bomber moved from Shantung to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            Japanese undo move 1.
            1 artillery and 2 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Shantung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.00
    UK_Pacific : -0.67
    AA fire in India : : 0.83
    Japanese : 1.83
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            14 bombers moved from Russia to Caucasus
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 marine and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 8 Sea Zone to 13 Sea Zone
    
        Combat - Americans
            Battle in Aleutian Islands
                Americans attack with 1 marine and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 4 : 1/2 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 49 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Caucasus
                Americans attack with 14 bombers
                Italians defend with 3 armour, 1 artillery and 6 mech_infantrys
                    Americans roll dice for 14 bombers in Caucasus, round 2 : 8/14 hits, 9,33 expected hits
                    Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3,83 expected hits
                    6 mech_infantrys owned by the Italians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                    Americans roll dice for 12 bombers in Caucasus, round 3 : 10/12 hits, 8,00 expected hits
                    Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
                    2 bombers owned by the Americans and 2 armour owned by the Italians lost in Caucasus
                Americans win with 10 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 4 bombers
                Casualties for Italians: 3 armour, 1 artillery and 6 mech_infantrys
    
        Non Combat Move - Americans
            10 bombers moved from Caucasus to Iraq
            1 bomber, 4 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            5 destroyers placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    Americans : -1,00
    Japanese : -0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Burma to Hunan
            5 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,17
    Japanese : -1,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            14 bombers moved from Russia to Caucasus
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 marine and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 8 Sea Zone to 13 Sea Zone
    
        Combat - Americans
            Battle in Aleutian Islands
                Americans attack with 1 marine and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 4 : 1/2 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 49 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Caucasus
                Americans attack with 14 bombers
                Italians defend with 3 armour, 1 artillery and 6 mech_infantrys
                    Americans roll dice for 14 bombers in Caucasus, round 2 : 8/14 hits, 9,33 expected hits
                    Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3,83 expected hits
                    6 mech_infantrys owned by the Italians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                    Americans roll dice for 12 bombers in Caucasus, round 3 : 10/12 hits, 8,00 expected hits
                    Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
                    2 bombers owned by the Americans and 2 armour owned by the Italians lost in Caucasus
                Americans win with 10 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 4 bombers
                Casualties for Italians: 3 armour, 1 artillery and 6 mech_infantrys
    
        Non Combat Move - Americans
            10 bombers moved from Caucasus to Iraq
            1 bomber, 4 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            5 destroyers placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Burma to Hunan
            5 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 48 PUs; 
            British buy 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Libya to Tunisia
            1 fighter moved from Normandy Bordeaux to United Kingdom
            3 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 4 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shan State to Burma
            2 mech_infantrys moved from India to Burma
            3 infantry moved from Yunnan to Burma
            1 aaGun moved from Yunnan to Kweichow
            1 tactical_bomber moved from Persia to Burma
            1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 mech_infantrys moved from Iraq to Persia
            1 armour moved from Iraq to Persia
    
        Place Units - British
            3 destroyers and 1 submarine placed in 110 Sea Zone
            3 infantry placed in Iraq
            3 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 3 fighters
            EDIT: Adding units owned by British to Persia: 3 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : 0,50
    Americans : -1,00
    Chinese : -2,17
    Japanese : -2,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Rostov to Caucasus
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery and 3 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Southern France
                Italians attack with 1 artillery and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Malta
            Battle in Caucasus
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Malta from British, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : 0.00
    Americans : 0.00
    Russians : 0.00
    

    Savegame

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