That is some pretty exciting action right there!
Both sides get their hits in.
The tone is set -
Have fun!
Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Yunnan to Eastern Persia 1 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 3 bombers and 4 fighters moved from Bryansk to Russia Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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No thanks. Come on AA! Do your thing! Channel your inner ANZAC seaman!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 3 bombers and 4 fighters moved from Bryansk to Russia Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,8,4 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Cleaning up after air battles Non Combat Move - Germans 6 armour and 8 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Bryansk to Ukraine 2 aaGuns, 5 artilleries and 30 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Gibraltar 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from Greece to Western Germany 1 artillery moved from France to Southern France 9 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Ukraine 11 artilleries and 3 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Novgorod to Belarus 3 bombers moved from Russia to Ukraine 4 fighters moved from Russia to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Southern France 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 5 infantry moved from Manchuria to Korea 1 armour moved from Samara to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Samara 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 2 infantry moved from Samara to Volgograd 5 fighters and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 21 PUs; Russians buy 6 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Volgograd Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Samara 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2,1,4,6 Russians collect 21 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Szechwan to Kwangsi 6 artilleries and 9 infantry moved from Szechwan to Shensi 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from Celebes to 43 Sea Zone 1 bomber moved from French Indo China to Kwangsi 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Kwangsi Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 2 artilleries, 4 fighters and 2 infantry Russians defend with 5 infantry Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Korea, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Russians: 5 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 6 artilleries and 9 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 9 infantry in Shensi, round 2 : 4/15 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Chahar 3 fighters moved from Korea to Japan 1 fighter moved from Korea to 6 Sea Zone 1 fighter moved from Philippines to Celebes 1 fighter moved from 43 Sea Zone to Celebes 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Kwangsi to Kiangsu 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kweichow to Kiangsu 1 fighter moved from Kweichow to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China Japanese undo move 3. 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Russians : -0.67 Japanese : -0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 marine moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat - Americans Battle in Morocco Battle in Philippines Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 16 Sea Zone to Midway 2 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 33 Sea Zone to 42 Sea Zone 2 submarines moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 17 infantry moved from Yunnan to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 17 infantry in Hunan, round 2 : 5/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 3 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 bomber moved from India to French Indo China 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Purchase Units - British British buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in French Indo China British attack with 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber British roll dice for 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 6/23 hits, 6.50 expected hits Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/19 hits, 7.33 expected hits 6 infantry owned by the Japanese and 8 infantry owned by the British lost in French Indo China British roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/15 hits, 5.17 expected hits Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 6/13 hits, 5.33 expected hits 1 artillery owned by the Japanese and 6 infantry owned by the British lost in French Indo China 2 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to Yunnan Japanese win with 2 armour, 6 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20 Casualties for British: 14 infantry Casualties for Japanese: 1 artillery and 6 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 6 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 1 bomber moved from French Indo China to India 1 infantry moved from Iraq to Northwest Persia 4 mech_infantrys moved from Iraq to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 submarines moved from 71 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Eire to United Kingdom Place Units - British 3 infantry placed in Egypt 3 infantry placed in Iraq 1 artillery and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,4,3,1 British collect 25 PUs (9 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : -4.67 Americans : 0.17 Chinese : -1.17 Japanese : 1.67
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Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 unit repaired. 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 98 Sea Zone 3 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt 4 artilleries and 6 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 bombers moved from Southern Italy to Egypt Purchase Units - Italians Italians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry British defend with 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 8/23 hits, 7.67 expected hits British roll dice for 1 armour, 4 artilleries, 1 fighter, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/25 hits, 9.00 expected hits 2 infantry owned by the ANZAC, 1 marine owned by the Italians, 3 artilleries owned by the Italians, 9 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 4 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Egypt, round 3 : 4/12 hits, 4.67 expected hits British roll dice for 1 armour, 4 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/14 hits, 5.33 expected hits 2 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt 1 armour, 1 artillery and 1 mech_infantry retreated to Alexandria British win with 1 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Italians: 6 artilleries, 11 infantry and 1 marine Casualties for ANZAC: 2 infantry Casualties for British: 11 infantry and 2 mech_infantrys Battle in Northwest Persia Italians attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 bombers moved from Egypt to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 9 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 3.33
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@BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.
I was kind of not expecting that attack on FIC. Looks like it was a better attack than I was thinking. Japan was looking in trouble from China but should be able to keep them down now. I see what you mean. Either way though, looks like Egypt won’t hold.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from Caroline Islands to Borneo 1 fighter moved from Eastern Persia to 81 Sea Zone 2 fighters moved from Eastern Persia to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 91 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 1.00
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Yup. This game isn’t meant to be.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Rostov to Volgograd Germans take Tambov from Russians 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 5 artilleries and 30 infantry moved from Rostov to Volgograd 5 armour and 5 mech_infantrys moved from Caucasus to Iraq 1 armour and 4 mech_infantrys moved from Caucasus to Iraq 3 bombers and 4 fighters moved from Ukraine to Russia 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Purchase Units - Germans Germans buy 7 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
Yup. This game isn’t meant to be.
Another dicing!? Not your game.
Anyway, intercept in Moscow?
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Nah, we’ll see if the AA gunners are awake this time :P .
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Rostov to Volgograd Germans take Tambov from Russians 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 5 artilleries and 30 infantry moved from Rostov to Volgograd 5 armour and 5 mech_infantrys moved from Caucasus to Iraq 1 armour and 4 mech_infantrys moved from Caucasus to Iraq 3 bombers and 4 fighters moved from Ukraine to Russia 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Purchase Units - Germans Germans buy 7 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Volgograd Germans attack with 1 armour, 5 artilleries and 30 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 5 artilleries and 30 infantry in Volgograd, round 2 : 12/36 hits, 8.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 5 artilleries and 30 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 6 armour, 9 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 6 armour, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/16 hits, 5.17 expected hits British roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 6 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 114 Sea Zone to Western Germany 2 aaGuns moved from Rostov to Volgograd 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter moved from Western Germany to Alexandria 1 tactical_bomber moved from Gibraltar to Alexandria 1 submarine moved from 109 Sea Zone to 124 Sea Zone 2 artilleries and 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Russia to Ukraine 10 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Belarus to Ukraine 9 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy 2 bombers moved from Russia to Ukraine 2 bombers moved from Ukraine to Greece 2 transports moved from 98 Sea Zone to 97 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in France 3 mech_infantrys placed in Novgorod 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 3.67 British : 1.00 Russians : -0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Germans 12 infantry moved from Manchuria to Korea 1 armour moved from Samara to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; Russians buy 6 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Korea Russians attack with 12 infantry Japanese defend with 2 artilleries and 1 infantry Russians roll dice for 12 infantry in Korea, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 2 aaGuns, 6 artilleries and 52 infantry moved from Russia to Smolensk 1 aaGun, 25 infantry and 1 mech_infantry moved from Samara to Russia 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,1,5,1,5,4,5,2,6,1,6,1,1,6,6,4,6,2,6,1,3,4 Russians collect 21 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 1.00 Japanese : 2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 bomber moved from Anhwe to Tsinghai 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 2 tactical_bombers moved from Kiangsu to Kwangsi 1 fighter moved from Celebes to 42 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Shensi to Szechwan 1 artillery, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Soviet Far East Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siberia Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines; ANZAC defend with 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun, 6 artilleries and 6 infantry moved from Shensi to Kweichow 1 artillery moved from Hopei to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 3 artilleries and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to Java 1 fighter moved from Celebes to Java 1 bomber moved from Tsinghai to Kansu 1 bomber moved from Szechwan to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 17 Sea Zone to 5 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kweichow 3 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to Kweichow Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 3 artilleries and 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,2,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1,1,5 Japanese collect 41 PUs (7 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : 0.67 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/7 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking 44 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 infantry and 2 mech_infantrys Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 3 submarines moved from 33 Sea Zone to 20 Sea Zone 2 submarines moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 33 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Midway to Caroline Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 5 infantry placed in Central United States 1 bomber and 1 fighter placed in Eastern United States 1 destroyer and 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 artillery and 19 infantry moved from Hunan to Yunnan 1 fighter moved from Burma to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Combat Move - British 3 mech_infantrys moved from Yunnan to Malaya 1 bomber moved from India to Malaya 2 fighters and 1 tactical_bomber moved from Yunnan to Malaya 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Egypt to Persia 1 battleship moved from 81 Sea Zone to 80 Sea Zone Purchase Units - British British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Persia British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 battleship in Persia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia British roll dice for 1 artillery and 1 fighter in Persia, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 fighter in Persia, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 fighter in Persia, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Malaya British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 5/7 hits, 2.83 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 fighter moved from Persia to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan 1 bomber moved from Malaya to India 1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 submarines moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Egypt to Belgian Congo Place Units - British 3 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,5,1,6,1,5 British collect 29 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 Italians : 2.00 British : -1.17 Americans : 0.67 Japanese : 0.00