Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III
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I suppose you’re right. You would expect Japan to be doing it tough given that I didn’t DOW J1. Although I don’t feel like the fall of Moscow is imminent, Egypt is under a lot of pressure. Which will make it hard later.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Yunnan to Eastern Persia 1 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 3 bombers and 4 fighters moved from Bryansk to Russia Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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No thanks. Come on AA! Do your thing! Channel your inner ANZAC seaman!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 3 bombers and 4 fighters moved from Bryansk to Russia Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,8,4 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Cleaning up after air battles Non Combat Move - Germans 6 armour and 8 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Bryansk to Ukraine 2 aaGuns, 5 artilleries and 30 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Gibraltar 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from Greece to Western Germany 1 artillery moved from France to Southern France 9 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Ukraine 11 artilleries and 3 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Novgorod to Belarus 3 bombers moved from Russia to Ukraine 4 fighters moved from Russia to Ukraine 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Southern France 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 5 infantry moved from Manchuria to Korea 1 armour moved from Samara to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Samara 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 2 infantry moved from Samara to Volgograd 5 fighters and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 21 PUs; Russians buy 6 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Volgograd Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Samara 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2,1,4,6 Russians collect 21 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Szechwan to Kwangsi 6 artilleries and 9 infantry moved from Szechwan to Shensi 1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from Celebes to 43 Sea Zone 1 bomber moved from French Indo China to Kwangsi 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Kwangsi Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 2 artilleries, 4 fighters and 2 infantry Russians defend with 5 infantry Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Korea, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Russians: 5 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 6 artilleries and 9 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 9 infantry in Shensi, round 2 : 4/15 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Chahar 3 fighters moved from Korea to Japan 1 fighter moved from Korea to 6 Sea Zone 1 fighter moved from Philippines to Celebes 1 fighter moved from 43 Sea Zone to Celebes 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Kwangsi to Kiangsu 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kweichow to Kiangsu 1 fighter moved from Kweichow to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China Japanese undo move 3. 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Russians : -0.67 Japanese : -0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 marine moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat - Americans Battle in Morocco Battle in Philippines Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 16 Sea Zone to Midway 2 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 33 Sea Zone to 42 Sea Zone 2 submarines moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 17 infantry moved from Yunnan to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 17 infantry in Hunan, round 2 : 5/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 3 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 bomber moved from India to French Indo China 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Purchase Units - British British buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in French Indo China British attack with 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber British roll dice for 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 6/23 hits, 6.50 expected hits Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/19 hits, 7.33 expected hits 6 infantry owned by the Japanese and 8 infantry owned by the British lost in French Indo China British roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/15 hits, 5.17 expected hits Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 6/13 hits, 5.33 expected hits 1 artillery owned by the Japanese and 6 infantry owned by the British lost in French Indo China 2 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to Yunnan Japanese win with 2 armour, 6 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20 Casualties for British: 14 infantry Casualties for Japanese: 1 artillery and 6 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 6 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 1 bomber moved from French Indo China to India 1 infantry moved from Iraq to Northwest Persia 4 mech_infantrys moved from Iraq to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 submarines moved from 71 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Eire to United Kingdom Place Units - British 3 infantry placed in Egypt 3 infantry placed in Iraq 1 artillery and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,4,3,1 British collect 25 PUs (9 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : -4.67 Americans : 0.17 Chinese : -1.17 Japanese : 1.67
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Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 unit repaired. 2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 98 Sea Zone 3 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt 4 artilleries and 6 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 bombers moved from Southern Italy to Egypt Purchase Units - Italians Italians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry British defend with 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 8/23 hits, 7.67 expected hits British roll dice for 1 armour, 4 artilleries, 1 fighter, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/25 hits, 9.00 expected hits 2 infantry owned by the ANZAC, 1 marine owned by the Italians, 3 artilleries owned by the Italians, 9 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 4 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Egypt, round 3 : 4/12 hits, 4.67 expected hits British roll dice for 1 armour, 4 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/14 hits, 5.33 expected hits 2 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt 1 armour, 1 artillery and 1 mech_infantry retreated to Alexandria British win with 1 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Italians: 6 artilleries, 11 infantry and 1 marine Casualties for ANZAC: 2 infantry Casualties for British: 11 infantry and 2 mech_infantrys Battle in Northwest Persia Italians attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 bombers moved from Egypt to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 9 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 3.33
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@BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.
I was kind of not expecting that attack on FIC. Looks like it was a better attack than I was thinking. Japan was looking in trouble from China but should be able to keep them down now. I see what you mean. Either way though, looks like Egypt won’t hold.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from Caroline Islands to Borneo 1 fighter moved from Eastern Persia to 81 Sea Zone 2 fighters moved from Eastern Persia to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 91 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 1.00
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Yup. This game isn’t meant to be.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Rostov to Volgograd Germans take Tambov from Russians 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 5 artilleries and 30 infantry moved from Rostov to Volgograd 5 armour and 5 mech_infantrys moved from Caucasus to Iraq 1 armour and 4 mech_infantrys moved from Caucasus to Iraq 3 bombers and 4 fighters moved from Ukraine to Russia 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Purchase Units - Germans Germans buy 7 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
Yup. This game isn’t meant to be.
Another dicing!? Not your game.
Anyway, intercept in Moscow?
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Nah, we’ll see if the AA gunners are awake this time :P .
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Rostov to Volgograd Germans take Tambov from Russians 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 5 artilleries and 30 infantry moved from Rostov to Volgograd 5 armour and 5 mech_infantrys moved from Caucasus to Iraq 1 armour and 4 mech_infantrys moved from Caucasus to Iraq 3 bombers and 4 fighters moved from Ukraine to Russia 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Purchase Units - Germans Germans buy 7 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Volgograd Germans attack with 1 armour, 5 artilleries and 30 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 5 artilleries and 30 infantry in Volgograd, round 2 : 12/36 hits, 8.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 5 artilleries and 30 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 6 armour, 9 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 6 armour, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/16 hits, 5.17 expected hits British roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 6 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 114 Sea Zone to Western Germany 2 aaGuns moved from Rostov to Volgograd 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter moved from Western Germany to Alexandria 1 tactical_bomber moved from Gibraltar to Alexandria 1 submarine moved from 109 Sea Zone to 124 Sea Zone 2 artilleries and 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Russia to Ukraine 10 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Belarus to Ukraine 9 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy 2 bombers moved from Russia to Ukraine 2 bombers moved from Ukraine to Greece 2 transports moved from 98 Sea Zone to 97 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in France 3 mech_infantrys placed in Novgorod 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 3.67 British : 1.00 Russians : -0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Germans 12 infantry moved from Manchuria to Korea 1 armour moved from Samara to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; Russians buy 6 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Korea Russians attack with 12 infantry Japanese defend with 2 artilleries and 1 infantry Russians roll dice for 12 infantry in Korea, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 2 aaGuns, 6 artilleries and 52 infantry moved from Russia to Smolensk 1 aaGun, 25 infantry and 1 mech_infantry moved from Samara to Russia 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,1,5,1,5,4,5,2,6,1,6,1,1,6,6,4,6,2,6,1,3,4 Russians collect 21 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 1.00 Japanese : 2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 bomber moved from Anhwe to Tsinghai 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 2 tactical_bombers moved from Kiangsu to Kwangsi 1 fighter moved from Celebes to 42 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Shensi to Szechwan 1 artillery, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Soviet Far East Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siberia Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines; ANZAC defend with 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun, 6 artilleries and 6 infantry moved from Shensi to Kweichow 1 artillery moved from Hopei to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 3 artilleries and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Shan State to Java 1 fighter moved from Celebes to Java 1 bomber moved from Tsinghai to Kansu 1 bomber moved from Szechwan to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 17 Sea Zone to 5 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kweichow 3 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to Kweichow Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 3 artilleries and 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,2,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1,1,5 Japanese collect 41 PUs (7 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : 0.67 Japanese : -1.33