Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    I suppose you’re right. You would expect Japan to be doing it tough given that I didn’t DOW J1. Although I don’t feel like the fall of Moscow is imminent, Egypt is under a lot of pressure. Which will make it hard later.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Yunnan to Eastern Persia
            1 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            3 bombers and 4 fighters moved from Bryansk to Russia
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • No thanks. Come on AA! Do your thing! Channel your inner ANZAC seaman!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            3 bombers and 4 fighters moved from Bryansk to Russia
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,8,4 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia causes 19 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            6 armour and 8 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Bryansk to Ukraine
            2 aaGuns, 5 artilleries and 30 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to Gibraltar
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from Greece to Western Germany
            1 artillery moved from France to Southern France
            9 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Belarus to Ukraine
            11 artilleries and 3 infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            3 bombers moved from Russia to Ukraine
            4 fighters moved from Russia to Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Southern France
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            5 infantry moved from Manchuria to Korea
            1 armour moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Samara
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            2 infantry moved from Samara to Volgograd
            5 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Purchase Units - Russians
            Russians repair damage of 15x factory_major; Remaining resources: 21 PUs; 
            Russians buy 6 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Samara
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2,1,4,6
            Russians collect 21 PUs (3 lost to blockades); end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Szechwan to Kwangsi
            6 artilleries and 9 infantry moved from Szechwan to Shensi
            1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow
            1 infantry moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from Celebes to 43 Sea Zone
            1 bomber moved from French Indo China to Kwangsi
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Kwangsi
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 2 artilleries, 4 fighters and 2 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Korea, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 5 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 6 artilleries and 9 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 9 infantry in Shensi, round 2 : 4/15 hits, 4.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Szechwan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Chahar
            3 fighters moved from Korea to Japan
            1 fighter moved from Korea to 6 Sea Zone
            1 fighter moved from Philippines to Celebes
            1 fighter moved from 43 Sea Zone to Celebes
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            3 carriers, 1 destroyer, 2 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Kwangsi to Kiangsu
            1 bomber moved from 41 Sea Zone to French Indo China
            1 bomber moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Kweichow to Kiangsu
            1 fighter moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            Japanese undo move 3.
            3 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Russians : -0.67
    Japanese : -0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 marine moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Morocco
            Battle in Philippines
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 16 Sea Zone to Midway
            2 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            1 carrier and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Yunnan to Szechwan
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 17 infantry moved from Yunnan to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 17 infantry in Hunan, round 2 : 5/18 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - British
            3 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from India to French Indo China
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in French Indo China
                British attack with 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 6/23 hits, 6.50 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/19 hits, 7.33 expected hits
                    6 infantry owned by the Japanese and 8 infantry owned by the British lost in French Indo China
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/15 hits, 5.17 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 6/13 hits, 5.33 expected hits
                    1 artillery owned by the Japanese and 6 infantry owned by the British lost in French Indo China
                2 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to Yunnan
                Japanese win with 2 armour, 6 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
                Casualties for British: 14 infantry
                Casualties for Japanese: 1 artillery and 6 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            6 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            1 bomber moved from French Indo China to India
            1 infantry moved from Iraq to Northwest Persia
            4 mech_infantrys moved from Iraq to Egypt
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 submarines moved from 71 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Yunnan to Burma
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            1 artillery and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,4,3,1
            British collect 25 PUs (9 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -4.67
    Americans : 0.17
    Chinese : -1.17
    Japanese : 1.67
    

    Savegame


  • Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 unit repaired.
            2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            3 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt
            4 artilleries and 6 infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 bombers moved from Southern Italy to Egypt
    
        Purchase Units - Italians
            Italians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry
                British defend with 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 8/23 hits, 7.67 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 fighter, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/25 hits, 9.00 expected hits
                    2 infantry owned by the ANZAC, 1 marine owned by the Italians, 3 artilleries owned by the Italians, 9 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 4 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Egypt, round 3 : 4/12 hits, 4.67 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/14 hits, 5.33 expected hits
                    2 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                1 armour, 1 artillery and 1 mech_infantry retreated to Alexandria
                British win with 1 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Italians: 6 artilleries, 11 infantry and 1 marine
                Casualties for ANZAC: 2 infantry
                Casualties for British: 11 infantry and 2 mech_infantrys
            Battle in Northwest Persia
                Italians attack with 2 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Gibraltar to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 bombers moved from Egypt to Greece
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            9 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 3.33
    

    Savegame

  • '19 '17 '16

    @BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:

    Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.

    I was kind of not expecting that attack on FIC. Looks like it was a better attack than I was thinking. Japan was looking in trouble from China but should be able to keep them down now. I see what you mean. Either way though, looks like Egypt won’t hold.


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from Caroline Islands to Borneo
            1 fighter moved from Eastern Persia to 81 Sea Zone
            2 fighters moved from Eastern Persia to Egypt
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 1.00
    

    Savegame


  • Yup. This game isn’t meant to be.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 armour moved from Rostov to Volgograd
                  Germans take Tambov from Russians
            1 armour moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            5 artilleries and 30 infantry moved from Rostov to Volgograd
            5 armour and 5 mech_infantrys moved from Caucasus to Iraq
            1 armour and 4 mech_infantrys moved from Caucasus to Iraq
            3 bombers and 4 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:

    Yup. This game isn’t meant to be.

    Another dicing!? Not your game.

    Anyway, intercept in Moscow?


  • Nah, we’ll see if the AA gunners are awake this time :P .

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 armour moved from Rostov to Volgograd
                  Germans take Tambov from Russians
            1 armour moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            5 artilleries and 30 infantry moved from Rostov to Volgograd
            5 armour and 5 mech_infantrys moved from Caucasus to Iraq
            1 armour and 4 mech_infantrys moved from Caucasus to Iraq
            3 bombers and 4 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Volgograd
                Germans attack with 1 armour, 5 artilleries and 30 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 5 artilleries and 30 infantry in Volgograd, round 2 : 12/36 hits, 8.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 5 artilleries and 30 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 6 armour, 9 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 6 armour, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/16 hits, 5.17 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 6 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            2 aaGuns moved from Rostov to Volgograd
            1 tactical_bomber moved from Iraq to 98 Sea Zone
            1 fighter moved from Western Germany to Alexandria
            1 tactical_bomber moved from Gibraltar to Alexandria
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
            4 fighters moved from Russia to Ukraine
            10 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Belarus to Ukraine
            9 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 aaGun, 2 artilleries and 3 infantry moved from Western Germany to Northern Italy
            2 bombers moved from Russia to Ukraine
            2 bombers moved from Ukraine to Greece
            2 transports moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in France
            3 mech_infantrys placed in Novgorod
            1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 3.67
    British : 1.00
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            12 infantry moved from Manchuria to Korea
            1 armour moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; 
            Russians buy 6 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Korea
                Russians attack with 12 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Russians roll dice for 12 infantry in Korea, round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Korea
            2 aaGuns, 6 artilleries and 52 infantry moved from Russia to Smolensk
            1 aaGun, 25 infantry and 1 mech_infantry moved from Samara to Russia
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,1,5,1,5,4,5,2,6,1,6,1,1,6,6,4,6,2,6,1,3,4
            Russians collect 21 PUs (3 lost to blockades); end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : 1.00
    Japanese : 2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
            1 bomber moved from Anhwe to Tsinghai
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            2 tactical_bombers moved from Kiangsu to Kwangsi
            1 fighter moved from Celebes to 42 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 bomber moved from French Indo China to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 artillery, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Siberia
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines; ANZAC defend with 1 transport
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 6 artilleries and 6 infantry moved from Shensi to Kweichow
            1 artillery moved from Hopei to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            3 artilleries and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Shan State to Java
            1 fighter moved from Celebes to Java
            1 bomber moved from Tsinghai to Kansu
            1 bomber moved from Szechwan to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 fighter moved from 17 Sea Zone to 5 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kweichow
            3 tactical_bombers moved from 6 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 fighter moved from Japan to Kweichow
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            3 artilleries and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,2,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1,1,5
            Japanese collect 41 PUs (7 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : 0.67
    Japanese : -1.33
    

    Savegame

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