Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    Japan are struggling.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Borneo
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 28 Sea Zone to 89 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
            1 armour and 3 infantry moved from Brazil to French Guiana
            1 artillery moved from Queensland to New South Wales
    
        Place Units - Americans
            1 carrier, 1 cruiser, 2 destroyers and 2 transports placed in 101 Sea Zone
            1 artillery and 1 marine placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Persia to Syria
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Hunan
            1 bomber moved from India to Hunan
    
        Purchase Units - British
            British buy 1 artillery, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in French Madagascar
            Battle in Kweichow
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking French Madagascar from Neutral_Axis, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 marine
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 marine in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Syria
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 armour moved from Iraq to Egypt
            1 mech_infantry moved from Northwest Persia to Iraq
            1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 81 Sea Zone to 71 Sea Zone
            2 artilleries and 8 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 bomber moved from Hunan to India
            2 mech_infantrys moved from India to Yunnan
            7 infantry moved from India to Burma
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
            1 transport placed in 71 Sea Zone
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,5,4,5,3,2,3,4,3
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : 0.67
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • @simon33 said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:

    Japan are struggling.

    Those ANZAC subs went down as heroes! Songs are already being written of their heroism!

    Yeah, Japan is looking rough atm, but Europe is wildly in your favor. Have to hang on for dear life…

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Italians take Rostov from Russians
                  Italians take Caucasus from Russians
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 bomber, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Belarus to Rostov
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 artilleries and 1 bomber placed in Southern Italy
            1 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    I suppose you’re right. You would expect Japan to be doing it tough given that I didn’t DOW J1. Although I don’t feel like the fall of Moscow is imminent, Egypt is under a lot of pressure. Which will make it hard later.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Yunnan to Eastern Persia
            1 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            3 bombers and 4 fighters moved from Bryansk to Russia
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • No thanks. Come on AA! Do your thing! Channel your inner ANZAC seaman!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            3 bombers and 4 fighters moved from Bryansk to Russia
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,8,4 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia causes 19 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            6 armour and 8 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Bryansk to Ukraine
            2 aaGuns, 5 artilleries and 30 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to Gibraltar
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from Greece to Western Germany
            1 artillery moved from France to Southern France
            9 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Belarus to Ukraine
            11 artilleries and 3 infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            3 bombers moved from Russia to Ukraine
            4 fighters moved from Russia to Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Southern France
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            5 infantry moved from Manchuria to Korea
            1 armour moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Samara
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            2 infantry moved from Samara to Volgograd
            5 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Purchase Units - Russians
            Russians repair damage of 15x factory_major; Remaining resources: 21 PUs; 
            Russians buy 6 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Samara
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2,1,4,6
            Russians collect 21 PUs (3 lost to blockades); end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Szechwan to Kwangsi
            6 artilleries and 9 infantry moved from Szechwan to Shensi
            1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow
            1 infantry moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from Celebes to 43 Sea Zone
            1 bomber moved from French Indo China to Kwangsi
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Kwangsi
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 2 artilleries, 4 fighters and 2 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Korea, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 5 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 6 artilleries and 9 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 9 infantry in Shensi, round 2 : 4/15 hits, 4.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Szechwan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Chahar
            3 fighters moved from Korea to Japan
            1 fighter moved from Korea to 6 Sea Zone
            1 fighter moved from Philippines to Celebes
            1 fighter moved from 43 Sea Zone to Celebes
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            3 carriers, 1 destroyer, 2 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Kwangsi to Kiangsu
            1 bomber moved from 41 Sea Zone to French Indo China
            1 bomber moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Kweichow to Kiangsu
            1 fighter moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            Japanese undo move 3.
            3 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Russians : -0.67
    Japanese : -0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 marine moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Morocco
            Battle in Philippines
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 16 Sea Zone to Midway
            2 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            3 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            1 carrier and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Yunnan to Szechwan
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 17 infantry moved from Yunnan to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 17 infantry in Hunan, round 2 : 5/18 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - British
            3 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from India to French Indo China
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in French Indo China
                British attack with 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 6/23 hits, 6.50 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/19 hits, 7.33 expected hits
                    6 infantry owned by the Japanese and 8 infantry owned by the British lost in French Indo China
                    British roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/15 hits, 5.17 expected hits
                    Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 6/13 hits, 5.33 expected hits
                    1 artillery owned by the Japanese and 6 infantry owned by the British lost in French Indo China
                2 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to Yunnan
                Japanese win with 2 armour, 6 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
                Casualties for British: 14 infantry
                Casualties for Japanese: 1 artillery and 6 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            6 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            1 bomber moved from French Indo China to India
            1 infantry moved from Iraq to Northwest Persia
            4 mech_infantrys moved from Iraq to Egypt
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 submarines moved from 71 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Yunnan to Burma
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            1 artillery and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,4,3,1
            British collect 25 PUs (9 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -4.67
    Americans : 0.17
    Chinese : -1.17
    Japanese : 1.67
    

    Savegame


  • Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 unit repaired.
            2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            3 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt
            4 artilleries and 6 infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 bombers moved from Southern Italy to Egypt
    
        Purchase Units - Italians
            Italians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry
                British defend with 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 11 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 8/23 hits, 7.67 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 fighter, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/25 hits, 9.00 expected hits
                    2 infantry owned by the ANZAC, 1 marine owned by the Italians, 3 artilleries owned by the Italians, 9 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 4 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Egypt, round 3 : 4/12 hits, 4.67 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/14 hits, 5.33 expected hits
                    2 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                1 armour, 1 artillery and 1 mech_infantry retreated to Alexandria
                British win with 1 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Italians: 6 artilleries, 11 infantry and 1 marine
                Casualties for ANZAC: 2 infantry
                Casualties for British: 11 infantry and 2 mech_infantrys
            Battle in Northwest Persia
                Italians attack with 2 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Gibraltar to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 bombers moved from Egypt to Greece
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            9 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 3.33
    

    Savegame

  • '19 '17 '16

    @BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:

    Grrrr… I’m at a loss for words on that one. Very good chance that round cost me this game.

    I was kind of not expecting that attack on FIC. Looks like it was a better attack than I was thinking. Japan was looking in trouble from China but should be able to keep them down now. I see what you mean. Either way though, looks like Egypt won’t hold.


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from Caroline Islands to Borneo
            1 fighter moved from Eastern Persia to 81 Sea Zone
            2 fighters moved from Eastern Persia to Egypt
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 1.00
    

    Savegame


  • Yup. This game isn’t meant to be.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 armour moved from Rostov to Volgograd
                  Germans take Tambov from Russians
            1 armour moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            5 artilleries and 30 infantry moved from Rostov to Volgograd
            5 armour and 5 mech_infantrys moved from Caucasus to Iraq
            1 armour and 4 mech_infantrys moved from Caucasus to Iraq
            3 bombers and 4 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:

    Yup. This game isn’t meant to be.

    Another dicing!? Not your game.

    Anyway, intercept in Moscow?

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