Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            3 artilleries and 4 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Java
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
            Battle in Malaya
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    AA fire in Java : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 0/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 3 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 43 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 43 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 43 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to Japan
            1 fighter moved from Kiangsi to Japan
            1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kwangtung to Kiangsi
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Suiyuyan to Hopei
            2 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    ANZAC : 0.67
    AA fire in Java : : -0.17
    UK_Pacific : 0.67
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
            1 bomber moved from Queensland to 37 Sea Zone
            1 armour and 3 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 5 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
            Battle in Caroline Islands
                Americans attack with 1 artillery, 5 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Caroline Islands, round 2 : 2/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Guam from Japanese, taking Caroline Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Caroline Islands to 33 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser, 1 destroyer and 1 submarine moved from 88 Sea Zone to 101 Sea Zone
            1 transport moved from 86 Sea Zone to 66 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            2 aaGuns and 2 infantry moved from Central United States to Eastern United States
            1 bomber moved from 37 Sea Zone to India
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Sikang to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - British
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 bomber moved from Egypt to Tanganyika Territory
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 armour and 1 harbour
                    British roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Iraq
                British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Tanganyika Territory
                British attack with 1 artillery, 1 bomber and 3 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Tanganyika Territory, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians and 3 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 4 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 5 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 6 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Tanganyika Territory
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Tanganyika Territory to Egypt
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Iraq to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            2 fighters moved from Gibraltar to 92 Sea Zone
    
        Place Units - British
            1 carrier and 2 submarines placed in 98 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.50
    Italians : 1.33
    Americans : -1.33
    AA fire in Caroline Islands : : -0.50
    Chinese : 0.33
    Neutral_Axis : 0.00
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from British
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Western Ukraine from Russians
            1 armour and 1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 submarine and 2 transports
                British defend with 1 carrier, 2 cruisers, 2 fighters and 2 transports
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    British roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 carrier, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    2 cruisers owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 2 transports in 92 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    British roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 transport owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 64
                Casualties for British: 1 carrier, 2 cruisers, 2 fighters and 2 transports
                Casualties for Italians: 1 fighter
            Battle in Gibraltar
                Italians attack with 1 artillery, 3 infantry and 1 marine
                British defend with 1 airfield, 1 armour and 1 harbour
                    Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 2 : 0/5 hits, 1.33 expected hits
                    British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 3 : 1/5 hits, 1.33 expected hits
                    British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
                  Italians take Morocco from Neutral_Axis
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Northern Italy to Romania
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -3.00
    

    Savegame


  • Ugh… That went way worse than I anticipated…


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Yunnan
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            3 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
            1 armour moved from Eastern Poland to Smolensk
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 4 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 4 armour and 2 mech_infantrys in Smolensk, round 2 : 2/6 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.33
    

    Savegame

  • '19 '17 '16

    Lose the AA Gun in Smolensk?

  • '19 '17 '16

    @BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:

    Ugh… That went way worse than I anticipated…

    Yeah, was wondering. Did I get some extra units in or were you just hoping for better dice?


  • Yes please, lose the AA.

    There was nowhere safe for the fleet to get to, just wanted them to get average hits and would’ve been satisfied… Alas.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            3 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
            1 armour moved from Eastern Poland to Smolensk
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 4 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 4 armour and 2 mech_infantrys in Smolensk, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Smolensk
                4 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Belarus
                Russians win with 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 aaGuns, 3 artilleries and 22 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 fighter moved from 91 Sea Zone to Western Germany
            1 fighter moved from 91 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from Southern Italy to Belarus
            3 bombers moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Bessarabia to Novgorod
            3 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Belarus to Eastern Poland
            1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Tunisia to Gibraltar
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 tactical_bomber moved from Western Germany to Gibraltar
            11 artilleries and 3 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 fighter placed in Western Germany
            9 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            16 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
            1 tactical_bomber moved from Russia to Kansu
            3 fighters moved from Russia to Ukraine
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            2 aaGuns moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            4 infantry moved from Vologda to Russia
            1 armour and 1 mech_infantry moved from Bryansk to Russia
            3 infantry moved from Smolensk to Russia
            1 tactical_bomber moved from Kansu to Samara
            2 infantry moved from Tambov to Samara
            4 infantry moved from Russia to Samara
            2 artilleries moved from Bryansk to Russia
            3 artilleries moved from Bryansk to Tambov
            30 infantry moved from Bryansk to Tambov
            7 infantry moved from Bryansk to Russia
            2 aaGuns moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            5 infantry moved from Russia to Tambov
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 artillery, 1 fighter and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,1,5
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.17
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hunan
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 bombers and 2 tactical_bombers moved from French Indo China to Hunan
            1 destroyer, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hunan
                Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 5 artilleries and 9 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 carrier and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Hunan to 36 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Philippines
            2 bombers moved from Hunan to French Indo China
            1 fighter moved from French Indo China to 35 Sea Zone
    
        Place Units - Japanese
            1 armour, 2 artilleries and 1 harbour placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : -0.33
    Japanese : -1.17
    

    Savegame

  • '19 '17 '16

    Was worried I would spread myself too thin there. Wasn’t as bad as I thought, perhaps we’ll see that it was still too thin.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 bomber moved from India to Kweichow
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 33 Sea Zone to Queensland
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser, 3 destroyers and 2 submarines moved from 101 Sea Zone to 28 Sea Zone
            2 aaGuns and 2 infantry moved from Eastern United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
            1 armour and 3 infantry moved from French Guiana to Brazil
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 carriers, 6 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Combat Move - British
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Iraq
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Tanganyika Territory
            Battle in Hunan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                    British roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Tanganyika Territory from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
            1 battleship, 1 carrier and 2 submarines moved from 98 Sea Zone to 81 Sea Zone
            1 bomber moved from Egypt to India
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            2 artilleries and 8 infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 destroyer placed in 81 Sea Zone
            1 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -1.50
    Americans : 0.67
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Eastern Poland to Bryansk
            1 battleship, 1 cruiser and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 infantry moved from 99 Sea Zone to Crete
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Syria
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Crete
            Battle in Syria
            Battle in Malta
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 98 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Syria from British, taking Malta from British, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 artilleries and 4 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Romania to Belarus
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 artillery and 2 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            3 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from New Zealand to 63 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            3 bombers moved from Novgorod to Ukraine
            1 fighter moved from Belarus to Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
            1 mech_infantry moved from Belarus to Ukraine
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/9 hits, 4.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            3 aaGuns, 7 armour, 5 artilleries, 30 infantry and 8 mech_infantrys moved from Belarus to Bryansk
            3 artilleries and 1 infantry moved from Novgorod to Belarus
            2 artilleries and 3 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            11 artilleries and 3 infantry moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Western Germany to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to Greece
            1 tactical_bomber moved from Gibraltar to Western Germany
            2 fighters moved from Western Germany to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Southern France
            1 artillery placed in France
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 artilleries moved from Tambov to Russia
            1 tactical_bomber moved from Samara to Russia
            1 armour and 1 mech_infantry moved from Kansu to Samara
            2 aaGuns and 16 infantry moved from Jehol to Manchuria
            1 aaGun moved from Tambov to Samara
            16 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Russia
            18 infantry moved from Tambov to Samara
            2 infantry moved from Volgograd to Samara
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from UK_Pacific
            1 fighter moved from Celebes to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Hopei to Kweichow
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Korea
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Korea from Russians, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 44 Sea Zone to Celebes
            3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 bombers moved from 42 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter and 2 tactical_bombers moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Shensi to Szechwan
            1 infantry moved from Anhwe to Hunan
            3 artilleries and 3 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Philippines to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Szechwan
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 2 fighters and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Chinese : -0.33
    Japanese : 1.17
    

    Savegame

  • '19 '17 '16

    Japan are struggling.

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