@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
1 hit in 56
Damage carrier.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
2 submarines moved from 61 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
2 submarines owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
2 fighters owned by the Japanese forced to land in Western Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
2 submarines moved from 61 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
2 submarines owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
2 fighters owned by the Japanese forced to land in Western Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Iraq
2 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to Volgograd
2 artilleries moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
1 armour moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Iraq
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/5 hits, 0,83 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 8,7,4 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Battle in Persia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 1/6 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 4 : 3/6 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Poland to Germany
1 infantry moved from Novgorod to 115 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
4 bombers moved from Caucasus to Western Germany
1 fighter and 2 tactical_bombers moved from Caucasus to Southern Italy
2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys moved from Caucasus to Rostov
15 mech_infantrys moved from Bessarabia to Rostov
2 bombers moved from Iraq to Southern Italy
1 fighter moved from Novgorod to Western Germany
8 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
2 armour moved from Romania to Germany
1 armour moved from Germany to Western Germany
4 mech_infantrys moved from Romania to Bessarabia
3 mech_infantrys moved from Germany to Western Germany
13 armour and 25 mech_infantrys moved from Northwest Persia to Rostov
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - Germans
2 transports placed in 113 Sea Zone
4 transports placed in 112 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,2,5,6,6,5,1,3,5,2,1,5,5,5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,1,1
Germans collect 51 PUs (9 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2,50
British : -0,33
Americans : -0,33
Russians : -1,67
AA fire in United Kingdom : : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Iraq
2 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to Volgograd
2 artilleries moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
1 armour moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Iraq
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/5 hits, 0,83 expected hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 8,7,4 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Battle in Persia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 1/6 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 4 : 3/6 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Poland to Germany
1 infantry moved from Novgorod to 115 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
4 bombers moved from Caucasus to Western Germany
1 fighter and 2 tactical_bombers moved from Caucasus to Southern Italy
2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys moved from Caucasus to Rostov
15 mech_infantrys moved from Bessarabia to Rostov
2 bombers moved from Iraq to Southern Italy
1 fighter moved from Novgorod to Western Germany
8 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
2 armour moved from Romania to Germany
1 armour moved from Germany to Western Germany
4 mech_infantrys moved from Romania to Bessarabia
3 mech_infantrys moved from Germany to Western Germany
13 armour and 25 mech_infantrys moved from Northwest Persia to Rostov
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - Germans
2 transports placed in 113 Sea Zone
4 transports placed in 112 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,2,5,6,6,5,1,3,5,2,1,5,5,5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,1,1
Germans collect 51 PUs (9 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Germans to Vologda: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,50
British : -0,33
Americans : -0,33
Russians : -1,67
AA fire in United Kingdom : : 1,17
I expected no intercept at London.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Novosibirsk
4 infantry moved from Tambov to Volgograd
4 fighters moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Combat - Russians
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Volgograd
Russians attack with 4 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Russians roll dice for 4 fighters and 4 infantry in Volgograd, round 2 : 3/8 hits, 2,67 expected hits
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 4 fighters and 3 infantry in Volgograd, round 3 : 2/7 hits, 2,50 expected hits
Germans roll dice for 2 artilleries in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in 95 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Russians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
1 submarine owned by the Russians lost in 95 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Novosibirsk to Russia
4 fighters moved from Volgograd to Russia
1 aaGun, 1 armour and 24 infantry moved from Tambov to Russia
2 aaGuns and 46 infantry moved from Bryansk to Russia
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,33
Russians : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 marine moved from Shan State to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 infantry moved from Jehol to Chahar
1 artillery moved from Hunan to Kweichow
1 armour and 9 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Shan State to Kweichow
1 fighter and 3 tactical_bombers moved from French Indo China to Kweichow
1 bomber moved from Shan State to Kweichow
1 fighter moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
1 fighter moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Kweichow
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 fighter moved from 37 Sea Zone to India
1 bomber and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Smolensk to Bryansk
Japanese take Bryansk from Russians
Combat - Japanese
Battle in New Zealand
Battle in New Britain
Battle in Dutch New Guinea
Battle in Queensland
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 11 mech_infantrys and 5 tactical_bombers
Chinese defend with 19 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 11 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 5/23 hits, 8,83 expected hits
Chinese roll dice for 19 infantry in Kweichow, round 2 : 4/19 hits, 6,33 expected hits
4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 mech_infantrys and 5 tactical_bombers in Kweichow, round 3 : 5/19 hits, 8,17 expected hits
Chinese roll dice for 14 infantry in Kweichow, round 3 : 5/14 hits, 4,67 expected hits
1 artillery owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese retreated to Yunnan
Chinese win, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Queensland from ANZAC with 9 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 8 mech_infantrys
Casualties for Chinese: 10 infantry
Battle in Chahar
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
1 aaGun and 1 infantry moved from Timguska to Kansu
2 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Burma
1 aaGun moved from Burma to India
2 fighters moved from Kweichow to Yunnan
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
4 carriers moved from 33 Sea Zone to 54 Sea Zone
8 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Kweichow to Yunnan
2 bombers and 5 tactical_bombers moved from Kweichow to Shan State
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 56 Sea Zone to 37 Sea Zone
1 destroyer and 1 transport moved from 56 Sea Zone to 37 Sea Zone
2 fighters moved from 33 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to 37 Sea Zone
1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 fighters moved from 6 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Western Australia to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters placed in Japan
7 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -2,67
UK_Pacific : -0,33
AA fire in India : : -0,17
Japanese : -5,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 63 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
5 fighters moved from 80 Sea Zone to Iraq
3 fighters moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 2 armour, 8 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 armour, 8 fighters and 1 infantry in Iraq, round 2 : 6/11 hits, 5,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 2 armour and 8 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 49 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from 63 Sea Zone to 29 Sea Zone
1 bomber moved from 29 Sea Zone to Line Islands
1 bomber moved from 47 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Johnston Island
1 armour moved from Alaska to Western United States
1 aaGun moved from Alaska to British Columbia
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from Iraq to West India
5 fighters moved from Iraq to West India
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Americans
8 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : -0,67
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 infantry moved from Kweichow to Hopei
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hopei, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 63 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
5 fighters moved from 80 Sea Zone to Iraq
3 fighters moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 2 armour, 8 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 armour, 8 fighters and 1 infantry in Iraq, round 2 : 6/11 hits, 5,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 2 armour and 8 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 49 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from 63 Sea Zone to 29 Sea Zone
1 bomber moved from 29 Sea Zone to Line Islands
1 bomber moved from 47 Sea Zone to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Johnston Island
1 armour moved from Alaska to Western United States
1 aaGun moved from Alaska to British Columbia
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from Iraq to West India
5 fighters moved from Iraq to West India
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Americans
8 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 infantry moved from Kweichow to Hopei
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hopei, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from West India to India
1 infantry moved from Eastern Persia to Persia
2 submarines moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from West India to India
3 fighters and 2 tactical_bombers moved from West India to Persia
2 bombers moved from West India to India
1 bomber moved from West India to Persia
13 armour and 7 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
5 artilleries and 10 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 92 Sea Zone to 109 Sea Zone
Combat - British
Battle in Persia
British attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Battle in India
British attack with 2 bombers, 4 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA fire in India : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in India
British roll dice for 2 bombers, 3 fighters and 3 infantry in India, round 2 : 6/8 hits, 3,33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in India
British win, taking India from Japanese with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - British
2 bombers and 3 fighters moved from India to West India
1 aaGun moved from West India to India
1 bomber, 3 fighters and 2 tactical_bombers moved from Persia to West India
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0,17
British : 3,00
Americans : -0,67
Chinese : -0,17
AA fire in India : : 0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Rostov to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 9 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Romania to Southern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -5,67
Russians : -2,67
Battle in Western Ukraine
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 9 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
What a mutual pathetic performance:D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
4 fighters moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 4 fighters and 1 infantry in Queensland, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,4,5,3,1,3,5,1,5,1,2,3,2,2,6,1,5,6,3,5,1,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
4 fighters moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 4 fighters and 1 infantry in Queensland, round 2 : 3/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,4,5,3,1,3,5,1,5,1,2,3,2,2,6,1,5,6,3,5,1,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : -0,33
@JDOW said in JDOW Axis vs Giallo BM3:
Battle in Western Ukraine
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 9 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryWhat a mutual pathetic performance:D
If you could just keep the trend with the Germans…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from Germany to 113 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
8 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
1 armour moved from Urals to Novosibirsk
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Rostov to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
5 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
3 artilleries moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 1 artillery, 10 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 3/15 hits, 2,50 expected hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 1 artillery, 10 bombers, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 2 : 12/28 hits, 12,67 expected hits
British roll dice for 5 aaGuns, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/20 hits, 7,67 expected hits
5 aaGuns owned by the British, 4 infantry owned by the Germans and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 1 artillery, 10 bombers, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in United Kingdom, round 3 : 12/24 hits, 12,00 expected hits
British roll dice for 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/13 hits, 5,33 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the French, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 1 artillery, 10 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in United Kingdom, round 4 : 12/20 hits, 11,33 expected hits
British roll dice for 1 fighter in United Kingdom, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 artillery, 10 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 3 fighters, 7 infantry and 1 mech_infantry
Casualties for British: 5 aaGuns, 2 fighters, 14 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries and 6 infantry in Volgograd, round 2 : 3/9 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
8 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
1 armour moved from Caucasus to Northwest Persia
30 mech_infantrys moved from Rostov to Northwest Persia
12 armour moved from Rostov to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 armour, 3 artilleries, 5 infantry and 7 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Archangel to Smolensk
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
2 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,4,4,3,2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
Germans collect 66 PUs (3 lost to blockades); end with 100 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 112 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 116 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germans : 2,17
British : -5,67
Russians : 1,33
AA fire in United Kingdom : : 0,50
I did not scramble off London as I kept the sea battle safe with 6 attackers and I genuinely believed it would be the better choice to let the planes fight the invasion in the ground battle.
I hope this was ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
30 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
32 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 18 infantry in Bryansk, round 2 : 2/20 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Bryansk
Russians win, taking Bryansk from Japanese with 2 fighters and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 32 infantry
Germans defend with 1 infantry
Russians roll dice for 32 infantry in Tambov, round 2 : 7/32 hits, 5,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 31 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 30 infantry
Germans defend with 1 infantry
Russians roll dice for 30 infantry in Smolensk, round 2 : 7/30 hits, 5,00 expected hits
Japanese roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Japanese with 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Vologda, round 2 : 0/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 fighters and 2 infantry in Vologda, round 3 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 fighters moved from Vologda to Russia
2 fighters moved from Bryansk to Russia
2 fighters moved from Samara to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Tambov
2 armour and 1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,67
Japanese : -0,67