Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
Destroyer in 104 is my ace lucky destroyer…
hmmm… 2 sixes… not so lucky…
No, but the Russian sub was lucky, rolled a 1, and the CR also.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
3 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
1 bomber moved from Novgorod to Belarus
2 submarines moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Novgorod to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
2 submarines owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
retreated to 115 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 2 submarines
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 6/8 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 104 Sea Zone to Western Germany
2 fighters moved from Western Ukraine to Western Germany
3 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Western Germany
2 bombers moved from 115 Sea Zone to Western Germany
3 armour and 4 mech_infantrys moved from Poland to Western Ukraine
2 armour moved from Poland to Novgorod
2 infantry moved from Bulgaria to Romania
1 infantry moved from Archangel to Novgorod
1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Karelia to Finland
1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
2 armour and 1 artillery placed in Novgorod
1 destroyer placed in 110 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,5,1,4,3,4,2
Germans collect 45 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.67
Russians : 1.67
Sorry, don’t know what happened, but it doesn’t look like I posted my completed turn earlier.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Combat Hit Differential Summary :
Scrambling doesn’t help you, so I will assume no scramble, but do you want to submerge your sub in 113?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Combat Hit Differential Summary :
Please use this 2nd post, as I forgot a walk in to Archangel. Scrambling doesn’t help you, so I will assume no scramble, but do you want to submerge your sub in 113?
Definite surface and fight to take hit for CR. I didn’t have a DD for sz115, but thought I would win. Forgot I couldn’t use scramble because no DD in sz113
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Belarus to Bryansk
1 infantry moved from Russia to Smolensk
6 artilleries moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.67
Italians : 1.00
Russians : -0.83
Germany hits everywhere…
big turn now for Japan…
Yes, I couldn’t have asked for better dice. Germany needs all the luck it can get.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 1 artillery, 2 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Philippines to Paulau Island
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Hunan to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Kweichow
1 bomber moved from Philippines to Kweichow
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from Paulau Island to 35 Sea Zone
3 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
3 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Szechwan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Chahar to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
6 mech_infantrys moved from India to Yunnan
1 aaGun, 9 artilleries, 11 infantry and 1 marine moved from India to West India
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 armour and 1 infantry placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -1.67
Chinese : -1.67
Japanese : -0.67
The allies missed completely. Dice were good to me. Saved me from losing planes. And no losses in China. I was able to re-position for full scramble capability in Japan and Phil, which I didn’t block you from reaching. Added 11 ground troops to Asia./India. But won’t be able to advance fast enough to save Germany.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Gibraltar to Southern France
1 infantry moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 119 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 fighter moved from Southern France to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
2 cruisers and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 119 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Battle in 119 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 119 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Americans from 119 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 4 infantry and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
4 carriers and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
4 fighters moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 artillery, 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 22 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from 119 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Western United States to Central United States
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 destroyers and 5 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 fighters placed in Western United States
2 infantry placed in Central United States
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Americans : 2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Tsinghai
11 infantry moved from Shensi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 cruisers moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Syria to 95 Sea Zone
1 tactical_bomber moved from Syria to 95 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Syria to Northern Italy
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Italians
1 fighter moved from United Kingdom to Northern Italy
Combat - British
Combat Hit Differential Summary :
Scramble Italian fighters into SZ 95?