Forgot tech.
G40BML Argothair Allies vs Karl7
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 artillery moved from Yenisey to Evenkiyskiy 1 armour and 1 infantry moved from Yenisey to Timguska 1 infantry moved from Anhwe to Chahar 2 bombers moved from French Indo China to Chahar 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 bomber moved from Yunnan to Kweichow 1 bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from Burma to Kweichow 1 fighter moved from French Indo China to Kweichow 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 tactical_bomber moved from Burma to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 fighters moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Guam Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Timguska Japanese attack with 1 armour and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kweichow Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 mech_infantrys Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 4/9 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 mech_infantrys Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Guam Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/7 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Evenkiyskiy Japanese attack with 1 armour and 1 artillery Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 4 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 bombers moved from Kweichow to French Indo China 2 bombers moved from Chahar to Shantung 1 artillery and 2 infantry moved from Shantung to Anhwe 4 mech_infantrys moved from India to Yunnan 4 armour moved from India to Yunnan 7 armour and 2 mech_infantrys moved from India to Eastern Persia 1 artillery and 1 marine moved from India to Burma 1 aaGun and 3 artilleries moved from India to Burma 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 infantry placed in Shantung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 0.67 Chinese : 0.50 Russians : 0.33 Japanese : 1.83
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to 110 Sea Zone 4 armour, 5 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 4 armour, 5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 13 infantry, 2 marines, 4 submarines and 11 transports moved from 91 Sea Zone to 110 Sea Zone 4 armour, 5 artilleries, 13 infantry and 2 marines moved from 110 Sea Zone to United Kingdom 4 fighters moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 fighters moved from 54 Sea Zone to 55 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble off London?
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no
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to 110 Sea Zone 4 armour, 5 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 4 armour, 5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 13 infantry, 2 marines, 4 submarines and 11 transports moved from 91 Sea Zone to 110 Sea Zone 4 armour, 5 artilleries, 13 infantry and 2 marines moved from 110 Sea Zone to United Kingdom 4 fighters moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 fighters moved from 54 Sea Zone to 55 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 5 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Java Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in United Kingdom Americans attack with 4 armour, 5 artilleries, 4 fighters, 13 infantry and 2 marines Germans defend with 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 2 tactical_bombers; Italians defend with 1 fighter AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in United Kingdom Americans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 4 armour, 5 artilleries, 3 fighters, 13 infantry and 2 marines in United Kingdom, round 2 : 7/27 hits, 8.83 expected hits Germans roll dice for 1 aaGun, 1 armour, 4 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers in United Kingdom, round 2 : 7/23 hits, 9.17 expected hits 1 aaGun owned by the Germans, 8 infantry owned by the Germans and 7 infantry owned by the Americans lost in United Kingdom Americans roll dice for 4 armour, 5 artilleries, 3 fighters, 6 infantry and 2 marines in United Kingdom, round 3 : 8/20 hits, 7.67 expected hits Germans roll dice for 1 armour, 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 7/15 hits, 6.50 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 6 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom Americans roll dice for 4 armour, 4 artilleries, 3 fighters and 2 marines in United Kingdom, round 4 : 7/13 hits, 5.50 expected hits Germans roll dice for 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers in United Kingdom, round 4 : 6/7 hits, 3.83 expected hits 1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 4 artilleries owned by the Americans, 2 marines owned by the Americans and 1 fighter owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans with 4 armour and 3 fighters remaining. Battle score for attacker is 39 Casualties for Americans: 5 artilleries, 1 fighter, 13 infantry and 2 marines Casualties for Germans: 1 aaGun, 1 armour, 4 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers Casualties for Italians: 1 fighter Non Combat Move - Americans 3 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Morocco 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States 1 bomber and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : -1.67 Japanese : 0.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Morocco to 110 Sea Zone 4 armour, 5 artilleries, 13 infantry and 2 marines moved from Morocco to 91 Sea Zone 4 armour, 5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 13 infantry, 2 marines, 4 submarines and 11 transports moved from 91 Sea Zone to 110 Sea Zone 4 armour, 5 artilleries, 13 infantry and 2 marines moved from 110 Sea Zone to United Kingdom 4 fighters moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 fighters moved from 54 Sea Zone to 55 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 5 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Java Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in United Kingdom Americans attack with 4 armour, 5 artilleries, 4 fighters, 13 infantry and 2 marines Germans defend with 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 2 tactical_bombers; Italians defend with 1 fighter AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in United Kingdom Americans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 4 armour, 5 artilleries, 3 fighters, 13 infantry and 2 marines in United Kingdom, round 2 : 7/27 hits, 8.83 expected hits Germans roll dice for 1 aaGun, 1 armour, 4 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers in United Kingdom, round 2 : 7/23 hits, 9.17 expected hits 1 aaGun owned by the Germans, 8 infantry owned by the Germans and 7 infantry owned by the Americans lost in United Kingdom Americans roll dice for 4 armour, 5 artilleries, 3 fighters, 6 infantry and 2 marines in United Kingdom, round 3 : 8/20 hits, 7.67 expected hits Germans roll dice for 1 armour, 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 7/15 hits, 6.50 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 6 infantry owned by the Americans and 1 artillery owned by the Americans lost in United Kingdom Americans roll dice for 4 armour, 4 artilleries, 3 fighters and 2 marines in United Kingdom, round 4 : 7/13 hits, 5.50 expected hits Germans roll dice for 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers in United Kingdom, round 4 : 6/7 hits, 3.83 expected hits 1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 4 artilleries owned by the Americans, 2 marines owned by the Americans and 1 fighter owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans with 4 armour and 3 fighters remaining. Battle score for attacker is 39 Casualties for Americans: 5 artilleries, 1 fighter, 13 infantry and 2 marines Casualties for Germans: 1 aaGun, 1 armour, 4 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers Casualties for Italians: 1 fighter Non Combat Move - Americans 3 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from 110 Sea Zone to Morocco 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States 1 bomber and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British 2 armour and 3 mech_infantrys moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Algeria to Morocco 2 fighters moved from Morocco to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Non Combat Move - British Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50 Americans : -1.67 Chinese : 0.33 Japanese : 0.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Italians Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
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Damn you blew up London… that evens things up a little
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I think I’m still pretty doomed! I’m willing to play on for a few turns to see how it goes, but there’s a stack of 10 Japanese fast movers in East Persia and absolutely nothing to stop them. You definitely wind up with Iraq, and probably Stalingrad or Egypt, too. The Americans have no follow-up in the Atlantic, and the Japanese are just swarming with all kinds of units in the Pacific, so the Americans are unlikely to gain ground there, either. Rome is alive again and it’s not clear which Allied country will be in a position to do anything about that, or when.
It’ll be nice to have British income coming in again, but without a serious British army, fleet, or air force anywhere on the board, there’s a pretty sharp limit on how much impact they can have.
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@Argothair said in G40BML Argothair Allies vs Karl7:
I think I’m still pretty doomed! I’m willing to play on for a few turns to see how it goes, but there’s a stack of 10 Japanese fast movers in East Persia and absolutely nothing to stop them. You definitely wind up with Iraq, and probably Stalingrad or Egypt, too. The Americans have no follow-up in the Atlantic, and the Japanese are just swarming with all kinds of units in the Pacific, so the Americans are unlikely to gain ground there, either. Rome is alive again and it’s not clear which Allied country will be in a position to do anything about that, or when.
It’ll be nice to have British income coming in again, but without a serious British army, fleet, or air force anywhere on the board, there’s a pretty sharp limit on how much impact they can have.
Yeah, understood… We can end this one and start a new one… if you want. I’ll give you the Axis +6.
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Sure, that’s a generous offer, thanks! I’ll take you up on that. New thread coming in an hour or so.