@Arthur-Bomber-Harris Interesting! Scramble the fig, max defense, land any surviving planes on Gib please.
19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser)
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Bid Purchase - Germans Germans buy 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 113 Sea Zone Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to France 3 armour moved from Greater Southern Germany to France 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 4/13 hits, 4.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux French win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for British: 1 battleship and 1 cruiser Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/15 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/13 hits, 5.00 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 bomber moved from 112 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Denmark to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery moved from Germany to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -2.00 French : -0.33 AA fire in France : : -0.17 Neutral_Allies : 0.33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Non Combat Move - Russians 1 artillery and 6 infantry moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Archangel to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries placed in Novgorod 3 armour placed in Ukraine 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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How DARE you
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 2 fighters moved from Japan to Kwangsi 1 fighter moved from Korea to 36 Sea Zone 2 tactical_bombers moved from Japan to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 4 infantry moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 bomber moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Kweichow to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in 111 Sea Zone British attack with 2 fighters Germans defend with 1 battleship British roll dice for 2 fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Non Combat Move - British 1 fighter moved from 111 Sea Zone to United Kingdom 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Southern France 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from India to 81 Sea Zone 1 fighter moved from India to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 2 infantry moved from Burma to India Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 1.50 Italians : 0.67 Chinese : 2.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Libya to Tunisia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to Greece Combat - Italians Battle in Gibraltar Battle in Trans-Jordan Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/4 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 artillery Neutral_Allies defend with 1 infantry Italians roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Yugoslavia Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in 93 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 21 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 submarine Casualties for British: 1 transport Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 0/2 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern France, round 4 : 0/2 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern France, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern France, round 6 : 2/2 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Greater Southern Germany 2 aaGuns moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -2.67 French : 1.00 Neutral_Allies : 0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 1 infantry Italians defend with 1 artillery French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 58 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 58 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 French : -0.17 ANZAC : 1.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: airfield = 6 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 10 EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 1 infantry EDIT: Turning off Edit Mode Germans buy 1 infantry and 9 transports; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Norway to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Yugoslavia 1 artillery moved from Romania to Yugoslavia Germans take Yugoslavia from Neutral_Allies 2 mech_infantrys moved from France to Yugoslavia 2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 fighter moved from Southern Italy to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany Combat - Germans Battle in Scotland Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode 2 bombers moved from 110 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium EDIT: Germans undo move 2. EDIT: Germans undo move 1. 5 armour moved from France to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 artilleries moved from Germany to Western Germany 3 armour moved from Romania to Germany 5 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 8 infantry moved from Germany to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from Western Germany to Germany 2 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland 3 aaGuns moved from Germany to Poland 1 artillery and 6 infantry moved from Romania to Slovakia Hungary 1 submarine moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 9 transports placed in 113 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Russia to Rostov 2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 3 infantry moved from Western Ukraine to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus 1 artillery moved from Novgorod to Belarus 2 artilleries and 5 infantry moved from Novgorod to Karelia 1 infantry moved from Russia to Bryansk Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Russia to Rostov 2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 3 infantry moved from Western Ukraine to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus 1 artillery moved from Novgorod to Belarus 2 artilleries and 5 infantry moved from Novgorod to Karelia 1 infantry moved from Russia to Bryansk Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Toucan?? You there bro? Or you off stuffing your beak in any fence post knot hole you can find?
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I’m going to break my beak off in your… wait… nvm lol.
Let me see what I can STRIKE in this game next!
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I am going to crush you like a baby sparrow Toucan! A baby sparrow!!!
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Oh Toucan? I feel a bump coming… DON’T think I won’t bump your ass right into the grave!
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@Karl7 said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
Oh Toucan? I feel a bump coming… DON’T think I won’t bump your ass right into the grave!
DO IT, Kurl8! BUMP HIS ASS INTO THE GRAVE!
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@Curtmungus said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
@Karl7 said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
Oh Toucan? I feel a bump coming… DON’T think I won’t bump your ass right into the grave!
DO IT, Kurl8! BUMP HIS ASS INTO THE GRAVE!
BUMP!
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hunan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter moved from 36 Sea Zone to 58 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Manchuria 1 fighter and 6 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 58 Sea Zone Japanese attack with 1 fighter French defend with 1 destroyer Japanese roll dice for 1 fighter in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 58 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 58 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 58 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 58 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 4/11 hits, 4.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 battleship and 2 carriers moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 4 fighters moved from Kwangsi to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi 1 fighter and 6 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 artillery placed in Japan 1 harbour placed in Hainan 1 airfield placed in Kwangsi Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
French : 0.00 Chinese : 0.00 Japanese : -1.83
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 102 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Western United States to Eastern United States 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 26 PUs; British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from New Brunswick Nova Scotia to 92 Sea Zone 3 fighters moved from United Kingdom to Scotland 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland 1 destroyer moved from 106 Sea Zone to 102 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 3/11 hits, 4.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British retreated to Egypt Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 3 infantry Battle in Scotland British attack with 1 armour, 3 fighters and 1 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 armour, 3 fighters and 1 infantry in Scotland, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 92 Sea Zone to Morocco 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to West India 1 carrier and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 3 fighters moved from Scotland to United Kingdom Place Units - British 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,4,4,3,6,6,4,5 British collect 23 PUs (3 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -1.67 Italians : -1.17 Chinese : 1.33 Japanese : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 2 marines moved from Southern Italy to 95 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Morocco 1 artillery moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Morocco Italians attack with 1 bomber and 2 marines British defend with 1 bomber; French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 bomber and 2 marines in Morocco, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the British and 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 bomber and 2 marines remaining. Battle score for attacker is 15 Casualties for British: 1 bomber Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Southern France 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 2 aaGuns moved from Northern Italy to Greater Southern Germany 2 fighters moved from 96 Sea Zone to Slovakia Hungary 1 mech_infantry moved from Alexandria to Tobruk 1 armour and 1 artillery moved from Alexandria to Tobruk 1 armour moved from Greece to Yugoslavia Place Units - Italians 2 transports placed in 93 Sea Zone 1 marine placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.33 French : -0.50