TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Russia to Rostov
2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Novgorod to Karelia
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Toucan?? You there bro? Or you off stuffing your beak in any fence post knot hole you can find?
I’m going to break my beak off in your… wait… nvm lol.
Let me see what I can STRIKE in this game next!
I am going to crush you like a baby sparrow Toucan! A baby sparrow!!!
![alt text]( image url)
Oh Toucan? I feel a bump coming… DON’T think I won’t bump your ass right into the grave!
@Karl7 said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
Oh Toucan? I feel a bump coming… DON’T think I won’t bump your ass right into the grave!
DO IT, Kurl8! BUMP HIS ASS INTO THE GRAVE!
@Curtmungus said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
@Karl7 said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
Oh Toucan? I feel a bump coming… DON’T think I won’t bump your ass right into the grave!
DO IT, Kurl8! BUMP HIS ASS INTO THE GRAVE!
BUMP!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from 36 Sea Zone to 58 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Manchuria
1 fighter and 6 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 58 Sea Zone
Japanese attack with 1 fighter
French defend with 1 destroyer
Japanese roll dice for 1 fighter in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 58 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 58 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 58 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 58 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 4/11 hits, 4.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship and 2 carriers moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
4 fighters moved from Kwangsi to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 6 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 artillery placed in Japan
1 harbour placed in Hainan
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
French : 0.00
Chinese : 0.00
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Western United States to Eastern United States
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from New Brunswick Nova Scotia to 92 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 3/11 hits, 4.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Scotland
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 armour, 3 fighters and 1 infantry in Scotland, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 bomber moved from 92 Sea Zone to Morocco
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to West India
1 carrier and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
3 fighters moved from Scotland to United Kingdom
Place Units - British
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,4,4,3,6,6,4,5
British collect 23 PUs (3 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -1.67
Italians : -1.17
Chinese : 1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 marines moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 bomber and 2 marines
British defend with 1 bomber; French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber and 2 marines in Morocco, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the British and 1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 bomber and 2 marines remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Northern Italy to Greater Southern Germany
2 fighters moved from 96 Sea Zone to Slovakia Hungary
1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 armour moved from Greece to Yugoslavia
Place Units - Italians
2 transports placed in 93 Sea Zone
1 marine placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.33
French : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 marines moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 bomber and 2 marines
British defend with 1 bomber; French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber and 2 marines in Morocco, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the British and 1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 bomber and 2 marines remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Northern Italy to Greater Southern Germany
2 fighters moved from 96 Sea Zone to Slovakia Hungary
1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 armour moved from Greece to Yugoslavia
Place Units - Italians
2 transports placed in 93 Sea Zone
1 marine placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greater Southern Germany: 1 aaGun
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50
British : -0.33
French : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 2 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to India
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 72 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to Nigeria
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
5 armour moved from Western Germany to 113 Sea Zone
3 armour moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
9 infantry moved from Western Germany to 113 Sea Zone
8 armour, 1 artillery, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
8 armour, 2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 8 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 0/12 hits, 2.00 expected hits
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 8 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry and 5 tactical_bombers in United Kingdom, round 2 : 13/32 hits, 13.83 expected hits
British roll dice for 5 aaGuns, 2 artilleries, 4 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/25 hits, 9.67 expected hits
5 aaGuns owned by the British, 1 artillery owned by the Germans, 10 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 8 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers in United Kingdom, round 3 : 8/21 hits, 11.50 expected hits
British roll dice for 2 artilleries, 4 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/17 hits, 7.00 expected hits
1 artillery owned by the Germans, 5 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers, 5 fighters and 5 tactical_bombers in United Kingdom, round 4 : 9/15 hits, 8.67 expected hits
British roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits, 4.33 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 2 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 7 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 2 artilleries, 3 fighters, 16 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greater Southern Germany: 1 aaGun
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
EDIT: Turning off Edit Mode
4 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
3 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
3 aaGuns, 2 artilleries and 5 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Romania to Slovakia Hungary
1 artillery and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
EDIT: Germans undo move 8.
1 artillery and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Finland to Norway
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry
EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -4.83
British : 0.00
AA fire in United Kingdom : : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Romania to Eastern Poland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
3 infantry moved from Ukraine to Bessarabia
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Romania to Eastern Poland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
3 infantry moved from Ukraine to Bessarabia
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Western Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry moved from Karelia to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Romania to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry moved from Karelia to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Romania to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Eastern Poland: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Finland: 2 artilleries and 4 infantry
EDIT: Adding units owned by Russians to Karelia: 2 artilleries and 4 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to Java
1 fighter moved from 41 Sea Zone to Java
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 41 Sea Zone to 72 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to 38 Sea Zone
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from Hunan to Kweichow
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 39 Sea Zone
Japanese attack with 3 fighters
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 battleship and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Japanese attack with 2 fighters
French defend with 1 destroyer
Japanese roll dice for 2 fighters in 72 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangtung to Manchuria
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Anhwe to Jehol
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from Philippines to Kwangsi
2 fighters moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Manchuria
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0.33
French : -0.33
ANZAC : -0.67
Americans : 1.33
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 107 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 102 Sea Zone to 88 Sea Zone
1 marine moved from 88 Sea Zone to French Guiana
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to French Guiana
3 mech_infantrys moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 aaGun moved from Eastern United States to Central United States
3 bombers moved from Eastern United States to French Guiana
1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 armour
EDIT: Adding units owned by Americans to Scotland: 1 bomber
EDIT: Removing units owned by Americans from French Guiana: 1 bomber
EDIT: Turning off Edit Mode
1 destroyer moved from 102 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Scotland to United Kingdom
British take United Kingdom from Germans
British take Gibraltar from Americans
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 fighter and 2 infantry moved from India to Burma
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from West India to India
1 carrier and 2 cruisers moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
British collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians : 1.33
British : 0.83
Americans : -4.83
AA fire in Caroline Islands : : -0.17
Chinese : 0.50
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 bomber moved from Southern France to Gibraltar
2 marines moved from Morocco to 92 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from Southern France to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from Yugoslavia to Romania
2 fighters moved from Slovakia Hungary to Romania
1 artillery moved from Belgian Congo to Tanganyika Territory
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Romania
Italians attack with 1 armour and 2 fighters
Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Romania, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Romania
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
2 marines moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
1 carrier and 1 cruiser placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 3.17
British : -0.50
Russians : 1.33