TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from 36 Sea Zone to 58 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Manchuria
1 fighter and 6 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 58 Sea Zone
Japanese attack with 1 fighter
French defend with 1 destroyer
Japanese roll dice for 1 fighter in 58 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 58 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 58 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 58 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 58 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 4/11 hits, 4.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship and 2 carriers moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
4 fighters moved from Kwangsi to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 6 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 artillery placed in Japan
1 harbour placed in Hainan
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
French : 0.00
Chinese : 0.00
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Western United States to Eastern United States
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from New Brunswick Nova Scotia to 92 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 3/11 hits, 4.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Scotland
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 armour, 3 fighters and 1 infantry in Scotland, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 bomber moved from 92 Sea Zone to Morocco
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to West India
1 carrier and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
3 fighters moved from Scotland to United Kingdom
Place Units - British
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,4,4,3,6,6,4,5
British collect 23 PUs (3 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -1.67
Italians : -1.17
Chinese : 1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 marines moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 bomber and 2 marines
British defend with 1 bomber; French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber and 2 marines in Morocco, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the British and 1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 bomber and 2 marines remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Northern Italy to Greater Southern Germany
2 fighters moved from 96 Sea Zone to Slovakia Hungary
1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 armour moved from Greece to Yugoslavia
Place Units - Italians
2 transports placed in 93 Sea Zone
1 marine placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.33
French : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 marines moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Morocco
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 bomber and 2 marines
British defend with 1 bomber; French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber and 2 marines in Morocco, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the British and 1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 bomber and 2 marines remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Northern Italy to Greater Southern Germany
2 fighters moved from 96 Sea Zone to Slovakia Hungary
1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 armour moved from Greece to Yugoslavia
Place Units - Italians
2 transports placed in 93 Sea Zone
1 marine placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greater Southern Germany: 1 aaGun
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50
British : -0.33
French : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 2 infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to India
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 72 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to Nigeria
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
5 armour moved from Western Germany to 113 Sea Zone
3 armour moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
9 infantry moved from Western Germany to 113 Sea Zone
8 armour, 1 artillery, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
8 armour, 2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 8 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 0/12 hits, 2.00 expected hits
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 8 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry and 5 tactical_bombers in United Kingdom, round 2 : 13/32 hits, 13.83 expected hits
British roll dice for 5 aaGuns, 2 artilleries, 4 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/25 hits, 9.67 expected hits
5 aaGuns owned by the British, 1 artillery owned by the Germans, 10 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 8 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers in United Kingdom, round 3 : 8/21 hits, 11.50 expected hits
British roll dice for 2 artilleries, 4 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/17 hits, 7.00 expected hits
1 artillery owned by the Germans, 5 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers, 5 fighters and 5 tactical_bombers in United Kingdom, round 4 : 9/15 hits, 8.67 expected hits
British roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits, 4.33 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British, 2 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 7 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 2 artilleries, 3 fighters, 16 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greater Southern Germany: 1 aaGun
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
EDIT: Turning off Edit Mode
4 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
3 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
3 aaGuns, 2 artilleries and 5 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Romania to Slovakia Hungary
1 artillery and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
EDIT: Germans undo move 8.
1 artillery and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Finland to Norway
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry
EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -4.83
British : 0.00
AA fire in United Kingdom : : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Romania to Eastern Poland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
3 infantry moved from Ukraine to Bessarabia
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Romania to Eastern Poland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Belarus
3 infantry moved from Ukraine to Bessarabia
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Western Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry moved from Karelia to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Romania to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 10 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports in 110 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 107 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry moved from Karelia to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
2 aaGuns, 2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Romania to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Eastern Poland: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Finland: 2 artilleries and 4 infantry
EDIT: Adding units owned by Russians to Karelia: 2 artilleries and 4 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to Java
1 fighter moved from 41 Sea Zone to Java
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 41 Sea Zone to 72 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to 38 Sea Zone
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from Hunan to Kweichow
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 39 Sea Zone
Japanese attack with 3 fighters
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 battleship and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Japanese attack with 2 fighters
French defend with 1 destroyer
Japanese roll dice for 2 fighters in 72 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangtung to Manchuria
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Anhwe to Jehol
1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from Philippines to Kwangsi
2 fighters moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Manchuria
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0.33
French : -0.33
ANZAC : -0.67
Americans : 1.33
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 107 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 102 Sea Zone to 88 Sea Zone
1 marine moved from 88 Sea Zone to French Guiana
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to French Guiana
3 mech_infantrys moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 aaGun moved from Eastern United States to Central United States
3 bombers moved from Eastern United States to French Guiana
1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 armour
EDIT: Adding units owned by Americans to Scotland: 1 bomber
EDIT: Removing units owned by Americans from French Guiana: 1 bomber
EDIT: Turning off Edit Mode
1 destroyer moved from 102 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Scotland to United Kingdom
British take United Kingdom from Germans
British take Gibraltar from Americans
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 fighter and 2 infantry moved from India to Burma
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from West India to India
1 carrier and 2 cruisers moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
British collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians : 1.33
British : 0.83
Americans : -4.83
AA fire in Caroline Islands : : -0.17
Chinese : 0.50
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 bomber moved from Southern France to Gibraltar
2 marines moved from Morocco to 92 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from Southern France to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from Yugoslavia to Romania
2 fighters moved from Slovakia Hungary to Romania
1 artillery moved from Belgian Congo to Tanganyika Territory
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Romania
Italians attack with 1 armour and 2 fighters
Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Romania, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Romania
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
2 marines moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
1 carrier and 1 cruiser placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 3.17
British : -0.50
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
retreated to 41 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns and 3 infantry moved from Queensland to New South Wales
1 fighter moved from 41 Sea Zone to India
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to New Zealand: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
French take French Equatorial Africa from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
1 mech_infantry moved from 119 Sea Zone to Eire
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Scotland
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Scotland
1 bomber moved from Western Germany to Finland
2 tactical_bombers moved from Holland Belgium to Poland
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
Combat - Germans
Battle in Eire
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win, taking Eire from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in United Kingdom
Germans attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in United Kingdom
Germans destroys 26PUs while taking British capital
Germans win, taking United Kingdom from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armour
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield; Americans defend with 1 bomber
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 bomber in Scotland, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 aaGuns moved from Western Germany to Germany
2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 114 Sea Zone to Slovakia Hungary
2 tactical_bombers moved from Poland to Slovakia Hungary
1 tactical_bomber moved from 114 Sea Zone to Germany
1 bomber moved from Finland to Slovakia Hungary
Place Units - Germans
1 submarine placed in 110 Sea Zone
10 artilleries placed in Germany
1 armour and 9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 infantry moved from Karelia to Finland
1 fighter moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Finland
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians winGermans win with 1 transport remaining, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 5 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Poland, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Finland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Finland, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Finland, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Karelia
3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Russia to Western Ukraine
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Western Ukraine
3 armour placed in Novgorod
3 armour placed in Ukraine
1 fighter placed in Volgograd
1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 103 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Kweichow
1 infantry moved from Yunnan to Kweichow
2 tactical_bombers moved from Manchuria to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 armour moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to Japan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Manchuria to Jehol
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 fighters moved from 42 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from 42 Sea Zone to Burma
1 cruiser and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from Tanganyika Territory to 39 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in Alaska
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Dutch New Guinea from ANZAC, taking Alaska from Americans with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 4 fighters and 3 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 3 infantry in Philippines, round 2 : 1/9 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Philippines, round 3 : 3/8 hits, 3.33 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
4 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 fighter moved from Kweichow to Manchuria
1 bomber moved from Kweichow to Kwangsi
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 1.33
UK_Pacific : -0.33
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
2 bombers moved from French Guiana to Gibraltar
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
Combat - Americans
Battle in Java
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 2 bombers, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 bombers, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits, 4.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 carriers and 2 destroyers moved from 88 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Gibraltar to French Guiana
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 mech_infantrys moved from Western United States to British Columbia
3 fighters moved from Gibraltar to 92 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 2 cruisers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
18 infantry moved from India to Burma
3 artilleries moved from India to Burma
Combat - British
Non Combat Move - British
1 aaGun moved from India to Burma
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,6,5,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Italians : 1.33
Americans : -1.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
2 bombers moved from French Guiana to Gibraltar
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
Combat - Americans
Battle in Java
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 2 bombers, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 bombers, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits, 4.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 carriers and 2 destroyers moved from 88 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Gibraltar to French Guiana
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 mech_infantrys moved from Western United States to British Columbia
3 fighters moved from Gibraltar to 92 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 2 cruisers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
18 infantry moved from India to Burma
3 artilleries moved from India to Burma
Combat - British
Non Combat Move - British
1 aaGun moved from India to Burma
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,6,5,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
Americans : -1.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
2 bombers moved from French Guiana to Gibraltar
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
Combat - Americans
Battle in Java
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 2 bombers, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 bombers, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits, 4.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 carriers and 2 destroyers moved from 88 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Gibraltar to French Guiana
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 mech_infantrys moved from Western United States to British Columbia
3 fighters moved from Gibraltar to 92 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 2 cruisers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
18 infantry moved from India to Burma
3 artilleries moved from India to Burma
Combat - British
Non Combat Move - British
1 aaGun moved from India to Burma
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,6,5,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by British from Belgian Congo: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
Americans : -1.83
Japanese : 0.00