19L BM 3 Giallo(x) vs MrCunego

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 bomber moved from French Indo China to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kiangsi
            1 bomber moved from French Indo China to Kiangsi
            1 mech_infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Hopei to French Indo China
            1 bomber moved from Kiangsi to French Indo China
            1 mech_infantry moved from Kwangtung to Anhwe
            1 armour and 5 infantry moved from Philippines to 35 Sea Zone
            1 aaGun and 1 infantry moved from Manchuria to Korea
            3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Java
            1 armour, 2 battleships, 1 carrier, 5 infantry, 1 tactical_bomber and 4 transports moved from 35 Sea Zone to 6 Sea Zone
            1 armour and 5 infantry moved from 6 Sea Zone to Korea
            3 carriers and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            2 destroyers and 1 submarine placed in 6 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    Chinese : -0,67
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
            5 carriers, 1 destroyer, 10 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Yunnan to India
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
            5 carriers, 1 destroyer, 10 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Yunnan to India
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 armour, 2 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 fighter and 3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun and 2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Yunnan to India
            5 infantry moved from India to West India
            1 infantry moved from India to West India
    
        Place Units - British
            2 fighters placed in 98 Sea Zone
            1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Albania
                  Italians take Albania from Americans
            1 armour moved from Iraq to Syria
                  Italians take Syria from British
            1 armour moved from Syria to Iraq
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun and 1 artillery moved from Bulgaria to Greece
            4 armour moved from Yugoslavia to Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,5,5,3,1,1,5,1
            Italians collect 11 PUs (3 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter and 2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 11 infantry, 2 marines, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 119 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to France
            1 fighter moved from France to Scotland
            5 tactical_bombers moved from Bulgaria to Western Germany
            3 fighters moved from Southern Italy to Scotland
    
        Combat - Germans
    
        Non Combat Move - Germans
            10 mech_infantrys moved from Eastern Poland to Belarus
            5 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            3 artilleries, 2 infantry and 2 marines placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            Germans undo move 5.
            3 infantry placed in Yugoslavia
            3 mech_infantrys placed in Greece
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Iraq: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Persia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Iraq: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    ???

  • '21 '20 '19 '18 '17 '16

    friendly reminder


  • Hi Giallo
    So sorry for lack of game time. I have been caught up with a lot of other things.
    I will call this one as I can see that my gaming schedule will be looking grim for a while.
    The game seemed to be going the axis way in both theaters so I will congratulate you with a good game and hope to play you later this season.
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17 '16

    @mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:

    Hi Giallo
    So sorry for lack of game time. I have been caught up with a lot of other things.
    I will call this one as I can see that my gaming schedule will be looking grim for a while.
    The game seemed to be going the axis way in both theaters so I will congratulate you with a good game and hope to play you later this season.
    Best regards
    MrCunego

    We don’t have to call it a game, if you need more time that’s fine by me. Let me know if you want to proceed and in how


  • thanks a lot for the offer.
    I can see it be a while before my a&a time is back and running at a normal speed.
    And as I said the axis really had the allies in the ropes all across.
    So I called this one
    Best regards
    MrCungeo

  • '21 '20 '19 '18 '17 '16

    @mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:

    thanks a lot for the offer.
    I can see it be a while before my a&a time is back and running at a normal speed.
    And as I said the axis really had the allies in the ropes all across.
    So I called this one
    Best regards
    MrCungeo

    Ok understood, hope you will have time to play this great game again!

    Be well!

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