19L BM 3 Giallo(x) vs MrCunego

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 bomber moved from Sumatra to 75 Sea Zone
            1 armour, 3 artilleries and 6 infantry moved from French Indo China to Yunnan
            4 artilleries moved from Hunan to Yunnan
            1 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            5 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 75 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 75 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 75 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 1/16 hits, 5,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 7 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 4/15 hits, 5,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            1 bomber moved from French Indo China to Japan
            1 battleship, 2 carriers, 1 destroyer and 4 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Sumatra to French Indo China
            4 fighters moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 marine moved from Kwangtung to 20 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 bomber moved from 75 Sea Zone to Sumatra
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            2 bombers, 1 fighter and 2 tactical_bombers placed in Japan
            3 infantry placed in French Indo China
            1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,2,6,4
            Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French : 0,67
    Americans : -0,33
    Chinese : 1,00
    Japanese : -3,50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Amur to Manchuria
            1 bomber moved from Amur to Hopei
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - Americans
            Battle in Tobruk
            Battle in Manchuria
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Tobruk from Italians, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Americans
            1 bomber moved from Hopei to Chahar
            1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
            1 artillery and 1 infantry moved from Amur to 5 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 1 infantry and 2 transports moved from 5 Sea Zone to 15 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 15 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 armour moved from Morocco to Algeria
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 bomber moved from Iceland to Gibraltar
    
        Place Units - Americans
            2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,17
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Shensi
            12 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 5/15 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Amur to Manchuria
            1 bomber moved from Amur to Hopei
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - Americans
            Battle in Tobruk
            Battle in Manchuria
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Tobruk from Italians, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Americans
            1 bomber moved from Hopei to Chahar
            1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
            1 artillery and 1 infantry moved from Amur to 5 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 destroyer moved from 5 Sea Zone to 16 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 1 infantry and 2 transports moved from 5 Sea Zone to 15 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 15 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 armour moved from Morocco to Algeria
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 bomber moved from Iceland to Gibraltar
    
        Place Units - Americans
            2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Shensi
            12 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 5/15 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            3 infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 armour, 5 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 4 infantry
                    British roll dice for 2 armour, 5 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/10 hits, 5,00 expected hits
                    Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 armour and 1 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            3 fighters moved from Trans-Jordan to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 fighter moved from Trans-Jordan to Tobruk
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to Tobruk
            1 marine moved from Eastern Persia to Persia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Alexandria to Tobruk
    
        Place Units - British
            1 carrier and 2 submarines placed in 81 Sea Zone
            1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
            EDIT: Adding units owned by British to 81 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by British to 81 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -1,00
    Italians : 0,67
    Americans : -1,17
    Chinese : 2,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Greece to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 bomber
                British defend with 1 aaGun
                    AA fire in Malta : 0/1 hits, 0,17 expected hits
                    1 aaGun owned by the British lost in Malta
                Italians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            1 aaGun moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Romania
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    AA fire in Malta : : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 marine
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 marine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Greece to Ukraine
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in Ukraine
                Germans attack with 1 infantry, 10 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/12 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            10 artilleries moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            2 infantry moved from Greece to Bulgaria
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Western Germany to Northern Italy
            1 artillery moved from France to Northern Italy
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 aaGun moved from Vyborg to Novgorod
            1 tactical_bomber moved from Vyborg to Novgorod
            1 tactical_bomber moved from Ukraine to Eastern Poland
            4 mech_infantrys moved from Western Germany to Yugoslavia
            2 bombers moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 armour, 1 bomber and 6 mech_infantrys placed in Germany
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,33
    AA fire in United Kingdom : : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Szechwan to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Novosibirsk to Urals
            1 fighter moved from Samara to Urals
            1 infantry moved from Novosibirsk to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Vologda
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Urals to Russia
            1 tactical_bomber moved from Vologda to Russia
            2 infantry moved from Samara to Russia
            3 infantry moved from Volgograd to Samara
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Kansu to Novosibirsk
            2 aaGuns and 9 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 1,00
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 carriers and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 fighters moved from 6 Sea Zone to 15 Sea Zone
            7 tactical_bombers moved from Japan to 15 Sea Zone
            3 bombers moved from Japan to 15 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            6 infantry moved from Korea to Manchuria
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from French Indo China to 21 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
            Battle in Manchuria
                Japanese attack with 6 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Midway from Americans, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                1 submarine owned by the Americans Submerged
                Japanese win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 15 Sea Zone
                Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers
                Americans defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports
                    Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 15 Sea Zone, round 2 : 15/17 hits, 10,17 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : 0,17
    Chinese : 0,33
    Japanese : 6,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    15 hits in sz 15


  • That was the move I was hoping you would do. But not the first round of combat. pew. That is almost a game ender.
    I will keep. 1 health cv, 2 fighters and 1 damages battleship.
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 carriers and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 fighters moved from 6 Sea Zone to 15 Sea Zone
            7 tactical_bombers moved from Japan to 15 Sea Zone
            3 bombers moved from Japan to 15 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            6 infantry moved from Korea to Manchuria
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from French Indo China to 21 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
            Battle in Manchuria
                Japanese attack with 6 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Midway from Americans, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                1 submarine owned by the Americans Submerged
                Japanese win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 15 Sea Zone
                Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers
                Americans defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports
                    Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 15 Sea Zone, round 2 : 15/17 hits, 10,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 8 fighters and 2 transports in 15 Sea Zone, round 2 : 10/15 hits, 8,33 expected hits
                    5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Americans and 6 fighters owned by the Americans lost in 15 Sea Zone
                    Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 15 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 15 Sea Zone
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 15 Sea Zone
                Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 73
                Casualties for Japanese: 7 fighters and 6 tactical_bombers
                Casualties for Americans: 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports
    
        Non Combat Move - Japanese
            3 bombers moved from 15 Sea Zone to Japan
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            2 aaGuns moved from Korea to Manchuria
            1 marine moved from Korea to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 battleship, 4 carriers, 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 15 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 fighter moved from 21 Sea Zone to Guam
            1 battleship moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 carriers and 2 transports
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 carriers and 2 transports
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from Midway: 1 marine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to French Indo China: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : 2,50
    Chinese : 0,33
    Japanese : 7,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:

    That was the move I was hoping you would do. But not the first round of combat. pew. That is almost a game ender.
    I will keep. 1 health cv, 2 fighters and 1 damages battleship.
    Best regards
    MrCunego

    That were some pretty damn good dice


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Chahar to Szechwan
            1 fighter and 1 tactical_bomber moved from Chahar to Hunan
    
        Combat - Americans
            Battle in Hunan
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 tactical_bomber
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Hunan to Shensi
            2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Tobruk to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
            Americans undo move 2.
            1 fighter placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,83
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Hopei to Kweichow
            16 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Kweichow, round 2 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
            1 fighter moved from Kansu to Shensi
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Tobruk to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            3 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 artillery and 23 infantry moved from India to Burma
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • scramble around sz 97
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17 '16

    @mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:

    scramble around sz 97
    Best regards
    MrCunego

    yes please 4 german fig and 2 italian


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Chahar to Szechwan
            1 fighter and 1 tactical_bomber moved from Chahar to Hunan
    
        Combat - Americans
            Battle in Hunan
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 tactical_bomber
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Hunan to Shensi
            2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from Tobruk to 96 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
            Americans undo move 2.
            1 fighter placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Hopei to Kweichow
            16 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Kweichow, round 2 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
            1 fighter moved from Kansu to Shensi
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Tobruk to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            3 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 artillery and 23 infantry moved from India to Burma
    
        Combat - British
            Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Burma
                British attack with 1 artillery and 23 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 23 infantry in Burma, round 2 : 4/24 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 destroyer, 7 fighters and 3 submarines
                Germans defend with 4 fighters; Italians defend with 1 destroyer, 2 fighters and 2 submarines
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 4 fighters owned by the Germans, 2 submarines owned by the Italians, 3 submarines owned by the British and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 4 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer, 4 fighters and 3 submarines
                Casualties for Italians: 1 destroyer, 2 fighters and 2 submarines
                Casualties for Germans: 4 fighters
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Persia to India
            1 carrier and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 armour moved from Trans-Jordan to Persia
            1 marine moved from Persia to Iraq
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 destroyer placed in 81 Sea Zone
            1 fighter placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
            British collect 33 PUs (3 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 2,83
    Italians : 2,00
    Americans : -0,83
    Chinese : 0,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun, 2 artilleries and 1 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            2 armour placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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