@Adam514 scramble opportunities?
wizmark(Allies) vs Dawgoneit(Axis) BM 3
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Western United States to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 1 cruiser and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 32 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 2 fighters moved from 32 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 battleship and 1 transport placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 3 bombers placed in Western United States 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter moved from Burma to 41 Sea Zone 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ethiopia Battle in Anglo Egyptian Sudan British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 91 Sea Zone British attack with 1 cruiser, 2 destroyers and 2 fighters; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone British win with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Burma to India 3 aaGuns, 1 artillery and 5 infantry moved from Burma to India 2 fighters moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Persia 1 fighter and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 British : -0.83 Italians : -0.33 Americans : 0.83 Chinese : -0.33 Japanese : -2.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 artillery moved from Malta to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Cyprus 1 armour moved from 99 Sea Zone to Crete 2 fighters moved from Libya to Greece 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from Queensland to South Australia 1 fighter moved from Malaya to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from Queensland to South Australia 1 fighter moved from Malaya to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser and 2 transports French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.50 French : -1.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 4 armour, 10 artilleries and 3 mech_infantrys moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 bomber moved from Western Germany to Poland 1 bomber moved from Western Germany to Slovakia Hungary 2 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary Non Combat Move - Germans 1 fighter moved from Romania to Greece Place Units - Germans 1 airfield placed in Greece 5 armour and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 infantry EDIT: Adding units owned by Germans to Norway: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 artilleries and 3 infantry EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 8 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Karelia 6 infantry moved from Russia to Bryansk 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Belarus to Novgorod 2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk 2 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 3 armour placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 8 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Karelia 6 infantry moved from Russia to Bryansk 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Belarus to Novgorod 2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk 2 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 3 armour placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 infantry EDIT: Adding units owned by Russians to Baltic States: 2 infantry EDIT: Removing units owned by Russians from Karelia: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@dawgoneit please use the second game file, messed up my non com first time!:face_with_rolling_eyes:
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe 3 artilleries, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 artillery and 1 marine moved from Kwangsi to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Malaya 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 bombers moved from Kwangsi to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 cruisers moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 battleships moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Shan State Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Shan State from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 6 Sea Zone Japanese attack with 2 bombers, 2 cruisers, 3 fighters and 3 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Japanese roll dice for 2 bombers, 2 cruisers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win with 2 bombers, 2 cruisers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 bombers moved from 6 Sea Zone to Japan Place Units - Japanese 3 carriers placed in 6 Sea Zone 3 infantry placed in Kwangtung 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -1.17 Chinese : -0.67 UK_Pacific : 0.67 Japanese : 1.17
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@dawgoneit sigh…didn’t fully understand the mobile new carriers to take air units in combat rule. Thought my fleet in sz6 was safe from all air apart from your bombers. Well played
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@wizmark Ya, i just had the same thing happen to me.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 113 Sea Zone Americans attack with 1 bomber; Russians loiter and taunt Germans defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana 1 cruiser moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 32 Sea Zone to 25 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 113 Sea Zone to Novgorod Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 bomber placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.33 Americans : 0.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 113 Sea Zone Americans attack with 1 bomber; Russians loiter and taunt Germans defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana 1 cruiser moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 32 Sea Zone to 25 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 113 Sea Zone to Novgorod Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 bomber placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 5 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 cruiser moved from 81 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Eastern Persia to 80 Sea Zone 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland Battle in Tanganyika Territory British attack with 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 4 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Italian Somaliland from Italians, taking Tanganyika Territory from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Belgian Congo British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 infantry moved from India to Burma 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Union of South Africa to Egypt 2 fighters moved from Morocco to Nigeria Place Units - British 1 factory_minor placed in Egypt 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,4,1,4,1,5,6,3,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.50 Italians : 0.00 British : -1.67 Americans : 0.17 Chinese : -0.50 Japanese : 1.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 armour and 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 mech_infantry moved from Libya to Tobruk 1 armour, 1 artillery and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Greece to Northern Italy Combat - Italians Battle in Tobruk Italians attack with 1 artillery and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 armour and 1 artillery moved from 95 Sea Zone to Northern Italy Place Units - Italians 1 airfield and 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00 ANZAC : -1.00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 infantry moved from Poland to Baltic States 1 bomber, 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 4 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 2 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Slovakia Hungary to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 fighter moved from Slovakia Hungary to Southern Italy 1 tactical_bomber moved from Southern Italy to Bessarabia 1 bomber moved from Slovakia Hungary to Baltic States 3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland 2 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 5 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 14 armour, 15 artilleries, 25 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 15 artilleries, 25 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 20/62 hits, 20.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 14 armour, 15 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Bessarabia Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Bessarabia to Poland 2 bombers moved from Baltic States to Poland 1 tactical_bomber moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland 1 tactical_bomber moved from Bessarabia to Romania 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to France 3 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from France to Western Germany 1 aaGun moved from France to Western Germany Place Units - Germans 5 infantry placed in Western Germany 2 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 9 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 2 fighters moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 armour moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 2 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 2 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/13 hits, 3.33 expected hits Germans roll dice for 5 infantry in Finland, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 3/10 hits, 2.83 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Baltic States to Bryansk 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Novgorod to Finland 1 tactical_bomber moved from Finland to Nenetsia 2 infantry moved from Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 tactical_bomber moved from Nenetsia to Vologda 2 aaGuns and 8 infantry moved from Korea to Amur 2 infantry moved from Buryatia to Amur 6 infantry moved from Timguska to Novosibirsk 2 infantry moved from Yenisey to Timguska Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 fighter EDIT: Changing ownership of Baltic States from Germans to Russians EDIT: Adding units owned by Russians to Baltic States: 1 infantry EDIT: Turning off Edit Mode 10 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,5,2,3,6,6,2,5,5,1,1,4 Russians collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 3 infantry and 1 marine moved from Malaya to Shan State 1 artillery moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Yunnan to Hunan 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 45 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 5 transports moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Kiangsu to Shantung Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 3 artilleries, 4 infantry and 1 marine British defend with 1 mech_infantry Japanese roll dice for 3 artilleries, 4 infantry and 1 marine in Shan State, round 2 : 1/8 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from Japan to Philippines Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Kwangtung Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in Kwangtung 1 destroyer and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.00 Japanese : -2.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from Novgorod to Norway 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marianas Battle in 16 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 cruiser in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 16 Sea Zone Americans win, taking Marianas from Japanese with 2 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Norway Americans attack with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry Germans defend with 1 armour and 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 3 infantry in Norway, round 2 : 2/4 hits, 1.50 expected hits 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Americans 1 bomber moved from Norway to United Kingdom 2 bombers moved from 16 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : -0.50 Japanese : 0.00