Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
@wizmark intercept with less hits this time in japan. :grimacing: :unamused: :wink:
@dawgoneit yes max intercept and max hits please! :joy: :joy:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Libya to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Amur to Buryatia
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
3 infantry moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Holland Belgium
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from Northwest Persia to Iraq
Place Units - Americans
1 armour, 1 bomber and 1 fighter placed in Korea
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,6,3,3,6,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -1.00
AA fire in Japan : : -0.33
Americans : 1.67
Attackers Fire, : : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery and 6 infantry moved from Hopei to Shensi
1 fighter and 5 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Libya to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Amur to Buryatia
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
3 infantry moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Holland Belgium
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from Northwest Persia to Iraq
Place Units - Americans
1 armour, 1 bomber and 1 fighter placed in Korea
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,6,3,3,6,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery and 6 infantry moved from Hopei to Shensi
1 fighter and 5 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 armour, 2 artilleries and 4 mech_infantrys moved from West India to India
3 infantry moved from Burma to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Iraq to India
1 bomber moved from Iraq to Caucasus
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Syria
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
Combat - British
Battle in Malta
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 2 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians lost in Caucasus
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Cyprus
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 marine
British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in India
British attack with 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys
Italians defend with 2 artilleries; Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
British roll dice for 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in India, round 2 : 9/22 hits, 8.33 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 2 : 4/14 hits, 5.50 expected hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the British lost in India
British roll dice for 9 armour, 2 artilleries, 2 bombers and 5 mech_infantrys in India, round 3 : 10/18 hits, 7.67 expected hits
Japanese roll dice for 3 armour, 1 artillery and 1 fighter in India, round 3 : 4/5 hits, 2.50 expected hits
1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in India
British win, taking India from Japanese, taking Burma from Chinese, taking Kwangtung from ANZAC with 9 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries
Casualties for Japanese: 3 armour, 1 fighter, 7 infantry and 1 mech_infantry
Non Combat Move - British
2 bombers moved from India to West India
1 tactical_bomber moved from Libya to 98 Sea Zone
1 bomber moved from Caucasus to West India
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -1.00
British : 5.00
Italians : -2.67
AA fire in Japan : : -0.33
Americans : 1.67
Attackers Fire, : : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 destroyers and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
British roll dice for 1 tactical_bomber in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 98 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
Italians roll dice for 2 submarines in 98 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 battleship owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 66
Casualties for Italians: 2 destroyers and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Crete
3 fighters moved from 98 Sea Zone to Crete
2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Burma to Persia
1 fighter moved from Burma to Persia
3 armour moved from French Indo China to Burma
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
3 armour placed in French Indo China
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Burma to Persia
1 fighter moved from Burma to Persia
3 armour moved from French Indo China to Burma
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
3 armour placed in French Indo China
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark that was some real crappy dice in the med
@dawgoneit yes, wasn’t great…made up a bit for the india battle
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
2 armour moved from Novosibirsk to Caucasus
1 armour moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
4 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 tactical_bomber moved from Samara to Caucasus
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 1 mech_infantry moved from France to Southern France
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Caucasus
Germans attack with 11 armour, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 11 armour, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/17 hits, 7.00 expected hits
British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 11 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - Germans
4 aaGuns moved from Rostov to Caucasus
1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
2 infantry moved from Russia to Tambov
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 marine placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in Western Germany
Germans undo move 7.
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -0.33
Americans : -0.33
AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 armour and 1 fighter moved from Suiyuyan to Shensi
5 infantry moved from Chahar to Suiyuyan
4 infantry moved from Amur to Korea
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 8 PUs; 0 SuicideAttackTokens;
Japanese buy 2 artilleries; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Rostov to 96 Sea Zone
1 bomber moved from Rostov to 99 Sea Zone
Combat - Japanese
Battle in 96 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 bomber moved from 96 Sea Zone to Western Germany
1 bomber moved from 99 Sea Zone to Western Germany
Place Units - Japanese
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 2 destroyers moved from 32 Sea Zone to 26 Sea Zone
3 bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
2 bombers moved from Gibraltar to Iraq
1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 armour moved from Kweichow to Shensi
3 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Combat - Americans
Air Battle in Japan
Combat Hit Differential Summary :
@wizmark intercept in japan?
@dawgoneit no intercept thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 2 destroyers moved from 32 Sea Zone to 26 Sea Zone
3 bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
2 bombers moved from Gibraltar to Iraq
1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 armour moved from Kweichow to Shensi
3 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Japan causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Japan to Korea
2 fighters moved from Japan to Korea
2 bombers moved from Korea to Buryatia
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers and 1 fighter placed in Korea
Americans undo move 3.
2 submarines placed in 6 Sea Zone
1 fighter placed in Korea
2 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,2,6,3,4,5,1,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Japan : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 2 destroyers moved from 32 Sea Zone to 26 Sea Zone
3 bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
2 bombers moved from Gibraltar to Iraq
1 artillery, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 armour moved from Kweichow to Shensi
3 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Japan causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Japan to Korea
2 fighters moved from Japan to Korea
2 bombers moved from Korea to Buryatia
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers and 1 fighter placed in Korea
Americans undo move 3.
2 submarines placed in 6 Sea Zone
1 fighter placed in Korea
2 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,2,6,3,4,5,1,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Syria to Iraq
1 mech_infantry moved from Persia to Iraq
9 armour and 3 mech_infantrys moved from India to Eastern Persia
3 bombers moved from West India to Eastern Persia
Non Combat Move - British
Place Units - British
2 armour and 1 fighter placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 41 PUs (1 lost to blockades); end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
AA fire in Japan : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 2 mech_infantrys
Italians roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Americans lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Volgograd
3 fighters moved from Crete to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 tactical_bomber moved from Crete to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -0.67