@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Syria to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
3 infantry moved from Belarus to Smolensk
2 fighters and 2 tactical_bombers moved from Caucasus to Smolensk
1 tactical_bomber moved from Caucasus to Smolensk
1 armour moved from Novgorod to Vologda
3 mech_infantrys moved from Caucasus to Tambov
1 bomber moved from Bulgaria to Persia
1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 armour, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
4 aaGuns, 5 artilleries, 10 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Caucasus to Volgograd
19 armour and 3 mech_infantrys moved from Caucasus to Bryansk
1 transport moved from 127 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Southern Italy
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in Volgograd
8 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2.50
AA fire in Persia : : 0.83
Americans : -0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
3 artilleries and 11 infantry moved from Sakha to Amur
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
3 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Shensi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 3 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 11 infantry in Amur, round 2 : 2/14 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iwo Jima
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 4.17 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.50 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 3 : 6/7 hits, 3.50 expected hits
Americans roll dice for 1 armour in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Sakha to Amur
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 fighter moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from 44 Sea Zone to French Indo China
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Americans : 1.00
Chinese : -0.33
UK_Pacific : 0.00
Russians : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 123 Sea Zone to Iceland
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 bomber moved from Caroline Islands to 17 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Western United States to 104 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Eastern United States to Western United States
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Iceland
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Iceland from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 22 Sea Zone to Caroline Islands
1 bomber moved from 23 Sea Zone to Caroline Islands
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 17 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
4 bombers moved from Western United States to Caroline Islands
1 cruiser and 2 destroyers moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
Place Units - Americans
3 bombers placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 1.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 5 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 7 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 8 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -2.00
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
1 armour moved from Eastern Persia to India
6 fighters moved from Northwest Persia to Tambov
2 tactical_bombers moved from Northwest Persia to Tambov
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Syria to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Eastern Persia to India
2 armour and 2 infantry moved from Persia to 80 Sea Zone
3 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 armour and 3 infantry moved from Persia to Northwest Persia
1 armour and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Libya to Tobruk
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Caucasus
British attack with 1 bomber and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Tambov
British attack with 6 fighters and 2 tactical_bombers
Germans defend with 3 mech_infantrys
British roll dice for 6 fighters and 2 tactical_bombers in Tambov, round 2 : 3/8 hits, 4.33 expected hits
Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
2 tactical_bombers owned by the British and 3 mech_infantrys owned by the Germans lost in Tambov
British win with 6 fighters remaining. Battle score for attacker is -10
Casualties for British: 2 tactical_bombers
Casualties for Germans: 3 mech_infantrys
Battle in 39 Sea Zone
British attack with 1 carrier, 2 cruisers, 3 destroyers and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 2 cruisers and 3 destroyers in 39 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 armour and 2 infantry moved from 39 Sea Zone to India
6 fighters moved from Tambov to Russia
1 bomber moved from Caucasus to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : 1.33
Italians : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Samara to Kansu
1 bomber moved from Ukraine to Kansu
2 artilleries moved from Volgograd to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
Combat - Italians
Battle in Kansu
Italians attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 2 artilleries and 2 mech_infantrys
British defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Caucasus
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 2 mech_infantrys
Casualties for British: 3 infantry
Non Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Kansu to Shensi
Place Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
1 artillery placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.00
Chinese : 1.00
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Northwest Persia to Russia
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 mech_infantry moved from Volgograd to Russia
1 armour and 1 infantry moved from Vologda to Russia
3 infantry moved from Smolensk to Russia
23 armour, 5 artilleries, 4 fighters, 11 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 25 armour, 5 artilleries, 4 fighters, 15 infantry, 16 mech_infantrys and 4 tactical_bombers
British defend with 6 fighters; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 8 armour, 12 artilleries, 1 factory_major, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 25 armour, 5 artilleries, 4 fighters, 15 infantry, 16 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 29/69 hits, 24.83 expected hits
Russians roll dice for 2 aaGuns, 8 armour, 12 artilleries, 11 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 26/62 hits, 25.83 expected hits
27 infantry owned by the Russians, 15 infantry owned by the Germans, 2 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 5 artilleries, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/43 hits, 20.50 expected hits
Russians roll dice for 8 armour, 12 artilleries, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 17/35 hits, 16.83 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 12 artilleries owned by the Russians, 5 artilleries owned by the Germans, 7 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 4 fighters and 4 tactical_bombers in Russia, round 4 : 17/26 hits, 13.67 expected hits
Russians roll dice for 7 armour, 11 fighters and 1 tactical_bomber in Russia, round 4 : 12/19 hits, 11.33 expected hits
1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 7 armour owned by the Russians, 12 armour owned by the Germans and 5 fighters owned by the British lost in Russia
Germans roll dice for 6 armour, 4 fighters and 4 tactical_bombers in Russia, round 5 : 4/14 hits, 7.67 expected hits
Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits
2 armour owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Russia
Germans captures 7PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 21 armour, 5 artilleries, 15 infantry and 16 mech_infantrys
Casualties for Russians: 2 aaGuns, 8 armour, 12 artilleries, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 6 fighters
Casualties for French: 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 aaGuns moved from Bryansk to Rostov
3 artilleries moved from Volgograd to Rostov
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
4 fighters and 4 tactical_bombers moved from Russia to Rostov
5 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in Volgograd
3 armour placed in Novgorod
2 fighters and 2 mech_infantrys placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 61 PUs (2 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1.33
AA fire in Russia : : -1.00
Americans : 0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 tactical_bomber moved from Japan to 23 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
9 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 battleship in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 8/10 hits, 5.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 bomber, 4 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 armour moved from Szechwan to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 aaGun moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
2 artilleries and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 infantry placed in Japan
6 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : -0.67
Americans : 0.00
UK_Pacific : -1.00
Japanese : 2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from Caroline Islands to 23 Sea Zone
2 bombers moved from Caroline Islands to 22 Sea Zone
2 bombers moved from Caroline Islands to 34 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Western United States to Caroline Islands
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 22 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 fighter in 23 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 22 Sea Zone to Caroline Islands
2 bombers moved from 23 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to Caroline Islands
2 bombers moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
5 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.83
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from India to Burma
5 armour, 2 artilleries, 1 bomber, 17 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Persia to Eastern Persia
Combat - British
Battle in Borneo
Battle in Caucasus
British attack with 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys
Italians defend with 1 armour and 1 artillery
British roll dice for 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys in Caucasus, round 2 : 3/32 hits, 8.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
British win, taking Borneo from Japanese, taking Caucasus from Italians with 5 armour, 2 artilleries, 1 bomber, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 armour and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -5.67
Italians : -0.83
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 destroyers moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Malta
Non Combat Move - Italians
4 infantry moved from Bulgaria to Greece
2 armour moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 aaGun moved from Volgograd to Tambov
1 bomber moved from Shensi to Greece
Place Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from French Equatorial Africa to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 8 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Kansu
Germans take Kansu from Chinese
1 bomber moved from Southern Italy to Egypt
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 bomber moved from Egypt to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 mech_infantrys moved from Kazakhstan to Samara
4 armour moved from Russia to Samara
2 armour and 7 mech_infantrys moved from Bryansk to Samara
3 artilleries moved from Rostov to Tambov
3 aaGuns moved from Rostov to Tambov
1 aaGun moved from Rostov to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Rostov to Samara
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 mech_infantry moved from Western Ukraine to Tambov
8 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Volgograd to Tambov
2 fighters moved from Western Germany to Ukraine
1 artillery moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
2 submarines and 1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.67
AA fire in Egypt : : -0.17