L19 Giallo(x) vs AeV Game II BM


  • @Giallo , assumed no scramble in sz6.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Turkmenistan
                  Italians take Turkmenistan from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 fighter moved from India to Ceylon
            1 fighter moved from India to Ceylon
    
        Combat - ANZAC
            Battle in Ceylon
                ANZAC attack with 2 fighters and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Ceylon, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Ceylon, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Ceylon
                ANZAC win, taking Ceylon from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Ceylon to India
            4 fighters moved from Sumatra to India
            1 aaGun, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            1 bomber moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Dutch New Guinea to Caroline Islands
            1 bomber moved from Caroline Islands to India
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier and 6 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            18 armour and 15 mech_infantrys moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            1 armour moved from Yenisey to Buryatia
                  Germans take Buryatia from Russians
            1 fighter and 3 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            5 bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 bombers and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 2,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 7 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 7 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 11/13 hits, 8,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 7 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Iraq
                Germans attack with 19 armour and 18 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 19 armour and 18 mech_infantrys in Iraq, round 2 : 11/37 hits, 12,50 expected hits
                    British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 19 armour and 18 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            7 artilleries moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Russia to Rostov
            1 artillery moved from Bryansk to Rostov
            1 mech_infantry moved from Nenetsia to Smolensk
            3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
            7 bombers moved from 110 Sea Zone to Western Germany
            3 bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            5 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            1 bomber and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Germans collect 71 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,00
    British : -1,00
    Americans : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Amur to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Germans win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Russians : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 5 aaGuns and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            9 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
            2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 armour moved from Yakut S.S.R. to Sakha
                  Japanese take Sakha from Russians
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            ANZAC scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in Sumatra
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Sumatra from Americans, taking 6 Sea Zone from Americans with 1 destroyer, 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 39 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 transport; ANZAC defend with 1 cruiser, 3 fighters and 2 transports
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 cruiser and 3 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 cruiser and 3 transports in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 14 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 16 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 17 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC lost in 39 Sea Zone
                1 submarine owned by the Japanese Submerged
                ANZAC win with 3 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser and 2 transports
                Casualties for Americans: 1 transport
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
    
        Non Combat Move - Japanese
            2 battleships and 8 carriers moved from 36 Sea Zone to 39 Sea Zone
            9 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters and 3 tactical_bombers moved from French Indo China to Japan
            1 aaGun moved from Hunan to Yunnan
            11 mech_infantrys moved from Burma to Yunnan
            1 aaGun, 5 artilleries and 7 infantry moved from Burma to Yunnan
            3 infantry and 3 mech_infantrys moved from Shantung to Jehol
    
        Place Units - Japanese
            5 aaGuns and 5 infantry placed in Japan
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : 0,00
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            13 bombers moved from Caroline Islands to Philippines
            2 fighters moved from 21 Sea Zone to Philippines
            2 fighters moved from 21 Sea Zone to Philippines
            2 fighters moved from 21 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 artillery, 13 bombers and 6 fighters
                Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 marine
                    Americans roll dice for 1 artillery, 13 bombers and 6 fighters in Philippines, round 2 : 12/20 hits, 12,00 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 13 bombers and 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry and 1 marine
    
        Non Combat Move - Americans
            5 fighters moved from Philippines to 35 Sea Zone
            2 carriers moved from 21 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 battleship moved from 21 Sea Zone to 33 Sea Zone
            13 bombers moved from Philippines to Guam
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 transport moved from 21 Sea Zone to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 21 Sea Zone to 35 Sea Zone
            4 fighters moved from Gibraltar to Egypt
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            5 fighters moved from Eastern United States to Gibraltar
            1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            Americans undo move 1.
            6 fighters placed in Eastern United States
            1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from India to 41 Sea Zone
            6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys moved from India to Burma
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys in Burma, round 2 : 6/19 hits, 6,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 104 Sea Zone to United Kingdom
            1 aaGun, 3 armour, 3 artilleries, 10 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Tobruk to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 aaGuns moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter moved from 41 Sea Zone to Burma
            2 fighters moved from Burma to India
    
        Place Units - British
            2 armour placed in Egypt
            1 submarine placed in 98 Sea Zone
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,2
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,50
    Americans : 0,00
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Turkmenistan to Eastern Persia
                  Italians take Eastern Persia from British
            1 armour moved from Eastern Persia to Persia
            1 armour moved from Northwest Persia to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Iraq
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4
            Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from India to Szechwan
            2 fighters moved from India to Hunan
            1 bomber and 1 fighter moved from India to Kweichow
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Kweichow
                ANZAC attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                ANZAC win, taking Celebes from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Hunan, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Hunan
                    ANZAC roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -17
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Szechwan to Burma
            1 bomber and 1 fighter moved from Kweichow to Burma
            2 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to India
            1 fighter moved from Caroline Islands to 35 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 bombers, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            19 armour and 18 mech_infantrys moved from Iraq to Egypt
            11 bombers moved from Western Germany to Egypt
            1 tactical_bomber moved from Northwest Persia to Egypt
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from British
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 19 armour, 11 bombers, 18 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 7 armour, 3 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry, 9 mech_infantrys and 1 tactical_bomber; Americans defend with 1 armour, 7 fighters and 1 mech_infantry
                    AA fire in Egypt : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 19 armour, 11 bombers, 18 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 24/49 hits, 20,50 expected hits
                    British roll dice for 1 aaGun, 8 armour, 3 artilleries, 1 bomber, 12 fighters, 10 infantry, 10 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 22/45 hits, 20,33 expected hits
                    9 mech_infantrys owned by the British, 1 aaGun owned by the British, 4 armour owned by the Germans, 1 bomber owned by the British, 2 artilleries owned by the British, 18 mech_infantrys owned by the Germans, 10 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
                    Germans roll dice for 15 armour, 11 bombers and 1 tactical_bomber in Egypt, round 3 : 15/27 hits, 15,50 expected hits
                    British roll dice for 8 armour, 1 artillery, 12 fighters and 1 tactical_bomber in Egypt, round 3 : 15/22 hits, 12,83 expected hits
                    1 tactical_bomber owned by the British, 6 bombers owned by the Germans, 8 armour owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 fighters owned by the British and 7 armour owned by the British lost in Egypt
                    Germans roll dice for 7 armour and 5 bombers in Egypt, round 4 : 6/12 hits, 6,83 expected hits
                    British roll dice for 7 fighters in Egypt, round 4 : 3/7 hits, 4,67 expected hits
                    3 bombers owned by the Germans, 3 fighters owned by the Americans and 3 fighters owned by the British lost in Egypt
                    Germans roll dice for 7 armour and 2 bombers in Egypt, round 5 : 4/9 hits, 4,83 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Egypt
                Germans win, taking Egypt from British with 7 armour and 2 bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 12 armour, 9 bombers, 18 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 1 armour, 7 fighters and 1 mech_infantry
                Casualties for British: 1 aaGun, 7 armour, 3 artilleries, 1 bomber, 5 fighters, 10 infantry, 9 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Amur from Russians to Germans
            EDIT: Changing ownership of Siberia from Russians to Germans
            EDIT: Turning off Edit Mode
            2 bombers moved from Egypt to Iraq
            2 armour moved from Northwest Persia to Trans-Jordan
            2 aaGuns moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            7 artilleries and 1 infantry moved from Caucasus to Northwest Persia
            1 artillery and 5 infantry moved from Normandy Bordeaux to France
            5 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            1 aaGun moved from Holland Belgium to France
            5 infantry moved from Holland Belgium to Western Germany
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            3 mech_infantrys moved from Rostov to Northwest Persia
            1 artillery moved from Rostov to Caucasus
            3 artilleries moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Romania
            1 armour moved from Ukraine to Romania
            1 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Russia to Rostov
            1 mech_infantry moved from Smolensk to Rostov
            1 armour moved from Buryatia to Siberia
    
        Place Units - Germans
            3 mech_infantrys placed in Iraq
            1 factory_minor placed in Persia
            6 bombers placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,4
            Germans collect 71 PUs (5 lost to blockades); end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : 1,50
    AA fire in Egypt : : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Will almost be impossible to turn this around


  • @Giallo please do your J move.
    Not going to move w. Russia.
    Will look into itwhen i get some from work.
    But it should look good for you.


  • Lacking concentration and doing lots of minor mistakes…cost me some games.


  • But i am very proud of you getting better and better.👍🏽

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sakha to Manchuria
            4 artilleries, 9 infantry and 3 mech_infantrys moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in Manchuria
                Japanese attack with 1 armour, 4 artilleries, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 6 infantry; Russians defend with 2 aaGuns and 10 infantry
                    AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/18 hits, 5,17 expected hits
                    Chinese roll dice for 2 aaGuns and 16 infantry in Manchuria, round 2 : 5/16 hits, 5,33 expected hits
                    5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 armour, 4 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 2/13 hits, 4,33 expected hits
                    Chinese roll dice for 16 infantry in Manchuria, round 3 : 5/16 hits, 5,33 expected hits
                    4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 4 : 2/8 hits, 3,17 expected hits
                    Chinese roll dice for 14 infantry in Manchuria, round 4 : 3/14 hits, 4,67 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Jehol
                Chinese win with 12 infantry remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 artillery, 9 infantry and 3 mech_infantrys
                Casualties for Russians: 2 aaGuns
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Manchuria to Jehol
            3 infantry moved from Shantung to Jehol
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            2 aaGuns, 6 artilleries, 3 infantry and 11 mech_infantrys moved from Yunnan to French Indo China
            2 battleships and 8 carriers moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 fighters and 2 infantry placed in Japan
            3 armour placed in Shantung
            3 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,33
    AA fire in Manchuria : : -0,17
    Japanese : -6,67
    

    Savegame


  • @aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:

    But i am very proud of you getting better and better.👍🏽

    Thanks!


  • @Giallo it is yours.

    Going to set up the next one?!


  • @aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:

    @Giallo it is yours.

    Going to set up the next one?!

    Ok let’s do one more. GG

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