Forgot to click post on that one!
19L BM3 ksmckay (L) vs AetV (X)
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Need scramble orders for z33 (caroline islands) - assume no but no reason to guess since waiting for z95
1 dd, 1 bb, 2 ftrs vs 1 potential scrambled ftr in z33
3inf 1 art 3 ftr 1 tac 1 bom in Car vs 2 inf 1 aa gun 1 ftrNeed scramble orders fo z95
3 ss 2 dd 1 cv 1 bb 3 ftr 1 tac 2 bom vs 4 ss 2 dd 1 cv 2 ftr (3 ger ftrs, 3 ger tac available for scrambling - up to 3) -
will need round by round OOL for z95 as well, Ill be around and should be able to roll after you respond.
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actually going to change up the land battles slightly, will send 2 inf to Tunisia instead of 1 inf 1 art, and will send the inf and art from gib to alg by way of z95 as well, updated file coming soon
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 armour, 1 infantry and 1 marine moved from Morocco to Algeria 1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 32 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 battleship moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
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@ksmckay round by round Ool is what i want.
Will be Home Shorty to give scram orders. -
sounds good.
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No scramble at Caro.
No scramble at Rome. -
ok ool requests coming up
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2 sub hits
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Sink CV please.
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5 hits, 2 dd 4 ss 1 ftr remain
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max Def. please
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will be off for two hours
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ok, 3 hits on defense, US retreating, UK will be ready in a few for round 2
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I was one over, you were one under. Need ftr landing for remaining german and ital ftr. Assume Rome but other toptions are North Italy, Sard, and Sicily
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 armour, 1 infantry and 1 marine moved from Morocco to Algeria 1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 32 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 battleship moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone Combat - Americans Battle in Tunisia Battle in 95 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 2 destroyers, 1 fighter, 4 submarines and 1 transport Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 4 submarines owned by the Italians lost in 95 Sea Zone 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 94 Sea Zone Italians win, taking Tunisia from Italians with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 34 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 carrier Casualties for Italians: 1 destroyer and 4 submarines Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine Italians defend with 1 airfield, 2 artilleries and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Algeria, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Algeria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 3.83 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry 1 fighter owned by the Germans and 1 fighter owned by the Italians forced to land in Southern Italy Non Combat Move - Americans 2 bombers moved from 95 Sea Zone to Egypt 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 bomber moved from Caroline Islands to Marshall Islands 2 fighters moved from 33 Sea Zone to 31 Sea Zone 1 carrier moved from 31 Sea Zone to 33 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 submarines moved from 23 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 infantry and 3 marines moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 3 marines and 2 transports moved from 10 Sea Zone to 31 Sea Zone 2 infantry and 3 marines moved from 31 Sea Zone to Wake Island 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States Place Units - Americans 3 fighters and 2 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 harbour placed in Wake Island Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 1.83 AA fire in Caroline Islands : : -0.50 Japanese : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 6 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 6 infantry Japanese defend with 2 infantry Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Anhwe 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.33
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 destroyers moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Morocco to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
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scramble orders z95 needed.
2 dd 3 ftrs 1 bom vs 1 dd 2 trn (1 ital ftr, 4 ger ftr, 3 ger tac in Rome available for scramble)
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No scramble, please.