How’s the map going?
Custom 3D Miniatures: Major & Minor Industrial Complexes, Recruitment Center, Airbase, and Naval Base
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Hi all, here are a few things I’m tinkering with to replace the OOB chits, for those of you with access to a 3D printer.
Download them (for free!) from Thingiverse and print them yourself, or support the designer by ordering them printed on Shapeways! I’m still testing, so Shapeways orders should be considered ‘beta’ orders to help me work out the kinks.
Completed so far:
- Minor IC (single, smaller smokestack; smaller building) (Thingiverse Link)
– New: Order these printed on Shapeways! QTY 10, QTY 20 - Major IC (four taller-than-OOB smokestacks, larger footprint with small buildings) (Thingiverse Link)
– New: Order these printed on Shapeways! QTY 10 - Major ICs (same as above with two smokestacks) (Thingiverse Link)
- Naval Base token (reversible) (Thingiverse Link)
- Shipyard miniature (Thingiverse Link)
- Airbase token (reversible) (Thingiverse Link)
- Airfield miniature (Thingiverse Link)
– New: Order these printed on Shapeways! QTY 10 - Recruitment Center token (reversible) (Thingiverse Link)
- Recruitment Center miniature (Thingiverse Link)
Prototype Image:
Minor IC (Thingiverse Link)
14x8x17mm (vs 17x9x17 IC OOB)
New: Buy on Shapeways! QTY 10, QTY 20
Major IC (Thingiverse Link)
17x17x24mm (vs 17x9x17 IC OOB)
Major IC (v2, climate change edition) (Thingiverse Link)
17x17x24mm (vs 17x9x17 IC OOB)
New: Buy on Shapeways! QTY 10
Naval Base Token (Thingiverse Link)
These are reversible (same relief on bottom side)
Shipyard Miniature (Thingiverse Link)
Airbase Token (Thingiverse Link)
These are reversible (same relief on bottom side)
Airfield Miniature (Thingiverse Link)
Order these printed on Shapeways! QTY 10
Recruitment Center Token Thingiverse Link
These are reversible (same relief on bottom side)
Recruitment Center (Thingiverse Link)
Here’s a size comparison on the ICs (middle one is OOB, for comparison):
- Minor IC (single, smaller smokestack; smaller building) (Thingiverse Link)
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The plane for the Air Base and the anchor for the Naval Base work fine.
Your Major IC looks factory-like, but I recommend having 1 or 3 smokestacks on your MIC. If you have 2, a careless player may think they have a standard IC. You may not have room for 3, I understand. But putting a “10” on it somewhere, or having 1 smokestack on both the Major and minor IC, and differentiating them in another manner, might be preferable.
Just my 2 IPCs,
-Midnight_Reaper
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@Midnight_Reaper good idea…
@Midnight_Reaper said in Custom 3D Major Industrial Complex, Airbase, and Naval Base markers:
The plane for the Air Base and the anchor for the Naval Base work fine.
Your Major IC looks factory-like, but I recommend having 1 or 3 smokestacks on your MIC. If you have 2, a careless player may think they have a standard IC. You may not have room for 3, I understand. But putting a “10” on it somewhere, or having 1 smokestack on both the Major and minor IC, and differentiating them in another manner, might be preferable.
Just my 2 IPCs,
-Midnight_Reaper
Good idea… how about 4 smokestacks? Thingiverse Link
Note that the Major IC piece is already 24mm tall (vs 17mm OOB) and has a much larger footprint (17x17 vs 17x10) and two extra little buildings.
Here’s the little Minor IC, with a single smokestack:
Minor IC (Thingiverse Link)
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Oh, the new, 4 smokestack major IC looks sweet. And I like that minor IC as well. Now, all you need is to make a Recruitment Center, and you’ll be all set.
Recruitment Centers are a new type of IC, that came in with A&A&Zombies. Recruitment Centers cost 10 IPCs and you can place only infantry there, as many infantry as the value of the territory. Other than that, they act just the same as normal ICs - build, damage, repair, built in AAA, all the same.
As for what to mark them, I would either go with crossed rifles or a barracks of some kind. Something like the image below:
That’s my 2 IPCs,
-Midnight_Reaper
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Awesome, I’m looking for a way to create 3d versions of the air & navalbase together with @Tjoek. These are definitely along the lines of what we were thinking as well.
For the recruitment center, what about using a 3d model of an army tent? Something like
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@Quirky-Turtle said in Custom Major & Minor Industrial Complexes, Airbase, and Naval Base (3D Models):
Awesome, I’m looking for a way to create 3d versions of the air & navalbase together with @Tjoek. These are definitely along the lines of what we were thinking as well.
For the recruitment center, what about using a 3d model of an army tent? Something like
yeah, that’s what I was thinking, a collection of rectangular low lying buildings. I was going to add an old watch tower just to make them easier to see and physically move around on the table.
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Recruitment Center complete!
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size comparison on the ICs (the middle is OOB):
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Airfield!
Airfield (Thingiverse Link)
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Shipyard!
Shipyard (Thingiverse Link)
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You’ve got some really great pieces here. Thanks for taking feedback and turning it into awesome pieces. You rock!
-Midnight_Reaper
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@Midnight_Reaper said in Custom 3D Miniatures: Major & Minor Industrial Complexes, Recruitment Center, Airbase, and Naval Base:
You’ve got some really great pieces here. Thanks for taking feedback and turning it into awesome pieces. You rock!
-Midnight_Reaper
Thanks!
Here’s everything so far:
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You have an impressive set of factories and markers. All you need to complete the set is a flat Recruitment Center, to go with the flat Naval Base and Air Base markers… :stuck_out_tongue_closed_eyes:
-Midnight_Reaper
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Recruitment Center token :) Thingiverse Link
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A question on recruitment centres. Are people house ruling them into all A&A games?
If so, what cost do you put them at and how may infantry can you place in one?
Thanks and the models look great.
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@robert-t They cost 10 IPCs and can produce infantry up to the IPC value. If you place one on an 3 IPC territory, you can buy and place 3 infantry there.
Personally, I’m not house ruling them in, yet. But they can be purchased if you play AAZ 1942 putting a chip under an existing IPC to indicate recruitment center isn’t, IMHO, the best option.
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@robert-t said in Custom 3D Miniatures: Major & Minor Industrial Complexes, Recruitment Center, Airbase, and Naval Base:
A question on recruitment centres. Are people house ruling them into all A&A games?
If so, what cost do you put them at and how may infantry can you place in one?
Thanks and the models look great.
Try these rules for house ruling Recruitment Centers into your other A&A games.
Standard rules for Recruitment Centers:
Recruitment Centers are a new type of IC, that came in with A&A&Zombies. Recruitment Centers cost 10 IPCs and you can place only infantry there, as many infantry as the value of the territory. Other than that, they act just the same as normal ICs - build, damage, repair, built in AAA, all the same. You can upgrade from a Recruitment Center to an IC for the cost of 8 IPCs. Only undamaged Recruitment Centers can upgrade (repair cost can be paid at the same time as upgrade costs).The above rules work with games that only have one type of IC. For the 1940s games (Europe, Pacific, and Global 1940), I would do this:
Recruitment Center:
Has same rules as minor factory, except cost is 10 IPCs and you can place up to 3 infantry, and only infantry units. Can upgrade to a full minor factory for the cost of 5 IPCs. Only undamaged Recruitment Centers can upgrade (repair cost can be paid at the same time as upgrade costs).That should about cover it.
-Midnight_Reaper
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Thanks for the replies.
They look like they could add a new wrinkle in the A&A games. Definitely India and China would benefit from using them.
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@vdot
So, you’ve done up all of these cool new sculpts, and linked them in ThingVerse. Could you tell us, the uneducated, how to move from looking at these pieces to getting them printed out and shipped to us.
I think they’re great, but looking at them is all I can do, as I don’t know how to proceed from there.
Thanks in advance!
-Midnight_Reaper
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@Midnight_Reaper said in Custom 3D Miniatures: Major & Minor Industrial Complexes, Recruitment Center, Airbase, and Naval Base:
@vdot
So, you’ve done up all of these cool new sculpts, and linked them in ThingVerse. Could you tell us, the uneducated, how to move from looking at these pieces to getting them printed out and shipped to us.
I think they’re great, but looking at them is all I can do, as I don’t know how to proceed from there.
Thanks in advance!
-Midnight_Reaper
Well, the next step for me is testing. I expected to have parts in hand faster than this (I submitted my prints to the internal queue days ago, normally faster turnaround than this). If they come out ok, I’ll try batching them up on Shapeways. That will make them available for anyone to pay to have them printed and shipped out to them. I’ve never used Shapeways before, so there is a bit of a learning curve for me too, like what qtys are the most cost-effective and how to link parts together to cut costs, etc. I would love to print these off on the company machines and sell them at cost for you guys, but that is basically the one thing we are NOT allowed to use the printers for :p
What quantities would people be interested in printing, so I know how many to batch up? Shapeways doesn’t strike me as terribly affordable, but definitions of affordable vary… I’ll be looking at Ebard’s Shapeways shop for inspiration and reference :)
For those of you with a 3D printer, you’re good to go- These designs aren’t all completely desktop-3D-printer friendly (some of them are), but with support material even the unwieldy should come out just fine. I tried to keep the smallest details at 1MM, so resolution should not be a problem. Do let me know if any of you try it and have issues.