@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Combat Move - French
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Couldnt do french turn before, forum started maintenance
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@lebowsky so are the French done?
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Yes, nothign to do with them, already posted it
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Germans Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 2 infantry moved from Baltic States to Belarus 1 bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Germany to Belarus 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans Submerged 1 submarine owned by the Russians Submerged Battle in 115 Sea Zone Germans attack with 1 bomber, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans winRussians win with no units remaining with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 bomber moved from 115 Sea Zone to Eastern Poland 2 bombers moved from Eastern Poland to Western Ukraine Place Units - Germans 1 submarine placed in 113 Sea Zone 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 8 infantry EDIT: Adding units owned by Germans to Novgorod: 8 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.50
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@lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
Yes, nothign to do with them, already posted it
OK since you posted the begiining of their turn I didn’t want to assume again
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 7 artilleries and 3 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 1,50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/12 hits, 4.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/12 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -2.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 16 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 16 Sea Zone to Wake Island 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1,17 Japanese : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - British British buy 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 4 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa Combat - British Battle in British Somaliland British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French West Africa British attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in French West Africa, round 2 : 0/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in French West Africa, round 3 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 6 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 2,83 expected hits Japanese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2,33 expected hits Japanese roll dice for 5 infantry in Yunnan, round 3 : 3/5 hits, 1,67 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win with 5 infantry remaining. Battle score for attacker is -24 Casualties for British: 1 artillery, 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 72 Sea Zone: 1 transport EDIT: Changing ownership of French Madagascar from Neutral_Axis to British EDIT: Cleaning up during movement phase 2 fighters moved from Yunnan to Sikang 3 aaGuns, 2 artilleries and 13 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 3 mech_infantrys moved from Persia to West India 2 infantry moved from Syria to Iraq 1 bomber moved from British Somaliland to Egypt 3 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan Place Units - British EDIT: Turning off Edit Mode 3 destroyers placed in 98 Sea Zone 3 mech_infantrys placed in Persia 2 infantry placed in Union of South Africa British undo move 3. Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to French Madagascar: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Union of South Africa: 2 infantry EDIT: Turning off Edit Mode 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -7,50 Italians : -0,67 Neutral_Axis : -0,67 Japanese : 2,33
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Edited 1 infantery to madagascar, and 2 inf i forgot to put on south africa (buy).
Watch Yunnan attack please…
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@lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:
Edited 1 infantery to madagascar, and 2 inf i forgot to put on south africa (buy).
Watch Yunnan attack please…
Omgosh Dude! That was terrible! I shudder to think of the payback MARTI has in store for me.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 armour moved from Western Ukraine to Bessarabia 2 armour moved from Romania to Bessarabia 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Libya to Tobruk Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Adding units owned by ANZAC to Queensland: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Also edited 1 Inf fron new zeland to NSW and another 1 from NSW to queensland.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 8 infantry moved from Novgorod to Belarus 2 bombers moved from Western Ukraine to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 9 armour, 5 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Ukraine Germans attack with 10 armour, 5 artilleries, 22 infantry and 23 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 armour, 5 artilleries, 22 infantry and 23 mech_infantrys in Ukraine, round 2 : 19/60 hits, 15.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 5 artilleries, 21 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers, 8 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 2/11 hits, 3.17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers, 6 infantry and 1 tactical_bomber in Belarus, round 3 : 6/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 mech_infantrys moved from Poland to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Northern Italy 2 bombers moved from Belarus to Northern Italy 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 aaGuns moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Belarus to Eastern Poland Place Units - Germans 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 6.00 Russians : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 2 fighters moved from Western Ukraine to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Tambov 2 artilleries and 8 infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Vologda 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,83
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Yunnan to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 2 bombers moved from Kwangsi to Shensi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 bombers moved from Shensi to Kwangsi 1 mech_infantry moved from Hunan to Kweichow 3 artilleries moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 4 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 UK_Pacific : 0.67 Japanese : -1.50