Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3

  • '19 '18 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Albania to Greece
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4,1,2,6,3
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @lebowsky said in Ferrousgryphon (Axis) vs Lebowsky (Allies) BM3:

    Im back, sorry for the delay.

    Will be playing a little less for some time, i expect the next weeks will be rough for me

    I’m sorry things are getting difficult for you to play. I hope things calm down for you soon.


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Ferrousgryphon

    Thanks man, I think I will be able to play on weekends mostly for some time, may be more but I dont know yet.

  • '19 '18 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Southern France
            1 bomber and 3 fighters moved from Western Germany to Southern France
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 bombers and 2 fighters moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Southern France to Southern Italy
            3 fighters moved from Southern France to Western Germany
            5 bombers moved from Novgorod to Southern Italy
            2 bombers moved from Caucasus to Southern Italy
            2 fighters moved from Caucasus to Ukraine
            1 mech_infantry moved from Kazakhstan to Afghanistan
                  Germans take Afghanistan from Neutral_True
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            3 infantry moved from Switzerland to France
            6 infantry moved from Western Germany to France
            2 armour and 19 mech_infantrys moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            3 mech_infantrys moved from Eastern Poland to Yugoslavia
            4 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
    
        Place Units - Germans
            3 artilleries placed in France
            1 armour and 9 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1,5,1,1,6
            Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    Americans : -0.33
    

    Savegame


  • TripleA Move Summary: Russians round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Combat Move - Russians
    

    Savegame


  • @lebowsky So are the Russians not taking any actions?


  • Yes, no moved for russian

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            3 mech_infantrys moved from Buryatia to Sakha
            3 infantry moved from Amur to Sakha
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            4 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Hunan
            1 mech_infantry moved from Anhwe to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from 72 Sea Zone to Kenya
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kenya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                Japanese win, taking Kenya from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 4 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 5 infantry
                    Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 1/8 hits, 2.17 expected hits
                    Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 3/7 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sakha, round 4 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sakha to Amur
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to Japan
            3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Hunan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
            3 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kenya to Mozambique
            1 transport moved from 71 Sea Zone to 70 Sea Zone
            2 infantry moved from Angola to 70 Sea Zone
            1 infantry moved from Angola to Belgian Congo
            2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Mozambique
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 artillery and 1 infantry placed in Union of South Africa
            1 airfield placed in Mozambique
            1 transport placed in 71 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,2,2,6,2
            Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.33
    Chinese : -1.33
    Russians : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 16 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Caroline Islands to Iwo Jima
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 bombers, 3 fighters and 3 tactical_bombers moved from Gibraltar to Southern France
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in 17 Sea Zone
                Americans attack with 7 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 7 fighters, 1 tactical_bomber and 1 transport in 17 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                Americans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 5/10 hits, 5,17 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 aaGuns, 7 artilleries, 8 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            12 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Iwo Jima to Marianas
            7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            3 artilleries placed in Spain
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 bomber and 9 infantry placed in Eastern United States
            7 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers and 1 submarine
            EDIT: Removing units owned by Americans from 30 Sea Zone: 5 destroyers and 2 submarines
            EDIT: Adding units owned by Americans to 33 Sea Zone: 5 destroyers and 2 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 2 destroyers and 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 1,67
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 21 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 21 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 21 infantry in Yunnan, round 2 : 3/22 hits, 4,00 expected hits
                    Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 20 infantry in Yunnan, round 3 : 2/21 hits, 3,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Turkey to Greece
            1 bomber moved from Egypt to Greece
            2 infantry moved from Turkey to Caucasus
            3 fighters and 2 tactical_bombers moved from Turkey to Caucasus
            2 armour and 1 mech_infantry moved from India to Afghanistan
            2 infantry moved from Eastern Persia to Afghanistan
            1 fighter and 1 tactical_bomber moved from Szechwan to Afghanistan
            1 mech_infantry moved from Szechwan to Kazakhstan
                  British take Kazakhstan from Germans
    
        Combat - British
            Battle in Greece
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 mech_infantrys
                    British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Afghanistan
                British attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 4 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/7 hits, 2,67 expected hits
                    Germans roll dice for 4 infantry and 1 mech_infantry in Afghanistan, round 2 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Afghanistan
                    British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Afghanistan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Afghanistan
                British win, taking Afghanistan from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Germans: 4 infantry and 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Afghanistan to Eastern Persia
            3 armour and 7 mech_infantrys moved from Szechwan to Sikang
            3 aaGuns, 5 artilleries and 24 infantry moved from Burma to Yunnan
            3 fighters and 2 tactical_bombers moved from Caucasus to Turkey
            1 bomber moved from Greece to Egypt
            4 fighters moved from Normandy Bordeaux to Gibraltar
            8 infantry moved from Normandy Bordeaux to Spain
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 destroyers moved from 91 Sea Zone to 106 Sea Zone
            3 infantry moved from Iraq to Turkey
            1 infantry moved from Northwest Persia to Turkey
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Turkey
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 2,17
    Italians : -0,33
    Japanese : -0,33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Greece
            1 bomber moved from Southern Italy to Egypt
            2 fighters moved from Southern Italy to Greece
            1 mech_infantry moved from Southern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Egypt
                Italians attack with 1 bomber
                British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 bomber in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/19 hits, 7.00 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Italians lost in Egypt
                British win with 1 artillery, 1 bomber, 2 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,2,1,4,1
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 3.67
    Americans : -1.00
    

    Savegame


  • Wow, I didnt think about that move, could be good game for you sir, lets see if that works


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 fighter moved from Ukraine to Kazakhstan
            1 fighter moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            8 bombers moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 mech_infantry
            Battle in Egypt
                Germans attack with 8 bombers
                British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 infantry
                    Germans roll dice for 8 bombers in Egypt, round 2 : 6/8 hits, 5.33 expected hits
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/19 hits, 7.33 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 8 bombers owned by the Germans, 1 bomber owned by the British and 3 infantry owned by the British lost in Egypt
                British win with 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -68
                Casualties for Germans: 8 bombers
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 bomber, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Kazakhstan to Volgograd
            4 armour and 23 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            3 fighters moved from Holland Belgium to Southern Italy
            1 submarine moved from 123 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 artilleries placed in France
            1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6,4,1,5
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.33
    Americans : -0.33
    

    Savegame


  • No moves for russia, just go with Japan, you have 31% chance to win the game

  • '19 '18 '17 '16

    TripleA Move Summary: Japanese round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangsi to Kweichow
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to 81 Sea Zone
            3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
    

    Savegame


  • @lebowsky I figured as much. Just thought it best to show the progress. Do you wish to scramble?

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangsi to Kweichow
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mozambique to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to 81 Sea Zone
            3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 8 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 9/14 hits, 8.00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Anglo Egyptian Sudan
                Japanese attack with 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter
                    Japanese roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.17 expected hits
                    British roll dice for 1 artillery, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Egypt
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 1/10 hits, 4.50 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 artillery, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/9 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in Egypt
                British win with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -32
                Casualties for Japanese: 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Casualties for British: 7 mech_infantrys
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    British : 0.50
    ANZAC : -0.33
    Japanese : -1.83
    

    Savegame

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