@Martin All good my friend.
2017 LEAGUE TITLE FINAL. JDOW (Allies+13) vs JuanSpain. BM3
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Western Germany to 97 Sea Zone 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov 2 aaGuns moved from Western Germany to Northern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 mech_infantry moved from South Australia to Queensland 2 infantry moved from West India to India Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 marine EDIT: Adding units owned by British to Malta: 1 marine EDIT: Turning off Edit Mode 2 infantry moved from Northwest Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
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Sir, I had a tiny edit posted before you posted Italy, it seems you downloaded the first map.
I had edited a marine from Egypt to Malta. If this would have influenced your Italian move, please edit the Marine back to Egypt.
Best,
Tobias -
@JDOW No issues
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Western Germany to 97 Sea Zone 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov 2 aaGuns moved from Western Germany to Northern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Italians collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Smolensk from Russians to Italians EDIT: Removing units owned by Italians from Rostov: 1 infantry EDIT: Adding units owned by Italians to Smolensk: 1 infantry EDIT: Changing PUs for Italians from 17 to 18 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@JuanSpain
Sir, the edit is fine. But did you realize I already posted Anzac and France? Your turn with the Germans. :-) -
@JDOW Ups, no, did not see it. I think there is a little lag in the forum. I think I checked.
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I haven’t experienced such delays yet, but the new forum still often confuses me. Still quite annoying that the turn histories are in that window, makes it a super annoying hassle to read the history. Less fun to follow other games, unfortunately.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Ukraine 5 fighters moved from Bryansk to Ukraine 4 tactical_bombers moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 4 bombers moved from Western Germany to Archangel 1 bomber moved from Philippines to 34 Sea Zone Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 armour and 1 factory_minor Germans roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 3/12 hits, 5,67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Archangel Germans attack with 4 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Ukraine to 97 Sea Zone 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Eastern Poland to Bulgaria 4 tactical_bombers moved from Ukraine to Rostov 2 fighters moved from Ukraine to Rostov 1 mech_infantry moved from Novgorod to Finland 4 bombers moved from Archangel to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Bryansk to Tambov 4 aaGuns, 10 armour, 5 artilleries, 10 infantry and 33 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 16 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from France to Southern France 3 infantry moved from France to Northern Italy 10 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from 34 Sea Zone to Guam Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 3 bombers and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -2,67 Russians : 0,17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Ukraine 5 fighters moved from Bryansk to Ukraine 4 tactical_bombers moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 4 bombers moved from Western Germany to Archangel 1 bomber moved from Philippines to 34 Sea Zone Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 armour and 1 factory_minor Germans roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 3/12 hits, 5,67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Archangel Germans attack with 4 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Ukraine to 97 Sea Zone 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Eastern Poland to Bulgaria 4 tactical_bombers moved from Ukraine to Rostov 2 fighters moved from Ukraine to Rostov 1 mech_infantry moved from Novgorod to Finland 4 bombers moved from Archangel to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Bryansk to Tambov 4 aaGuns, 10 armour, 5 artilleries, 10 infantry and 33 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery and 16 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from France to Southern France 3 infantry moved from France to Northern Italy 10 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from 34 Sea Zone to Guam Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 3 bombers and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,67 Russians : 0,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Norway to Finland 1 fighter moved from Russia to Finland 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Finland Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Vologda 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Finland to Norway Place Units - Russians 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Russians collect 18 PUs (3 lost to blockades); end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 Russians : 0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Norway to Finland 1 fighter moved from Russia to Finland 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Finland Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Vologda 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Finland to Norway Place Units - Russians 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Russians collect 18 PUs (3 lost to blockades); end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Samara: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 Russians : 0,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Japan to 8 Sea Zone 8 fighters moved from 45 Sea Zone to New Guinea 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from French Indo China to Shan State 3 fighters moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Szechwan 3 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Caroline Islands Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Japanese attack with 8 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 8 fighters and 1 infantry in New Guinea, round 2 : 3/9 hits, 4,17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Shan State : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 8 fighters moved from New Guinea to 33 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Szechwan to French Indo China 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 3 infantry EDIT: Adding units owned by Japanese to Jehol: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,33 UK_Pacific : 0,00 AA fire in Shan State : : 0,50 Japanese : -0,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Japan to 8 Sea Zone 8 fighters moved from 45 Sea Zone to New Guinea 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from French Indo China to Shan State 3 fighters moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Szechwan 3 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Caroline Islands Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Japanese attack with 8 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 8 fighters and 1 infantry in New Guinea, round 2 : 3/9 hits, 4,17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Shan State : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 8 fighters moved from New Guinea to 33 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Szechwan to French Indo China 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 3 infantry EDIT: Adding units owned by Japanese to Jehol: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 4 artilleries and 4 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 3 artilleries and 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,33 UK_Pacific : 0,00 AA fire in Shan State : : 0,50 Japanese : -0,33
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Sir one thing.
I had a US TT that took up the 2 UK units that started at Canada.
Last turn I wanted to unload the UK inf from the US transports in order to be able to transport a US AND a UK unit with that transportHowever, in that mess when unloading transports this got confused. TripleA counts the arty in sz95 on a UK transport which was never my intention. Sometimes tripleA even seems buggy and does not allow moves that should be legal.
Long story short. the UK arty that is loaded on a TT in sz95 is and was always supposed to be on a US transport.
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@JDOW No issues Sir.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to British EDIT: Removing units owned by British from Malta: 1 artillery EDIT: Adding units owned by British to Cyprus: 1 artillery EDIT: Turning off Edit Mode 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from Shan State to India 1 tactical_bomber moved from India to Syria 1 armour moved from Malta to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 6 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Syria 1 artillery and 1 marine moved from 98 Sea Zone to Syria 1 fighter moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Syria 3 bombers moved from Egypt to Syria 1 fighter moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from 98 Sea Zone to Syria 3 infantry moved from Iraq to Persia 1 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 10 infantry and 2 marines moved from Egypt to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Norway to United Kingdom Place Units - British 1 bomber and 2 infantry placed in United Kingdom 3 submarines placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,67 Chinese : -0,50 Japanese : -1,00
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Damn, hold on. There are 2 UK units left on a UK tt which should have been unloaded. LOL, I cannot edit it because the unit list in 98 is so long, I cannot reach the button anymore.
I redo the turn and post, transports loading stuff is super messy being done with edits.