18L MrRoboto (Axis) vs Giallo (Allies) BM

  • '19 '18

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Rostov to Tambov
                  Japanese take Tambov from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            3 mech_infantrys moved from Kansu to Evenkiyskiy
            1 armour, 2 infantry and 2 mech_infantrys moved from Persia to Iraq
            7 armour, 6 artilleries, 18 infantry and 18 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Syria to Trans-Jordan
            2 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 carrier
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for ANZAC: 1 carrier
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Trans-Jordan
                Japanese attack with 9 armour, 6 artilleries, 18 infantry and 24 mech_infantrys
                British defend with 1 aaGun and 2 infantry
                    Japanese roll dice for 9 armour, 6 artilleries, 18 infantry and 24 mech_infantrys in Trans-Jordan, round 2 : 15/57 hits, 14,50 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 9 armour, 6 artilleries, 17 infantry and 24 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Evenkiyskiy
                Japanese attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 mech_infantrys in Evenkiyskiy, round 2 : 1/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Manchuria to Siberia
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
            4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
            3 artilleries, 3 infantry and 2 marines moved from Philippines to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            3 artilleries, 2 battleships, 10 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 8 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Japan
            3 artilleries, 3 infantry and 2 marines moved from 19 Sea Zone to Manchuria
            3 armour moved from Burma to India
            6 armour moved from India to West India
            5 armour and 1 mech_infantry moved from West India to Eastern Persia
            5 armour and 1 mech_infantry moved from Eastern Persia to Persia
            1 aaGun moved from Iraq to Trans-Jordan
            3 armour moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 armour moved from Malaya to Burma
            2 armour moved from Yunnan to Sikang
            1 artillery and 4 infantry moved from Caucasus to Rostov
    
        Place Units - Japanese
            1 harbour placed in Okinawa
            10 infantry placed in Japan
            3 fighters placed in 19 Sea Zone
            2 artilleries and 1 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Caucasus
            1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,1,2,6,3,6,2,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,6,6
            Japanese collect 73 PUs (17 lost to blockades); end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    ANZAC : -0,67
    Americans : 1,33
    Russians : -0,33
    Japanese : 1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to Norway
            1 submarine moved from 19 Sea Zone to 18 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from 17 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from 17 Sea Zone to 18 Sea Zone
            11 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter and 2 tactical_bombers moved from Soviet Far East to 25 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone
            1 carrier moved from 9 Sea Zone to 25 Sea Zone
            1 transport moved from 9 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                ANZAC loiter and taunt; Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Guam
                    Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from Algeria to Morocco
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 tactical_bomber placed in Norway
            1 carrier and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,00
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to Norway
            1 submarine moved from 19 Sea Zone to 18 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from 17 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from 17 Sea Zone to 18 Sea Zone
            11 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter and 2 tactical_bombers moved from Soviet Far East to 25 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone
            1 carrier moved from 9 Sea Zone to 25 Sea Zone
            1 transport moved from 9 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                ANZAC loiter and taunt; Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Guam
                    Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from Algeria to Morocco
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 tactical_bomber placed in Norway
            1 carrier and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 artilleries moved from Malta to 96 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 armour moved from French Central Africa to French West Africa
            1 infantry moved from Greece to Bulgaria
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Bulgaria
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries moved from Egypt to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            3 artilleries and 3 transports moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 carrier and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone
            1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            2 artilleries and 5 infantry moved from Egypt to Alexandria
            3 armour moved from Egypt to Tobruk
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in Libya
            Battle in Bulgaria
                British attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                British win, taking Libya from Italians, taking Bulgaria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 aaGun moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 artilleries moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            1 harbour placed in Malta
            1 artillery, 1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 0,33
    Americans : 1,00
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Im gonna non-combat edit

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to Norway
            1 submarine moved from 19 Sea Zone to 18 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from 17 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from 17 Sea Zone to 18 Sea Zone
            11 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter and 2 tactical_bombers moved from Soviet Far East to 25 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone
            1 carrier moved from 9 Sea Zone to 25 Sea Zone
            1 transport moved from 9 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                ANZAC loiter and taunt; Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Guam
                    Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from Algeria to Morocco
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 tactical_bomber placed in Norway
            1 carrier and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 artilleries moved from Malta to 96 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 armour moved from French Central Africa to French West Africa
            1 infantry moved from Greece to Bulgaria
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Bulgaria
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries moved from Egypt to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            3 artilleries and 3 transports moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 carrier and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone
            1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
            1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            2 artilleries and 5 infantry moved from Egypt to Alexandria
            3 armour moved from Egypt to Tobruk
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 99 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in Libya
            Battle in Bulgaria
                British attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                British win, taking Libya from Italians, taking Bulgaria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 aaGun moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 artilleries moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            1 harbour placed in Malta
            1 artillery, 1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by British to 96 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to 96 Sea Zone: 1 carrier
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 0,33
    Americans : 1,00
    Japanese : 0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Baltic States to Poland
            1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 artillery, 1 cruiser, 5 infantry, 3 submarines and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
            1 bomber and 2 fighters moved from Egypt to Southern Italy
            1 artillery and 8 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 17 Sea Zone to 34 Sea Zone
            2 fighters moved from 17 Sea Zone to 34 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    this is not the correct file its round 11

  • '19 '18

    Haha you’re right, I must have opened the wrong one. Sorry!

  • '19 '18

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 fighters moved from Southern Italy to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1
            Italians collect 6 PUs (5 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 56 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from South Australia to 45 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Queensland to 34 Sea Zone
            1 submarine moved from 19 Sea Zone to 7 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 60 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            2 fighters moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 34 Sea Zone to Dutch New Guinea
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from British
            1 armour, 1 fighter and 1 mech_infantry moved from Yugoslavia to Bulgaria
            1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - Germans
            Battle in French Madagascar
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking French Madagascar from British, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                    Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 3/4 hits, 1,67 expected hits
                    British roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 2 armour and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Iraq to Trans-Jordan
            8 armour and 3 mech_infantrys moved from Romania to Belarus
            1 fighter moved from Eastern Poland to Western Germany
            1 fighter moved from Bulgaria to Western Germany
            3 armour moved from Germany to Eastern Poland
            5 artilleries and 8 infantry moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Ukraine to Belarus
            1 artillery moved from Smolensk to Belarus
            1 infantry moved from Belarus to Smolensk
            3 aaGuns, 24 armour, 5 artilleries, 9 infantry and 17 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Vyborg
            3 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 51 PUs (6 lost to blockades); end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 0,67
    Russians : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Finland to Norway
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys in Bryansk, round 2 : 28/97 hits, 28,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 armour, 34 artilleries, 54 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,00
    Japanese : 0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 carrier, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                  Japanese take 19 Sea Zone from Americans
            1 destroyer moved from 19 Sea Zone to 7 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Guam
            1 fighter and 2 tactical_bombers moved from Philippines to 45 Sea Zone
            1 submarine moved from 19 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            3 fighters moved from 19 Sea Zone to 18 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            2 marines moved from Manchuria to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
            1 submarine moved from 19 Sea Zone to 16 Sea Zone
            1 artillery, 2 battleships, 10 carriers, 1 cruiser, 3 destroyers, 1 infantry, 2 marines, 8 submarines and 1 transport moved from 19 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Trans-Jordan to Egypt
                  Japanese take Egypt from British
            1 infantry moved from Urals to Vologda
            3 mech_infantrys moved from Evenkiyskiy to Vologda
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Iwo Jima
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Caroline Islands from Americans, taking Iwo Jima from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Guam
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 18 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 7 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Vologda
                Japanese attack with 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Vologda, round 2 : 1/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Tambov to Samara
            1 artillery and 4 infantry moved from Rostov to Volgograd
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 aaGun, 9 armour, 6 artilleries, 16 infantry and 24 mech_infantrys moved from Trans-Jordan to Egypt
            3 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
            3 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
            2 armour moved from Sikang to Volgograd
            3 mech_infantrys moved from Yunnan to Sikang
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            3 fighters moved from 18 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
            7 fighters and 3 tactical_bombers moved from Japan to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
            2 armour and 1 mech_infantry moved from Siberia to Buryatia
            3 armour moved from Burma to West India
            1 mech_infantry moved from India to Eastern Persia
            3 armour moved from West India to Persia
            3 armour moved from Eastern Persia to Kazakhstan
            2 armour and 1 mech_infantry moved from Persia to Caucasus
            2 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
    
        Place Units - Japanese
            1 carrier placed in 20 Sea Zone
            2 transports placed in 19 Sea Zone
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Caucasus
            3 armour placed in India
            3 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
            Japanese collect 94 PUs; end with 94 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 97 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    ANZAC : -0,67
    Russians : 0,67
    Japanese : -3,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 32 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 12 fighters, 12 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Denmark
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 fighter, 1 harbour and 2 infantry placed in Norway
            1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 32 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 12 fighters, 12 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Denmark
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win, taking Denmark from Germans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 fighter, 1 harbour and 2 infantry placed in Norway
            1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            4 armour moved from Tobruk to Tunisia
            2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 2 artilleries and 4 infantry moved from Alexandria to Tobruk
            2 armour and 1 mech_infantry moved from Belgian Congo to Nigeria
            1 armour and 2 mech_infantrys moved from Belgian Congo to Union of South Africa
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            4 artilleries, 2 bombers and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Japanese : -0,17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            10 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,2,6
            Italians collect 8 PUs (3 lost to blockades); end with 10 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            4 fighters moved from Dutch New Guinea to 45 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 25 Sea Zone to 7 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 7 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 7 Sea Zone
                Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            4 fighters moved from 45 Sea Zone to South Australia
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            2 fighters moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to New South Wales
            2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from Queensland to New South Wales
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from Western Germany to 97 Sea Zone
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry and 1 mech_infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            1 mech_infantry moved from Vyborg to Finland
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 fighter and 3 infantry moved from Western Germany to Denmark
            1 infantry moved from France to Holland Belgium
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 3 submarines
                    Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 97 Sea Zone
                    Germans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 97 Sea Zone
                    Germans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 97 Sea Zone
                Germans win, taking 97 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 3 submarines
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Denmark
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 0/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 1 fighter and 2 infantry in Denmark, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Vyborg to Novgorod
            3 aaGuns, 24 armour, 7 artilleries, 12 infantry and 16 mech_infantrys moved from Novgorod to Belarus
            6 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            2 fighters moved from 97 Sea Zone to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 armour moved from Bulgaria to Eastern Poland
            1 mech_infantry moved from Greece to Yugoslavia
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone
            1 fighter moved from Denmark to Western Germany
            2 artilleries and 6 infantry moved from France to Western Germany
            11 infantry moved from Western Germany to Germany
            1 infantry moved from Nenetsia to Archangel
    
        Place Units - Germans
            10 infantry placed in Germany
            10 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 1,33
    Americans : 0,67
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Russia to Smolensk
            2 fighters and 2 tactical_bombers moved from Russia to Smolensk
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Rostov
                Russians win, taking Rostov from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Smolensk to Russia
            1 aaGun, 3 armour, 34 artilleries, 50 infantry and 6 mech_infantrys moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
    
        Place Units - Russians
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,67
    Japanese : -0,33
    

    Savegame

Suggested Topics

  • 28
  • 50
  • 52
  • 40
  • 93
  • 151
  • 150
  • 735
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.4k

Users

39.9k

Topics

1.7m

Posts