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sub missed. keep damaged battleship and Ftr?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 infantry moved from Libya to Tobruk
1 bomber moved from Morocco to Tobruk
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Britain
Americans attack with 1 marine
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 marine in New Britain, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Britain, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in New Britain
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Americans: 1 marine
Battle in Tobruk
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Tobruk to Egypt
3 infantry moved from Tunisia to Libya
Place Units - Americans
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 bomber and 2 fighters moved from Iraq to Northwest Persia
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
Purchase Units - British
British buy 1 destroyer, 1 harbour, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 39 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 2 submarines
British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Northwest Persia
British attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 bomber, 2 fighters and 2 infantry in Northwest Persia, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Tobruk
British attack with 1 artillery, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Tobruk to 98 Sea Zone
1 bomber and 2 fighters moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 marine moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
Place Units - British
3 infantry placed in Iraq
1 harbour placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
1 destroyer and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
British : -2.17
Americans : 0.67
Japanese : 0.00
@Talleyrand19 I can’t believe that freaking Art in New Britain. That damn thing must have a force field around it! Lol
@Talleyrand19 Bump #2
@Ferrousgryphon sorry, was house-sitting and couldn’t get online haha…I’ll have move up today or tomorrow…also, go go Artillery
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 33 Sea Zone to New Britain
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in Sumatra
Battle in New Britain
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Britain, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Britain
ANZAC win, taking Sumatra from Japanese, taking New Britain from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from New Britain to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
4 infantry moved from Russia to Smolensk
2 artilleries and 3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
6 aaGuns, 3 armour, 24 artilleries, 56 infantry and 7 mech_infantrys moved from Russia to Tambov
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Ulaanbaatar to Buryatia
Place Units - Russians
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : 2.17
Japanese : -0.33
I’m done, that round of dice for Japan’s attack was too infuriating and life is about to get super busy, good game
@Talleyrand19 Sorry things are so busy for you. Hope it gets better for you soon. Good game