I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
18L BM3 Talleyrand19 (Axis) vs Fergusphyyon (Allies)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour and 1 infantry moved from Libya to Tobruk 1 bomber moved from Morocco to Tobruk 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 46 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat - Americans Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Britain Americans attack with 1 marine Japanese defend with 1 artillery Americans roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 marine in New Britain, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in New Britain, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in New Britain Japanese win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Battle in Tobruk Americans attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 2/3 hits, 1.00 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk retreated to Tobruk Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 3 mech_infantrys Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 cruiser moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Holland Belgium to United Kingdom 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Tobruk to Egypt 3 infantry moved from Tunisia to Libya Place Units - Americans 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone 3 infantry moved from Iraq to Northwest Persia 1 bomber and 2 fighters moved from Iraq to Northwest Persia 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters moved from 98 Sea Zone to Tobruk Purchase Units - British British buy 1 destroyer, 1 harbour, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 2 destroyers, 2 fighters and 1 tactical_bomber Japanese defend with 2 submarines British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Northwest Persia British attack with 1 bomber, 2 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 bomber, 2 fighters and 2 infantry in Northwest Persia, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Tobruk British attack with 1 artillery, 2 fighters and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 2 fighters moved from Tobruk to 98 Sea Zone 1 bomber and 2 fighters moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 marine moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter moved from 39 Sea Zone to India Place Units - British 3 infantry placed in Iraq 1 harbour placed in Iraq 2 infantry and 1 mech_infantry placed in Egypt 1 destroyer and 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 British : -2.17 Americans : 0.67 Japanese : 0.00
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@Talleyrand19 I can’t believe that freaking Art in New Britain. That damn thing must have a force field around it! Lol
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@Talleyrand19 Bump #2
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@Ferrousgryphon sorry, was house-sitting and couldn’t get online haha…I’ll have move up today or tomorrow…also, go go Artillery
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from 33 Sea Zone to New Britain Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Battle in Sumatra Battle in New Britain ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Britain, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Britain ANZAC win, taking Sumatra from Japanese, taking New Britain from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from New Britain to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.33
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 4 infantry moved from Russia to Smolensk 2 artilleries and 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 artilleries and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 6 aaGuns, 3 armour, 24 artilleries, 56 infantry and 7 mech_infantrys moved from Russia to Tambov 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Ulaanbaatar to Buryatia Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : 2.17 Japanese : -0.33
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I’m done, that round of dice for Japan’s attack was too infuriating and life is about to get super busy, good game
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@Talleyrand19 Sorry things are so busy for you. Hope it gets better for you soon. Good game