StuckTojo (allies +27) vs Majikforce (axis) G40

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 armour and 2 mech_infantrys moved from Novgorod to Archangel
                3 mech_infantrys moved from Eastern Poland to Smolensk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                8 armour, 6 artilleries, 5 infantry and 19 mech_infantrys moved from Ukraine to Rostov
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Southern France to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern France to Rostov

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 3 mech_infantrys
                        Germans roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 1.83 expected hits
                        Russians roll dice for 3 mech_infantrys in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                        3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Rostov
                    Germans attack with 8 armour, 6 artilleries, 1 bomber, 5 infantry and 19 mech_infantrys
                    ANZAC defend with 1 fighter
                        Germans roll dice for 8 armour, 6 artilleries, 1 bomber, 5 infantry and 19 mech_infantrys in Rostov, round 2 : 9/39 hits, 11.67 expected hits
                        Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour, 6 artilleries, 1 bomber, 4 infantry and 19 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 1.67 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 4 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Ukraine
                2 aaGuns moved from Ukraine to Rostov
                5 infantry moved from Romania to Bessarabia
                5 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Bryansk to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine
                1 fighter moved from Smolensk to Ukraine
                1 artillery moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 battleship and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from 110 Sea Zone to Western Germany
                1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                1 artillery and 1 infantry placed in Germany
                1 infantry and 2 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        British : -0.33
        Russians : 1.33

    triplea_42785_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Bryansk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                2 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bryansk, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 3 :  0/5 hits
                        Germans roll dice for 1 armour in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 4 :  2/5 hits
                        Germans roll dice for 1 armour in Bryansk, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 3 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 fighter owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 :  0/1 hits
                    retreated to Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 fighters moved from Bryansk to Russia
                2 artilleries and 2 infantry moved from Tambov to Russia
                1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                1 artillery, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs

    triplea_42785_Rus8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 8 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 3 mech_infantrys moved from Shensi to Kazakhstan
                3 tactical_bombers moved from Shensi to Kazakhstan
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Suiyuyan
                2 bombers moved from Malaya to Kazakhstan
                3 mech_infantrys moved from French Indo China to Burma
                3 tactical_bombers moved from Malaya to Burma
                1 fighter moved from 43 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 carriers and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Java
                1 armour and 1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Malaya to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                3 mech_infantrys moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 1 fighter and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 4 carriers, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour, 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 fighter
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/9 hits, 4.00 expected hits
                        ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 4/5 hits, 2.50 expected hits
                        1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Java
                        Japanese roll dice for 1 armour and 4 fighters in Java, round 3 : 2/5 hits, 2.50 expected hits
                        ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 2 bombers, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 3 armour and 2 mech_infantrys; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 3 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.00 expected hits
                        Russians roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2.83 expected hits
                        3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the ANZAC lost in Kazakhstan
                        Japanese roll dice for 1 armour, 2 bombers and 3 tactical_bombers in Kazakhstan, round 3 : 3/6 hits, 3.50 expected hits
                        Russians roll dice for 3 armour and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits, 1.83 expected hits
                        3 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kazakhstan
                        Japanese roll dice for 1 armour and 2 bombers in Kazakhstan, round 4 : 1/3 hits, 1.83 expected hits
                        Russians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 armour owned by the British lost in Kazakhstan
                    Japanese win with 2 bombers remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 armour, 3 mech_infantrys and 3 tactical_bombers
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 3 armour and 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 3 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 3 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 2/6 hits, 2.00 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                3 tactical_bombers moved from Burma to 42 Sea Zone
                1 aaGun moved from Shensi to Suiyuyan
                2 bombers moved from Kazakhstan to Szechwan
                2 armour and 3 mech_infantrys moved from Yunnan to Szechwan

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 37 Sea Zone
                3 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
                EDIT: Adding units owned by Japanese to Korea: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 2.17
        Americans : 0.33
        Chinese : -0.33
        UK_Pacific : 0.33
        Russians : 1.83
        Japanese : -6.33

    triplea_42785_Jap8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 2 destroyers and 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 37 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 bomber and 1 submarine
                    Casualties for Japanese: 2 destroyers
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 aaGuns moved from Eastern United States to Central United States
                1 infantry moved from Siberia to Amur
                2 infantry moved from Siberia to Sakha
                2 armour and 1 mech_infantry moved from Siberia to Buryatia
                1 fighter moved from Siberia to Yakut S.S.R.
                1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_42785_Ame8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    triplea_42785_Chi8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from India to Burma
                4 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Caucasus to Sikang
                      Chinese take Sikang from Japanese

    Combat - British
                Battle in Burma
                    British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  3/8 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Burma to India
                3 mech_infantrys moved from Iraq to Persia
                2 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from India to West India
                1 fighter moved from Caucasus to India
                1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Iraq
                1 fighter and 1 infantry placed in Egypt
                British undo move 3.
                1 infantry placed in Egypt
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42785_UK_8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Volgograd
                      Italians take Volgograd from Russians
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Ukraine
                1 artillery moved from Northern Italy to France
                4 infantry moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to Romania
                7 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to France
                3 aaGuns moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2
                Italians collect 12 PUs (2 lost to blockades); end with 19 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        Russians : 0.00

    triplea_42785_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_42785_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_42785_Fre8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs;
                Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
                1 bomber and 1 tactical_bomber moved from Ukraine to Kazakhstan
                2 infantry moved from Rostov to Caucasus
                1 armour and 1 artillery moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Kazakhstan
                1 mech_infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Ukraine to Tambov
                1 artillery moved from Rostov to Tambov
                1 fighter moved from Ukraine to Southern Italy

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers and 4 fighters in 110 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.17 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/5 hits, 1.50 expected hits
                        Russians roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 1 aaGun and 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the British lost in Caucasus
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 4 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 5 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Ukraine
                3 armour moved from Ukraine to Rostov
                1 bomber moved from Kazakhstan to Ukraine
                1 tactical_bomber moved from Kazakhstan to Volgograd
                5 infantry moved from Bessarabia to Ukraine
                5 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun, 9 armour and 15 mech_infantrys moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 bombers and 4 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 113 Sea Zone
                1 battleship moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 aaGun moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus

    Place Units - Germans
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : -1.50
        Americans : -0.33
        Russians : 0.50

    triplea_42785_Ger9.tsvg

  • '22 '16

    I’ve assumed a couple of scramble decisions lately and haven’t notified you.  Sorry for my laziness.  I hope my assumptions have been correct.  If not feel free to request scrambles if I chose incorrectly.  Game on!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 artillery and 1 mech_infantry moved from Novosibirsk to Tsinghai
                4 infantry moved from Kansu to Tsinghai
                1 infantry moved from Russia to Bryansk
                1 artillery and 4 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tsinghai, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Tsinghai
                        Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 4 fighters and 1 tactical_bomber in Volgograd, round 2 :  1/5 hits
                        Italians roll dice for 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 fighter owned by the Russians lost in Volgograd
                    retreated to Volgograd
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 5 infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Bryansk
                        Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 3 :  1/6 hits
                        Italians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 artilleries moved from Russia to Smolensk
                2 aaGuns and 20 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs

    triplea_42785_Rus9.tsvg

  • '22 '16

    I emailed you Japans turn. Looks like we will have to manually attach game files until they build a new version of triple A that’s compatible with the new forum

  • '22 '16

  • '19 '17 '16

  • '22 '16

  • '19 '17 '16

  • '22 '16

    0_1542464756924_Japan 10.tsvg

    Dude your defense dice have been out of this world!

  • '19 '17 '16

    @majikforce

    That’s what you get for attacking Scotland, and trying to steal my Scotch whisky. No pity for you. :the_horns:

    0_1542485686122_Majik_UK.10.tsvg

  • '22 '16

    0_1542514901404_Italy 10.tsvg

    Well we got thirsty! Stupid Americans ruined the party!:relaxed:

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