Patryn (allies +30) vs Majikforce (axis) G40

  • '18 '16

    Made a minor edit on UK, meant to bring 3 fighters to sea battle and 1 fighter to Denmark. Battle rolls are for 4 inf, 1 fighter versus 3 inf in Denmark.

  • '22 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            2 destroyers moved from 97 Sea Zone to 92 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 2 destroyers and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            3 fighters moved from 92 Sea Zone to Southern France
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 armour, 1 fighter and 3 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from France to Southern France
            1 aaGun moved from France to Southern France
            1 submarine moved from 71 Sea Zone to 82 Sea Zone
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            3 submarines placed in 93 Sea Zone
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.33
    

    Savegame

  • '22 '16

    @majikforce

    Assumed no scramble in sz92. Let me know if you wanted to and we can roll your planes separately. I only got two hits round 1 but your destroyer missed.

  • '18 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Combat Move - French
            3 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Samara to Timguska
                  Germans take Timguska from Russians
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Vologda to Samara
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            3 artilleries moved from Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 fighters moved from Finland to Bryansk
            2 bombers moved from Northwest Persia to Tambov
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Western Germany to Norway
            3 fighters moved from Western Germany to Denmark
            4 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 3 : 3/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Tambov
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Denmark
                Germans attack with 3 fighters and 4 infantry
                British defend with 3 infantry
                    Germans roll dice for 3 fighters and 4 infantry in Denmark, round 2 : 0/7 hits, 2.17 expected hits
                    British roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 3 fighters and 3 infantry in Denmark, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 3 infantry in Denmark, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Denmark
                    Germans roll dice for 3 fighters and 3 infantry in Denmark, round 4 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Norway to Western Germany
            3 fighters moved from Denmark to Western Germany
            10 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Northwest Persia to Egypt
            1 armour moved from Persia to Trans-Jordan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            2 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            1 infantry moved from France to Western Germany
            6 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 bomber placed in Western Germany
            6 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -1.33
    Americans : -0.67
    Russians : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 3.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 3 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 bombers moved from Philippines to Celebes
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Celebes, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from Celebes to Philippines
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from Shan State to Burma
            1 artillery moved from Shan State to Burma
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from French Indo China to Burma
            2 fighters moved from 37 Sea Zone to Burma
            1 armour moved from Urals to Vologda
            2 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 armour moved from Volgograd to Northwest Persia
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 destroyers and 1 fighter placed in 37 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 0.67
    Japanese : -0.50
    

    Savegame

  • '18 '16

    I am having a problem contacting the dice server. Will try again later.
    Test
    Contacting dice.tripleawarclub.org
    An error has occured!
    Possible reasons the error could have happened:
    1: An invalid e-mail address
    2: Firewall could be blocking TripleA from connecting to the Dice Server
    3: The e-mail address does not exist
    4: An unknown error, please see the error console and consult the forums for help
    Visit https://forums.triplea-game.org/ for extra help
    javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
    at sun.security.ssl.Alerts.getSSLException(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.fatal(Unknown Source)
    at sun.security.ssl.Handshaker.fatalSE(Unknown Source)
    at sun.security.ssl.Handshaker.fatalSE(Unknown Source)
    at sun.security.ssl.ClientHandshaker.serverCertificate(Unknown Source)
    at sun.security.ssl.ClientHandshaker.processMessage(Unknown Source)
    at sun.security.ssl.Handshaker.processLoop(Unknown Source)
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    at sun.security.ssl.SSLSocketImpl.readRecord(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.performInitialHandshake(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.startHandshake(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.startHandshake(Unknown Source)
    at org.apache.http.conn.ssl.SSLConnectionSocketFactory.createLayeredSocket(SSLConnectionSocketFactory.java:396)
    at org.apache.http.conn.ssl.SSLConnectionSocketFactory.connectSocket(SSLConnectionSocketFactory.java:355)
    at org.apache.http.impl.conn.DefaultHttpClientConnectionOperator.connect(DefaultHttpClientConnectionOperator.java:142)
    at org.apache.http.impl.conn.PoolingHttpClientConnectionManager.connect(PoolingHttpClientConnectionManager.java:373)
    at org.apache.http.impl.execchain.MainClientExec.establishRoute(MainClientExec.java:381)
    at org.apache.http.impl.execchain.MainClientExec.execute(MainClientExec.java:237)
    at org.apache.http.impl.execchain.ProtocolExec.execute(ProtocolExec.java:185)
    at org.apache.http.impl.execchain.RetryExec.execute(RetryExec.java:89)
    at org.apache.http.impl.execchain.RedirectExec.execute(RedirectExec.java:111)
    at org.apache.http.impl.client.InternalHttpClient.doExecute(InternalHttpClient.java:185)
    at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:118)
    at games.strategy.engine.random.PropertiesDiceRoller.postRequest(PropertiesDiceRoller.java:147)
    at games.strategy.engine.random.PbemDiceRoller$HttpDiceRollerDialog.rollInSeperateThread(PbemDiceRoller.java:222)
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  • '22 '16

    @Patryn Okay. Maybe try signing into the forum again. You can message Panther he’s a great help with these things.

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 bomber and 2 fighters moved from Gibraltar to 92 Sea Zone
            1 battleship moved from 83 Sea Zone to 88 Sea Zone
            5 infantry moved from Belgian Congo to Kenya
            1 armour and 2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from West India to India
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in 92 Sea Zone
                British attack with 1 bomber and 3 fighters
                Italians defend with 2 destroyers
                    British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 destroyers owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
                British win, taking Normandy Bordeaux from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 2 fighters
                Casualties for Italians: 2 destroyers
            Battle in Kenya
                British attack with 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 5 infantry in Kenya, round 2 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 infantry in Kenya, round 3 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 infantry in Kenya, round 4 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 infantry in Kenya, round 5 : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 infantry in Kenya, round 6 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
            1 bomber and 1 fighter moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
            British collect 26 PUs (1 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : -3.33
    Italians : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 armour, 1 fighter and 3 infantry moved from Anglo Egyptian Sudan to Kenya
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            3 submarines moved from 93 Sea Zone to 88 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Southern France to Normandy Bordeaux
            1 armour moved from French Central Africa to French West Africa
                  Italians take French West Africa from French
            1 armour moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                British defend with 5 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Kenya, round 2 : 1/7 hits, 2.17 expected hits
                    British roll dice for 5 infantry in Kenya, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the British and 3 infantry owned by the Italians lost in Kenya
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kenya, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 4 infantry in Kenya, round 3 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Kenya
                British win with 3 infantry remaining. Battle score for attacker is -16
                Casualties for Italians: 1 armour, 1 artillery and 4 infantry
                Casualties for British: 2 infantry
                1 fighter owned by the Italians retreated
            Battle in Normandy Bordeaux
                Italians attack with 3 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 88 Sea Zone
                Italians attack with 3 submarines
                British defend with 1 battleship
                    Italians roll dice for 3 submarines in 88 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 battleship owned by the British lost in 88 Sea Zone
                Italians win with 3 submarines remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Italians
            1 submarine moved from 82 Sea Zone to 84 Sea Zone
            1 submarine moved from 70 Sea Zone to 83 Sea Zone
            1 fighter moved from Kenya to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 aaGun moved from Southern France to France
            3 fighters moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            2 armour and 1 infantry placed in Egypt
            1 transport placed in 97 Sea Zone
            1 submarine placed in 93 Sea Zone
            1 artillery and 1 infantry placed in Southern France
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 3.67
    

    Savegame

  • '22 '16

    @majikforce
    Kenya made me sad!

  • '18 '16

    Ouch. Still - the bad guys are looking pretty good!

  • '18 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from British
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber and 4 fighters moved from Western Germany to Holland Belgium
            2 infantry moved from Bryansk to Smolensk
            2 bombers and 1 tactical_bomber moved from Bryansk to Smolensk
            3 fighters moved from Bryansk to Smolensk
            1 mech_infantry moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 artillery and 2 infantry moved from Persia to Iraq
            1 armour moved from Trans-Jordan to Egypt
            3 artilleries moved from Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/8 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 4 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Holland Belgium to Western Germany
            4 fighters moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Norway to Finland
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Denmark to Western Germany
            2 artilleries moved from Western Germany to France
            2 bombers, 3 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
            1 infantry moved from Bryansk to Tambov
            6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 artillery and 2 infantry placed in France
            1 fighter placed in Western Germany
            3 tactical_bombers placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 0.67
    Russians : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
            2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Northwest Persia to Trans-Jordan
    
        Combat - Japanese
            Battle in 62 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer and 2 transports
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            3 mech_infantrys moved from Hunan to Burma
            3 mech_infantrys moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Philippines to Burma
            2 bombers moved from Philippines to Burma
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 cruiser, 1 destroyer and 1 transport placed in 36 Sea Zone
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 infantry placed in Malaya
            Japanese undo move 1.
            1 bomber placed in French Indo China
            1 cruiser and 1 transport placed in 36 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame

  • '22 '16

  • '18 '16

  • '18 '16

    Not sure why the game isn’t allowing me to post, but the file is attached above.

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