@wizmark
Would you like to scramble in SZ98 or SZ101?
18L G40 Ichabod (X) vs. Patryn (A) w/ 17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
21 artilleries and 36 infantry moved from Bessarabia to Romania
Germans take Romania from British
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
3 fighters moved from 113 Sea Zone to Denmark
2 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from Germany to Holland Belgium
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
19 armour, 8 artilleries, 9 infantry and 26 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Western Germany
3 fighters moved from Novgorod to KareliaCombat - Germans
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 5 damage total.
Battle in Western Germany
Germans attack with 4 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Western Germany, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Karelia, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 infantry in Karelia, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys in Finland, round 2 : 19/65 hits, 20.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
2 fighters moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Greater Southern Germany to Germany
3 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Novgorod
3 fighters moved from Karelia to Novgorod
1 aaGun moved from Vyborg to Finland
3 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
3 fighters moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Slovakia Hungary to GermanyPlace Units - Germans
2 armour, 1 fighter and 7 infantry placed in Germany
2 artilleries and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -6.17
British : 1.00
Americans : 0.33
Russians : 0.33
AA fire in Holland Belgium : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Urals to Yenisey
4 artilleries and 6 infantry moved from Vologda to Archangel
5 artilleries and 15 infantry moved from Rostov to Caucasus
1 artillery and 8 infantry moved from Volgograd to Caucasus
20 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 artillery and 50 infantry moved from Bryansk to Western Ukraine
6 aaGuns moved from Russia to SmolenskPlace Units - Russians
1 mech_infantry placed in Volgograd
5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sakha to Buryatia
2 fighters moved from Japan to Yakut S.S.R.
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 2 artilleries and 5 mech_infantrys moved from Shensi to Hopei
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Anhwe
3 infantry moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Hopei
1 fighter moved from Japan to Hopei
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
5 carriers, 9 destroyers and 7 submarines moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Philippines
1 bomber moved from Sumatra to Siam
1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sakha to Buryatia
2 fighters moved from Japan to Yakut S.S.R.
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 2 artilleries and 5 mech_infantrys moved from Shensi to Hopei
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Anhwe
3 infantry moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Hopei
1 fighter moved from Japan to Hopei
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
5 carriers, 9 destroyers and 7 submarines moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Philippines
1 bomber moved from Sumatra to Siam
1 infantry moved from Egypt to Trans-JordanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 carriers, 9 destroyers, 10 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 10 submarines in 42 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
Japanese win with 5 carriers, 9 destroyers, 10 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 7 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 7 fighters and 2 infantry in Celebes, round 2 : 5/9 hits, 3.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
7 fighters moved from Celebes to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
3 fighters moved from Sumatra to IndiaPlace Units - Japanese
1 artillery and 1 infantry placed in India
3 mech_infantrys placed in Kwangtung
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 87 PUs;
Americans buy 1 destroyer, 1 fighter, 17 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Nigeria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French West Africa
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from Norway to Denmark
4 fighters moved from 112 Sea Zone to Denmark
4 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from Northern Italy to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in French West Africa
Battle in Nigeria
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking French West Africa from Italians, taking Nigeria from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 7 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 7 fighters and 2 infantry in Denmark, round 2 : 3/9 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 8 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 8 fighters and 1 infantry in Western Germany, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 infantry moved from France to Northern Italy
2 infantry moved from Holland Belgium to France
1 armour moved from Albania to Northern Italy
1 aaGun and 7 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western Germany to Northern Italy
3 fighters moved from Denmark to Norway
6 fighters moved from Western Germany to 112 Sea Zone
4 fighters moved from Denmark to 112 Sea Zone
8 submarines moved from 10 Sea Zone to 30 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
3 infantry placed in Norway
3 infantry placed in Holland Belgium
3 infantry placed in Northern Italy
1 destroyer and 3 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
4 infantry placed in Eastern United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
10 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kansu, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 91 Sea Zone to Gold Coast
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Northern Italy to Slovakia Hungary
1 infantry moved from Greece to AlbaniaCombat - British
Battle in Gold Coast
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gold Coast, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gold Coast, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gold Coast
British win, taking Gold Coast from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Equatorial Africa
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Equatorial Africa
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Gold Coast to French West Africa
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 bomber moved from Slovakia Hungary to Northern Italy
2 artilleries and 3 infantry moved from Yugoslavia to Northern ItalyPlace Units - British
1 transport placed in 109 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : -2.00
Italians : 0.33
Americans : -2.33
Chinese : 0.33
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vyborg to Karelia
Italians take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from French Equatorial Africa to Belgian Congo
2 artilleries moved from Rhodesia to Union of South AfricaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Western Australia to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Queensland to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
3 carriers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsPurchase Units - French
French buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - French
1 infantry moved from Northern Italy to Greater Southern GermanyNon Combat Move - French
1 artillery and 2 infantry moved from France to Northern ItalyPlace Units - French
1 artillery and 2 infantry placed in FranceTurn Complete - French
French collect 12 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Northwest Persia to Persia
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from British
1 infantry moved from Romania to Bulgaria
21 artilleries and 32 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
5 fighters moved from Germany to Western Germany
5 fighters moved from 113 Sea Zone to Denmark
1 infantry moved from Novgorod to Belarus
4 fighters moved from Novgorod to Belarus
3 infantry moved from Bessarabia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Northwest Persia to Persia
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from British
1 infantry moved from Romania to Bulgaria
21 artilleries and 32 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
5 fighters moved from Germany to Western Germany
5 fighters moved from 113 Sea Zone to Denmark
1 infantry moved from Novgorod to Belarus
4 fighters moved from Novgorod to Belarus
3 infantry moved from Bessarabia to RomaniaCombat - Germans
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 6 damage total.
Battle in Western Germany
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/8 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Denmark
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 21 artilleries and 32 infantry
British defend with 2 infantry
Germans roll dice for 21 artilleries and 32 infantry in Slovakia Hungary, round 2 : 18/53 hits, 15.83 expected hits
British roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 21 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Slovakia Hungary
3 fighters moved from Greater Southern Germany to Southern Italy
1 tactical_bomber moved from Greater Southern Germany to Germany
5 fighters and 1 tactical_bomber moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
5 fighters moved from Denmark to 113 Sea Zone
1 aaGun, 20 armour, 8 artilleries, 8 infantry and 28 mech_infantrys moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
13 armour moved from Vyborg to Novgorod
7 armour and 28 mech_infantrys moved from Vyborg to Novgorod
1 fighter moved from Belarus to Vyborg
1 fighter moved from Belarus to Vyborg
2 fighters moved from Belarus to Novgorod
2 fighters moved from Novgorod to VyborgPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1.50
British : 0.33
Americans : 0.00
Russians : 0.67
AA fire in Holland Belgium : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 mech_infantry moved from Archangel to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Smolensk to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 fighter moved from Russia to Tsinghai
1 infantry moved from Kazakhstan to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 mech_infantrys moved from Yenisey to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 artillery and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Smolensk to Archangel
4 artilleries and 7 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Archangel
5 infantry moved from Russia to Vologda
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 artillery and 50 infantry moved from Western Ukraine to Bryansk
6 artilleries and 23 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 aaGuns, 1 artillery and 17 infantry moved from Smolensk to Vologda
1 fighter moved from Tsinghai to VolgogradPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
Russians undo move 2.
5 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians : 1.33
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
9 fighters moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hopei to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Anhwe to Chahar
2 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
2 artilleries moved from Hopei to Shensi
5 mech_infantrys moved from Hopei to Shensi
3 mech_infantrys moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
3 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Siam to 46 Sea Zone
1 artillery and 1 infantry moved from India to West India
3 fighters moved from India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Yakut S.S.R. to Buryatia
2 fighters moved from Buryatia to Korea
5 carriers, 8 destroyers and 10 submarines moved from 42 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
9 fighters moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hopei to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Anhwe to Chahar
2 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
2 artilleries moved from Hopei to Shensi
5 mech_infantrys moved from Hopei to Shensi
3 mech_infantrys moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
3 infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Siam to 46 Sea Zone
1 artillery and 1 infantry moved from India to West India
3 fighters moved from India to Persia
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Yakut S.S.R. to Buryatia
2 fighters moved from Buryatia to Korea
5 carriers, 8 destroyers and 10 submarines moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 9 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 9 fighters in 46 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys in Shensi, round 2 : 4/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 bomber and 9 fighters moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in India
3 mech_infantrys placed in Kwangtung
2 fighters and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Japanese to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : 0.00
Japanese : -2.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Norway to Denmark
1 fighter moved from 112 Sea Zone to Denmark
2 infantry moved from Holland Belgium to Western Germany
4 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Greater Southern Germany
2 fighters moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from French West Africa to French Central Africa
French take French Central Africa from Italians
1 infantry moved from Nigeria to French Equatorial Africa
French take French Equatorial Africa from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 112 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Yugoslavia
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Western Germany, round 2 : 4/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Denmark
Americans attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 5 fighters and 2 infantry in Denmark, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Greater Southern Germany
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
8 submarines moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
2 infantry moved from Morocco to Algeria
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Yugoslavia to Northern Italy
3 fighters moved from Denmark to Norway
5 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from Greater Southern Germany to 112 Sea Zone
2 infantry moved from France to Northern Italy
1 infantry moved from Holland Belgium to France
2 transports moved from 82 Sea Zone to 87 Sea ZonePlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Norway
3 infantry placed in Holland Belgium
3 infantry placed in Northern Italy
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
10 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Algeria to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter moved from French West Africa to Belgian Congo
1 fighter moved from Gibraltar to TunisiaCombat - British
Battle in Belgian Congo
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 infantry moved from Morocco to Algeria
1 fighter moved from Tunisia to Algeria
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Belgian Congo to French Equatorial Africa
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Albania to GreecePlace Units - British
1 transport placed in 109 Sea Zone
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.67
British : -0.50
Italians : 0.33
Americans : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Italians
Italians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
6 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to RhodesiaNon Combat Move - Italians
Place Units - Italians
3 artilleries placed in Persia
2 artilleries and 1 infantry placed in Egypt
Italians undo move 2.
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from New Guinea to 46 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 bombers in 46 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 bombers in 46 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 46 Sea Zone to Hawaiian Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Hawaiian Islands
3 carriers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsPurchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from France to Northern Italy
1 artillery moved from France to Northern ItalyPlace Units - French
1 fighter and 2 infantry placed in FranceTurn Complete - French
French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
2 fighters moved from Vyborg to Archangel
1 infantry moved from Bulgaria to Albania
Italians take Albania from Americans
2 infantry moved from Bulgaria to Greece
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Belarus
20 armour and 28 mech_infantrys moved from Novgorod to Belarus
2 fighters moved from Vyborg to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
3 fighters moved from Southern Italy to Greece
2 fighters moved from Germany to Yugoslavia
21 artilleries and 30 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Germany to Western Germany
2 armour, 10 artilleries and 10 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
4 fighters moved from 113 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Western Germany
1 bomber moved from Germany to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
2 fighters moved from Vyborg to Archangel
1 infantry moved from Bulgaria to Albania
Italians take Albania from Americans
2 infantry moved from Bulgaria to Greece
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Belarus
20 armour and 28 mech_infantrys moved from Novgorod to Belarus
2 fighters moved from Vyborg to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
3 fighters moved from Southern Italy to Greece
2 fighters moved from Germany to Yugoslavia
21 artilleries and 30 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Germany to Western Germany
2 armour, 10 artilleries and 10 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
4 fighters moved from 113 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Western Germany
1 bomber moved from Germany to BessarabiaCombat - Germans
Battle in Greece
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 fighters in Archangel, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 fighters in Archangel, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 20 armour, 1 artillery, 1 infantry and 28 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 20 armour, 1 artillery, 1 infantry and 28 mech_infantrys in Belarus, round 2 : 18/50 hits, 15.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 20 armour, 1 artillery and 28 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 4 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 5 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 armour, 31 artilleries and 40 infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour, 31 artilleries and 40 infantry in Greater Southern Germany, round 2 : 23/73 hits, 23.17 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 armour, 31 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/7 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 4 fighters and 2 infantry in Denmark, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
4 fighters moved from Denmark to 113 Sea Zone
2 fighters moved from Baltic States to Germany
2 fighters moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
3 aaGuns moved from Slovakia Hungary to Greater Southern Germany
3 fighters moved from Greece to Southern Italy
1 bomber moved from Bessarabia to Germany
1 aaGun moved from Germany to Greater Southern Germany
2 fighters moved from Yugoslavia to Germany
1 tactical_bomber moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Germany
1 aaGun, 8 artilleries and 9 infantry moved from Vyborg to Novgorod
2 fighters moved from Archangel to NovgorodPlace Units - Germans
9 infantry and 1 mech_infantry placed in Germany
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -1.83
British : 0.67
Americans : -0.67
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries, 24 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Persia
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
Russians attack with 6 artilleries, 1 fighter, 24 infantry and 1 mech_infantry
Germans defend with 3 infantry; Italians defend with 1 armour, 5 artilleries, 1 factory_minor, 10 infantry and 1 mech_infantry; Japanese defend with 3 fighters
Russians roll dice for 6 artilleries, 1 fighter, 24 infantry and 1 mech_infantry in Persia, round 2 : 5/32 hits, 7.67 expected hits
Italians roll dice for 1 armour, 5 artilleries, 3 fighters, 13 infantry and 1 mech_infantry in Persia, round 2 : 10/23 hits, 8.83 expected hits
10 infantry owned by the Russians and 5 infantry owned by the Italians lost in Persia
Russians roll dice for 6 artilleries, 1 fighter, 14 infantry and 1 mech_infantry in Persia, round 3 : 5/22 hits, 6.00 expected hits
Italians roll dice for 1 armour, 5 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Persia, round 3 : 10/18 hits, 7.17 expected hits
10 infantry owned by the Russians and 5 infantry owned by the Italians lost in Persia
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 6 artilleries owned by the Russians retreated to Northwest Persia
Italians win with 1 armour, 5 artilleries, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -30
Casualties for Russians: 20 infantry
Casualties for Italians: 10 infantryNon Combat Move - Russians
2 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Persia to Northwest Persia
3 infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Vologda to Smolensk
3 aaGuns, 1 artillery and 50 infantry moved from Bryansk to Russia
2 aaGuns moved from Vologda to Russia
20 infantry moved from Vologda to Russia
4 artilleries moved from Vologda to Russia
1 artillery and 1 infantry moved from Timguska to EvenkiyskiyPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : 4.00
Russians : -4.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 7 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to 46 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
2 artilleries, 2 infantry and 8 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Java to India
1 carrier moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
5 carriers, 8 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 7 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to 46 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
2 artilleries, 2 infantry and 8 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Java to India
1 carrier moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
5 carriers, 8 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea ZoneCombat - Japanese
Battle in Paulau Island
Battle in Guam
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Paulau Island from Americans, taking Guam from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
Chinese defend with 11 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 5/15 hits, 4.33 expected hits
Chinese roll dice for 11 infantry in Tsinghai, round 2 : 5/11 hits, 3.67 expected hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 3/10 hits, 3.50 expected hits
Chinese roll dice for 6 infantry in Tsinghai, round 3 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 4 : 5/8 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 4 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry and 6 mech_infantrys
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
1 bomber moved from 46 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 81 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Chinese : 1.33
Japanese : 2.00