@GeneralDisarray intercept?
18L G40 Ichabod (X) vs. Patryn (A) w/ 17
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Jehol to Chahar
3 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from French Indo China to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Jehol to Chahar
3 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from French Indo China to KweichowCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/8 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 bomber moved from Sumatra to India
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from Philippines to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 infantry moved from Burma to YunnanPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
3 destroyers placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 21 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Southern France from Americans
French take French West Africa from British
French take Tunisia from British
2 infantry moved from Northern Italy to Greater Southern Germany
2 fighters moved from Northern Italy to Greater Southern Germany
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Finland to Vyborg
Russians take Vyborg from Italians
1 armour moved from Vyborg to Finland
3 fighters moved from Norway to Denmark
3 fighters moved from 112 Sea Zone to Denmark
5 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from 112 Sea Zone to Greater Southern Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Western Germany
Americans attack with 1 bomber, 5 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 bomber, 5 fighters and 3 infantry in Western Germany, round 2 : 7/9 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Denmark
Americans attack with 6 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 6 fighters and 2 infantry in Denmark, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Greater Southern Germany
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
5 fighters moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
9 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
3 fighters moved from Denmark to Norway
5 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from Greater Southern Germany to 112 Sea Zone
2 fighters moved from Greater Southern Germany to Northern Italy
1 aaGun and 21 infantry moved from Karelia to Finland
2 infantry moved from Norway to Finland
3 infantry moved from Norway to Finland
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 factory_minor placed in Holland Belgium
3 infantry placed in Finland
3 infantry placed in Norway
3 artilleries placed in Northern Italy
1 transport placed in 10 Sea Zone
10 infantry placed in Eastern United States
5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 infantry moved from Yugoslavia to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Yugoslavia to Romania
British take Romania from GermansCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun and 3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - British
1 artillery, 1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Americans : 3.33
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Novgorod to Karelia
Italians take Karelia from Russians
1 armour moved from Karelia to Vyborg
Italians take Vyborg from Russians
1 mech_infantry moved from Egypt to Tobruk
Italians take Tobruk from British
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
2 artilleries moved from Union of South Africa to RhodesiaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Persia
1 artillery and 5 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to Dutch New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
1 bomber moved from Dutch New Guinea to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Non Combat Move - French
4 infantry moved from France to Northern ItalyTurn Complete - French
French collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
ANZAC : -1.33
Japanese : 1.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 8 PUs;Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Bryansk
2 armour moved from Archangel to Vyborg
1 mech_infantry moved from Archangel to Vyborg
1 infantry moved from Novgorod to Karelia
17 armour, 8 artilleries, 10 infantry and 24 mech_infantrys moved from Novgorod to Vyborg
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Northern Italy
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Germany to Western Germany
4 fighters moved from 113 Sea Zone to Denmark
2 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Northern Italy
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Northern Italy
1 mech_infantry moved from Baltic States to Vyborg
2 fighters moved from Novgorod to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 8 PUs;Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Bryansk
2 armour moved from Archangel to Vyborg
1 mech_infantry moved from Archangel to Vyborg
1 infantry moved from Novgorod to Karelia
17 armour, 8 artilleries, 10 infantry and 24 mech_infantrys moved from Novgorod to Vyborg
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Northern Italy
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Germany to Western Germany
4 fighters moved from 113 Sea Zone to Denmark
2 fighters moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Northern Italy
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Northern Italy
1 mech_infantry moved from Baltic States to Vyborg
2 fighters moved from Novgorod to BryanskCombat - Germans
Air Battle in Northern Italy
Germans attacks with 5 units heading to Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Holland Belgium causes 0 damage total.
Battle in Western Germany
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Western Germany, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 4 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 fighters moved from Denmark to 113 Sea Zone
1 aaGun moved from Novgorod to Vyborg
1 fighter moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Novgorod
1 fighter moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Germany
1 bomber moved from Northern Italy to Germany
3 fighters moved from Northern Italy to Germany
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany
3 aaGuns, 21 artilleries and 36 infantry moved from Ukraine to BessarabiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
10 infantry placed in Germany
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 31 PUs; end with 39 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -3.33
British : 0.33
Americans : 0.67
AA fire in Northern Italy : : -0.17
Russians : -0.33
AA fire in Holland Belgium : : 0.83 -
Bad round for Germany…Allies smell blood!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 14 PUs;
Russians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
12 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
5 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 17 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 17 infantry in Bryansk, round 2 : 2/18 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 16 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
10 infantry moved from Tambov to Rostov
4 infantry moved from Samara to Vologda
4 artilleries moved from Samara to Vologda
1 artillery and 1 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Rostov
3 artilleries moved from Tambov to Rostov
1 artillery moved from Tambov to Bryansk
2 artilleries moved from Tambov to Rostov
28 infantry moved from Russia to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
2 infantry moved from Russia to Vologda
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Timguska to Yenisey
1 armour and 2 mech_infantrys moved from Russia to Urals
4 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to RostovPlace Units - Russians
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -1.33 -
Back and forth like a giant pendulum.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters moved from 36 Sea Zone to Borneo
5 carriers, 10 destroyers and 8 submarines moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Sakha -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters moved from 36 Sea Zone to Borneo
5 carriers, 10 destroyers and 8 submarines moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to SakhaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 8 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 8 fighters and 2 infantry in Borneo, round 2 : 5/10 hits, 4.33 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 5 carriers, 10 destroyers, 2 fighters and 8 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 5 carriers, 10 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
8 fighters moved from Borneo to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from Java to Sumatra
2 fighters moved from India to SumatraPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 submarines placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Americans : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
8 fighters moved from 36 Sea Zone to Borneo
5 carriers, 10 destroyers and 8 submarines moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to SakhaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 8 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 8 fighters and 2 infantry in Borneo, round 2 : 5/10 hits, 4.33 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 5 carriers, 10 destroyers, 2 fighters and 8 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 5 carriers, 10 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
8 fighters moved from Borneo to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from Java to Sumatra
2 fighters moved from India to SumatraPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 submarines placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.33
Americans : 0.67
Japanese : -0.33 -
When I first rolled dice, I lost the file and had to re-do my turn. 2nd time dice results were the exact same so I didn’t have to edit any battle casualties.
Sorry about the messy file.
I wish I didn’t let Russia out, but Germany is close to falling in the west. You are getting close to winning this game. I don’t want to concede this game yet.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 94 PUs;
Americans buy 2 aaGuns, 3 artilleries, 8 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Albania
Americans take Albania from Italians
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Finland to Karelia
2 fighters moved from Norway to Karelia
1 fighter moved from Norway to Karelia
8 fighters moved from 112 Sea Zone to Denmark
2 fighters moved from Northern Italy to Western Germany
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Western Germany, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Karelia, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Americans attack with 8 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 8 fighters and 2 infantry in Denmark, round 2 : 5/10 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans win with 8 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantryNon Combat Move - Americans
8 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Karelia to Norway
2 aaGuns, 9 armour and 36 infantry moved from Finland to Norway
4 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Eastern United States
14 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 transports moved from 112 Sea Zone to 91 Sea ZonePlace Units - Americans
1 infantry placed in Finland
3 infantry placed in Holland Belgium
3 artilleries placed in Northern Italy
2 aaGuns and 1 infantry placed in Norway
3 infantry placed in Eastern United States
8 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northern Italy to Western Germany
British take Western Germany from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Bulgaria to Greece
British take Greece from Italians
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 bomber moved from United Kingdom to Slovakia HungaryCombat - British
Battle in Denmark
Battle in Slovakia Hungary
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary
British win, taking Denmark from Germans, taking Slovakia Hungary from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Slovakia Hungary to Northern Italy
1 aaGun and 6 infantry moved from Finland to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Quebec to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.67
Italians : -0.33
British : -0.33
Americans : 0.67
Chinese : 1.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to Egypt
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from British
1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from 43 Sea Zone to Western Australia
2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea Zone
3 fighters moved from Dutch New Guinea to Queensland
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsPurchase Units - French
French buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - French
Non Combat Move - French
1 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - French
1 artillery and 2 infantry placed in FranceTurn Complete - French
French collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
21 artilleries and 36 infantry moved from Bessarabia to Romania
Germans take Romania from British
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
3 fighters moved from 113 Sea Zone to Denmark
2 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from Germany to Holland Belgium
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
19 armour, 8 artilleries, 9 infantry and 26 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Western Germany
3 fighters moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
21 artilleries and 36 infantry moved from Bessarabia to Romania
Germans take Romania from British
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
3 fighters moved from 113 Sea Zone to Denmark
2 fighters moved from 113 Sea Zone to Western Germany
1 bomber moved from Germany to Holland Belgium
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
19 armour, 8 artilleries, 9 infantry and 26 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Western Germany
3 fighters moved from Novgorod to KareliaCombat - Germans
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 5 damage total.
Battle in Western Germany
Germans attack with 4 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Western Germany, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Karelia, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 infantry in Karelia, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys in Finland, round 2 : 19/65 hits, 20.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 20 armour, 8 artilleries, 9 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
2 fighters moved from Greater Southern Germany to Southern Italy
1 fighter moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Greater Southern Germany to Germany
3 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Novgorod
3 fighters moved from Karelia to Novgorod
1 aaGun moved from Vyborg to Finland
3 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
3 fighters moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Slovakia Hungary to GermanyPlace Units - Germans
2 armour, 1 fighter and 7 infantry placed in Germany
2 artilleries and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -6.17
British : 1.00
Americans : 0.33
Russians : 0.33
AA fire in Holland Belgium : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Urals to Yenisey
4 artilleries and 6 infantry moved from Vologda to Archangel
5 artilleries and 15 infantry moved from Rostov to Caucasus
1 artillery and 8 infantry moved from Volgograd to Caucasus
20 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 artillery and 50 infantry moved from Bryansk to Western Ukraine
6 aaGuns moved from Russia to SmolenskPlace Units - Russians
1 mech_infantry placed in Volgograd
5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :