L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2


  • @Gorshak

    Before I roll for the attack on Leningrad, I am adding a third Russian infantry to the attack for which I am rolling on the Forum:

    [dice 1d6<=1]


  • 1d6<=1: 3; Hits: 0


  • @Gorshak

    Gor-41003_11-RUS.tsvg

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 armour, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Poland
            2 infantry moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Russia to Poland
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Bulgaria
            1 artillery and 2 infantry moved from Vologda to Leningrad
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Poland
                Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Poland, round 2 : 4/8 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Leningrad
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 harbour and 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    2 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bulgaria
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bulgaria, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                    1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 1 artillery and 1 mech_infantry moved from Romania to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Bulgaria to Slovakia Hungary
            3 fighters and 3 tactical_bombers moved from Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
            1 artillery moved from Northern Belarus to Eastern Poland
            8 infantry moved from Vologda to Archangel
            8 infantry moved from Yaroslavl to Novgorod
            1 artillery and 6 infantry moved from Russia to Smolensk
            3 armour, 11 infantry and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Urals
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour, 3 fighters and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Changing ownership of Sakha from Japanese to Russians
            EDIT: Changing ownership of Siberia from Japanese to Russians
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 armour
            EDIT: Adding units owned by Russians to Siberia: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 52 PUs; end with 52 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 1.00
    Russians regular : 1.67
    
  • 2024

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            EDIT: Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Japanese takes Rhodesia from British
                EDIT: Japanese takes Honan from Chinese
                EDIT: Japanese takes Sakha from Russians
                EDIT: Japanese takes Buryatia from Russians
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Tanganyika Territory to Rhodesia
            EDIT: 1 infantry moved from Anhwe to Honan
            EDIT: 1 armour, 1 fighter and 1 mech_infantry moved from Shansi to Inner Mongolia
            EDIT: 1 infantry moved from Chahar to Inner Mongolia
            EDIT: 1 infantry moved from Amur to Sakha
            EDIT: 1 infantry moved from Northern Manchuria to Buryatia
            EDIT: 1 infantry moved from Japan to 6 Sea Zone
            EDIT: 1 infantry moved from Japan to 6 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            EDIT: 2 infantry moved from 22 Sea Zone to Marianas
            EDIT: 1 transport moved from 132 Sea Zone to 37 Sea Zone
            EDIT: 1 infantry moved from French Indo China to 37 Sea Zone
            EDIT: 1 infantry moved from French Indo China to 37 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            EDIT: 2 infantry moved from 46 Sea Zone to Dutch New Guinea
            EDIT: 2 fighters moved from 132 Sea Zone to 35 Sea Zone
            EDIT: 3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            EDIT: 1 bomber and 1 fighter moved from Davao to 34 Sea Zone
            EDIT: 1 fighter moved from Japan to 34 Sea Zone
            EDIT: 3 fighters and 3 tactical_bombers moved from Jehol to 34 Sea Zone
            EDIT: 1 bomber moved from Kiangsu to 34 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @ArtofWar1947
    Huge naval battle in the Caroline Sea.

    ANZAC will scramble I guess.

    Any specific order of losses?


  • @Gorshak

    Yes, I fell asleep and realized too late how much air Japan could get to 34.

    Scramble ANZAC fighters.

    Max defense: Tip BBs and CVs; sink subs, then CVs, DDs, CAs, Tacs, BB, and finally ANZAC and then US fighters.

  • 2024

    @ArtofWar1947 said in L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2:

    @Gorshak

    Yes, I fell asleep and realized too late how much air Japan could get to 34.

    I think it would not be nice if a half-asleep counting mistake in your last turn would decide the game.

    If you feel like it you can choose on of the following:

    • redo your (complete or NCM - up to you) pacific turn with USA/ANZAC of the last round (edit current savegame)

    • we leave it like it is, but I will not attack the fleet - probably invade the Carolines again by land though

    The choice is yours


  • @Gorshak

    Thank you for your most generous offer. Let me consider the first option.


  • @Gorshak

    Except for the 2 TTs, will move the entire US fleet from 34 to 49.
    Will move the 2 US DDs in 31 to 27.

    Will move the entire ANZAC fleet from 34 to 49–unless the US does not take the Carolines in a re-battle. (Think this is only fair.) If the US does not take the Carolines, one ANZAC DD would need to be diverted to 47.

    The ANZAC CV would move from 31 to 49.

    The 2 ANZAC fighters would stay in Queensland.

    Do you want me to redo the Carolines battle and edit the present J11 CM?

  • 2024

    @ArtofWar1947

    Let me see if I understand this correctly:

    • USA/ANZAC main fleets will move from 34 to 49

    • you only want to attack the Carolines with 3 Inf, 1 Art and 6 Fig (and 2 TT unloading them)? No Marine landing or naval bombardment?

      • If that is the case, 3 Japanese Zeroes would scramble and try to save the Islands for the glory of the empire
    • if you lose the Caroline island battle, 1 ANZAC DD will block sz 47 (instead of going to 49)

    • ANZAC CV, Fighters and US DD is clear, no questions there

    If my assumptions above are correct, then you can redo the Carolines battle and edit the changes in your last russian savegame.
    I would then completely redo the current Jap turn.


  • @Gorshak

    I forgot that if the marines invades, the CA has to stay, Let me think through the implications. I think I need to fully retire before playing PTV.

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