@wizmark hey how are things going?
Wedding singer (Axis) vs Patryn (Allies) G40 +25 bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to EgyptCombat - Italians
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in SyriaNon Combat Move - Italians
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
Good call.
-
Test summary from TripleA, engine version: 1.9, time: 6:11:41 PM
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to New South WalesNon Combat Move - ANZAC
1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
4 bombers moved from Western Germany to 81 Sea Zone
2 tactical_bombers moved from Southern Italy to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
4 bombers moved from Western Germany to 81 Sea Zone
2 tactical_bombers moved from Southern Italy to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to RomaniaCombat - Germans
Battle in 81 Sea Zone
Germans attack with 4 bombers
British defend with 1 carrier and 1 fighter
Germans roll dice for 4 bombers in 81 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier and 1 fighter in 81 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier and 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 4/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Romania
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Romania to Germany
2 infantry moved from Western Germany to France
4 armour moved from Slovakia Hungary to Greater Southern Germany
5 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
6 mech_infantrys moved from Poland to Greater Southern Germany
10 mech_infantrys moved from Germany to Greater Southern Germany
1 infantry moved from Poland to Slovakia Hungary
8 infantry moved from Western Germany to Germany
2 bombers moved from 81 Sea Zone to SyriaPlace Units - Germans
5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 54 PUs;
Russians buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 bomber moved from Russia to 99 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Novgorod to Poland
1 armour, 13 artilleries and 19 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in 99 Sea Zone
Russians attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Romania
Russians attack with 1 armour, 13 artilleries and 19 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 13 artilleries and 19 infantry in Romania, round 2 : 10/33 hits, 10.17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 13 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Poland, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Eastern Poland to Romania
6 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Kazakhstan to Sikang
3 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 12 infantry moved from Sakha to Buryatia
1 bomber moved from 99 Sea Zone to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Karelia to Baltic States
2 aaGuns, 2 artilleries and 3 infantry moved from Novgorod to Baltic States
7 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
8 infantry and 1 mech_infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Shan State
1 artillery and 6 mech_infantrys moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Shan State
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Burma -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 tactical_bomber; Remaining resources: 5 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
8 infantry and 1 mech_infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 6 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from French Indo China to Shan State -
Try that again….
Scramble options for ANZAC. 3 subs going after your destroyer/transports.
2 ANZAC fighters just sitting there. I can’t even hit them. Not sure I really even need to ask, I guess.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 tactical_bomber; Remaining resources: 5 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
8 infantry and 1 mech_infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 6 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from French Indo China to Shan StateCombat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 2/3 hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 6 : 1/1 hits
1 transport owned by the ANZAC lost in 54 Sea Zone
1 submarine owned by the Japanese retreated to 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 destroyer and 2 transports
Casualties for Japanese: 2 submarines
Battle in Shan State
Japanese attack with 2 artilleries, 1 infantry and 9 mech_infantrys
British defend with 4 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 9 mech_infantrys in Shan State, round 2 : 4/12 hits
UK_Pacific roll dice for 4 artilleries and 1 infantry in Shan State, round 2 : 0/5 hits
3 artilleries owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 1 infantry and 9 mech_infantrys in Shan State, round 3 : 2/12 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 4 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia
Japanese attack with 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Buryatia : 0/6 hits
Japanese roll dice for 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Buryatia, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 12 infantry in Buryatia, round 2 : 3/12 hits
3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Buryatia, round 3 : 5/12 hits
Russians roll dice for 9 infantry in Buryatia, round 3 : 2/9 hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Buryatia, round 4 : 4/10 hits
Russians roll dice for 4 infantry in Buryatia, round 4 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 7 infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Buryatia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to Hopei
2 fighters moved from French Indo China to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
2 armour placed in French Indo China
2 infantry placed in Shantung
3 destroyers and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 1.
Japanese undo move 1.
2 armour and 1 infantry placed in French Indo China
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Shantung: 3 mech_infantrys
EDIT: Turning off Edit Mode -
I went ahead and srambled your fighters in ANZAC since there was no reason not to… my subs couldn’t hit them. I got lucky and after we both hit twice on the first roll, neither of us hit for like 3 rounds of rolls… so 6 rolls by your fighters at 4 to finally sink 1 sub and they missed.
-
I went ahead and srambled your fighters in ANZAC since there was no reason not to… my subs couldn’t hit them. I got lucky and after we both hit twice on the first roll, neither of us hit for like 3 rounds of rolls… so 6 rolls by your fighters at 4 to finally sink 1 sub and they missed.
Yeah for sure scramble - I am pretty sure after the destroyer goes down the planes can’t hit the subs so you automatically sink the transports at that point.
-
They can still hit the subs IF the subs choose to stay, and I really wanted that last transport so I took the low odds.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 bombers moved from Caroline Islands to 55 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 bombers moved from 55 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Alexandria to Tobruk
2 fighters moved from India to Burma
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Normandy Bordeaux from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 mech_infantry moved from West India to India
2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 98 Sea Zone
1 bomber and 3 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 2.67
British : 1.00
Americans : 1.67
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 armour and 1 infantry moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 4 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 5 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 6 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
1 infantry owned by the French lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Slovakia Hungary
Italians attack with 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians roll dice for 2 mech_infantrys in Slovakia Hungary, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,1,6,4
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
Damn. That’s TWO hail mary’s that paid off - small ones, for sure but… still. I’ll take what I can get.
-
Damn. That’s TWO hail mary’s that paid off - small ones, for sure but… still. I’ll take what I can get.
Small victories can lead to turning points. Hopefully Russia will be able to keep the Germans from doing too much damage.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
21 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 bombers moved from Syria to Eastern Poland
3 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Germany to Poland
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers, 21 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
Germans roll dice for 2 bombers, 21 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/24 hits
Russians roll dice for 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/14 hits
4 infantry owned by the Russians, 2 bombers owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 2 bombers, 17 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/20 hits
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 5/8 hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 2 bombers, 12 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 2/15 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
11 mech_infantrys owned by the Germans retreated to Slovakia Hungary
Russians win with 1 fighter remaining. Battle score for attacker is 34
Casualties for Germans: 10 mech_infantrys
Casualties for Russians: 2 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 2/5 hits
Russians roll dice for 2 infantry in Poland, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
4 armour moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Yugoslavia
9 mech_infantrys moved from Western Germany to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
5 infantry moved from Denmark to Western GermanyPlace Units - Germans
6 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 34 PUs (2 lost to blockades); end with 35 PUs