18L G40 Talleyrand19 (Axis) vs max334 (Allies +22)

  • 2024 '22 '21 '19 '18

    Yes, planes can’t hit subs…but damn you had a destroyer so i fudged that up

  • 2024 '22 '21 '19 '18

    sorry man… i guess just edit them back in and edit sub back to where he started


  • all good, it happens, I’ll edit and go


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                1 fighter and 2 tactical_bombers moved from Siam to Yunnan
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Anhwe to Hunan
                1 artillery moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
                1 bomber moved from Kwangsi to Korea
                1 bomber moved from Kwangsi to Yunnan
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 fighter and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Celebes
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Hunan, round 2 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Hunan, round 3 : 1/1 hits, 0.83 expected hits
                        Chinese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 4 fighters, 1 infantry and 7 tactical_bombers
                    British defend with 1 aaGun, 3 infantry and 1 mech_infantry; Russians defend with 1 armour and 2 mech_infantrys
                        AA fire in Yunnan : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 7/0 hits, 7.00 expected hits
                        Chinese roll dice for 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/1 hits, 2.50 expected hits
                        2 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 5/1 hits, 5.33 expected hits
                        Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 aaGun, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 1 artillery; Russians defend with 1 aaGun and 2 infantry
                        AA fire in Korea : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/1 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Korea, round 2 : 2/1 hits, 1.67 expected hits
                        Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Korea, round 2 : 1/0 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Korea, round 3 : 2/1 hits, 1.50 expected hits
                        Americans roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Korea to Manchuria
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Hopei
                1 bomber moved from Yunnan to Shantung
                1 tactical_bomber moved from Yunnan to Shantung
                2 fighters and 4 tactical_bombers moved from Yunnan to Shantung
                3 destroyers moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.17
        ANZAC : -0.33
        Americans : -0.33
        AA fire in Yunnan : : -0.50
        Chinese : 0.67
        Japanese : 0.33

    triplea_42570_Jap3.tsvg


  • wait, don’t go, editing my reinforce moves


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                1 fighter and 2 tactical_bombers moved from Siam to Yunnan
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Anhwe to Hunan
                1 artillery moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
                1 bomber moved from Kwangsi to Korea
                1 bomber moved from Kwangsi to Yunnan
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 fighter and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Celebes
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Hunan, round 2 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Hunan, round 3 : 1/1 hits, 0.83 expected hits
                        Chinese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 4 fighters, 1 infantry and 7 tactical_bombers
                    British defend with 1 aaGun, 3 infantry and 1 mech_infantry; Russians defend with 1 armour and 2 mech_infantrys
                        AA fire in Yunnan : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 7/0 hits, 7.00 expected hits
                        Chinese roll dice for 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/1 hits, 2.50 expected hits
                        2 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 5/1 hits, 5.33 expected hits
                        Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 aaGun, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 1 artillery; Russians defend with 1 aaGun and 2 infantry
                        AA fire in Korea : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/1 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Korea, round 2 : 2/1 hits, 1.67 expected hits
                        Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Korea, round 2 : 1/0 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Korea, round 3 : 2/1 hits, 1.50 expected hits
                        Americans roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Korea to Manchuria
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Hopei
                1 bomber moved from Yunnan to Shantung
                1 tactical_bomber moved from Yunnan to Shantung
                2 fighters and 4 tactical_bombers moved from Yunnan to Shantung
                3 destroyers moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 carriers
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer and 1 transport
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.17
        ANZAC : -0.33
        Americans : -0.33
        AA fire in Yunnan : : -0.50
        Chinese : 0.67
        Japanese : 0.33

    triplea_42570_Jap3.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3

    Combat Move - Americans
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 bomber and 1 fighter moved from Amur to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 57 Sea Zone to 44 Sea Zone

    triplea_42570_Ame3.tsvg


  • scramble and use 3 kamis on battleship and 3 kamis on carrier

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3

    Combat Move - Americans
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 bomber and 1 fighter moved from Amur to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 57 Sea Zone to 44 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: none
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: none
                    Units damaged: 1 carrier owned by the Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  5/1 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 :  3/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 6 Sea Zone, round 3 :  3/1 hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Guam
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 bomber moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 aaGun moved from British Columbia to Alaska
                1 aaGun moved from Western United States to British Columbia
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 56 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 25 Sea Zone to Midway

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Western United States
                2 destroyers placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 bomber moved from Gibraltar to 119 Sea Zone
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 :  1/0 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    British attack with 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  2/1 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  3/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Kenya to Egypt
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                3 mech_infantrys moved from India to Shan State
                1 aaGun moved from Burma to India
                1 fighter moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                1 bomber moved from 119 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_42570_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3

    Combat Move - Italians
                1 bomber moved from Southern Italy to Belarus
                1 armour moved from Romania to Belarus

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/1 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Slovakia Hungary
                1 armour moved from Northern Italy to Romania
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                2 infantry placed in Southern France
                Italians undo move 4.
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 2 infantry
                EDIT: Adding units owned by Italians to Bessarabia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        Russians : 0.67

    triplea_42570_Ita3.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                1 fighter could not land in 54 Sea Zone and was removed
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 cruiser moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 54 Sea Zone
                1 fighter moved from Malaya to Dutch New Guinea

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    triplea_42570_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 armour and 2 mech_infantrys moved from Belarus to Smolensk
                4 infantry moved from Vyborg to Novgorod
                1 bomber moved from Germany to Novgorod
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 bomber moved from Germany to Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                6 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Bessarabia to Ukraine

    Purchase Units - Germans
                Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/1 hits, 1.33 expected hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 3 : 1/1 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 fighter and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 2/1 hits, 1.33 expected hits
                        Russians roll dice for 1 aaGun, 1 fighter and 1 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 1.17 expected hits
                        Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 fighter and 1 infantry
                Battle in Archangel
                    Germans attack with 6 armour and 6 mech_infantrys
                    Russians defend with 2 artilleries and 5 infantry
                        Germans roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 : 4/0 hits, 4.00 expected hits
                        Russians roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 2/1 hits, 2.33 expected hits
                        4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                        Germans roll dice for 6 armour and 4 mech_infantrys in Archangel, round 3 : 4/1 hits, 3.67 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 1/0 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 artilleries and 5 infantry

    Non Combat Move - Germans
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                3 aaGuns, 9 artilleries and 12 infantry moved from Baltic States to Eastern Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                10 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.33

    triplea_42570_Ger4.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 4

    Combat Move - Russians
                1 mech_infantry moved from Russia to Nenetsia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Russia to Novosibirsk
                2 infantry moved from Timguska to Kansu
                4 infantry moved from Timguska to Novosibirsk
                4 infantry moved from Yenisey to Timguska
                4 infantry moved from Buryatia to Amur
                2 mech_infantrys moved from Volgograd to Sikang
                1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kweichow
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 3 infantry moved from Russia to Smolensk
                5 artilleries moved from Bryansk to Smolensk
                16 infantry moved from Bryansk to Smolensk

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/0 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 7 artilleries and 19 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 7 artilleries and 19 infantry in Smolensk, round 2 :  6/1 hits
                        Germans roll dice for 2 armour in Smolensk, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 7 artilleries and 18 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 armour moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Smolensk
                1 aaGun moved from Yenisey to Timguska
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    triplea_42570_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 4

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Korea to Amur
                1 bomber moved from Manchuria to 4 Sea Zone
                2 mech_infantrys moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 bomber, 2 fighters and 5 tactical_bombers moved from Shantung to Amur

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat - Japanese
                Battle in 4 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers
                    Americans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Russians defend with 6 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers in Amur, round 2 : 6/0 hits, 6.00 expected hits
                        Russians roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/1 hits, 3.50 expected hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 5 tactical_bombers in Amur, round 3 : 6/1 hits, 5.17 expected hits
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 1/1 hits, 1.50 expected hits
                        1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Americans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Battle in Chahar
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                        Americans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 aaGun moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 bomber moved from Amur to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 5 tactical_bombers moved from Amur to Korea
                1 bomber moved from 4 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 3.
                3 mech_infantrys placed in Shantung
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                Japanese collect 45 PUs (2 lost to blockades); end with 48 PUs

    Combat Hit Differential Summary :

    Americans : 0.50
        Chinese : -0.67
        Russians : -1.00
        Japanese : 1.33

    triplea_42570_Jap4.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Amur
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Amur
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 2 :  1/0 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 aaGun moved from British Columbia to Western United States
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 armour, 2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                4 artilleries, 1 fighter and 3 infantry placed in Eastern United States
                1 artillery and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Place Units - Chinese
                1 infantry placed in Tsinghai
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship and 1 cruiser moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                3 mech_infantrys moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Iraq to Eastern Persia
                2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Borneo

    Non Combat Move - British
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 destroyer moved from 119 Sea Zone to 108 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - British
                2 transports placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Some Units in India change ownership: 3 artilleries and 1 infantry

    triplea_42570_UK_4.tsvg

  • 2024 '22 '21 '19 '18

    I wanted to let you know that I need a little time to catch up on a few home things. I’ll be able to get back to the game in a few days. c ya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 4

    Combat Move - Italians
                1 fighter moved from Southern Italy to Rostov
                1 bomber moved from Slovakia Hungary to Rostov

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 : 2/1 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Rostov to Ukraine
                1 armour moved from Romania to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from France to Northern Italy
                2 artilleries moved from France to Northern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Russians : -0.33

    triplea_42570_Ita4.tsvg

  • 2024 '22 '21 '19 '18

    sorry man, let me get back to our game and i will send you the map shortly

  • 2024 '22 '21 '19 '18

    oh…you haven’t taken your turn??? Are you still playing?


  • didn’t I go as Italy? Italy turn 4

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