@max334 ac41e5e6-a265-41f6-8811-98f8c5867a29-triplea_41360_5uk.tsvg
18L Deimos (Axis) vs dawgoneit (Allies +24) G40
-
Jesus Christ, sorry.
I’ve been way too busy and it’s not fair to keep you waiting so long for moves.
You can claim a win if you want to. -
no, i dont want to claim a win.
if your busy i can wait.
it was nice of you to play a game with me and i can wait.
keep me up to date though.
well, i hope you have a great day.
wayne, -
Exams start in a week and a half but let’s get some moves done this weekend.
BR,
Deimos -
Good luck with your Exams.
I’ll look for your moves.
dont worry about our game your Exams are more important -
hope all is well.
exams are going well.
cant wait until we continue.
no hurry.
just keeping the game active. :-) -
what type of exams are they?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 1 battleship, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
2 tactical_bombers moved from Anhwe to Korea
2 bombers moved from Marianas to Korea
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Marianas to 18 Sea Zone
1 fighter moved from Marianas to 18 Sea Zone
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 9 infantry
AA fire in Korea : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 2 : 5/14 hits, 6.33 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Korea, round 2 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Korea, round 3 : 3/10 hits, 5.17 expected hits
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Korea, round 4 : 8/10 hits, 5.17 expected hits
Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
2 bombers moved from Korea to Japan
2 fighters moved from Korea to Chahar
1 infantry moved from Jehol to Chahar
1 fighter moved from Anhwe to India
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Yunnan to French Indo China
3 artilleries and 1 infantry moved from Szechwan to Shensi
2 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from Marianas to 36 Sea ZonePlace Units - Japanese
5 artilleries placed in Japan
1 transport placed in 6 Sea Zone
1 battleship and 1 destroyer placed in 36 Sea Zone
2 armour and 1 fighter placed in IndiaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Korea : : -0.50
Americans : -0.17
Russians : -0.33
Japanese : -1.17 -
I don’t know how it works in other countries, but in Finnish high school the year is split into five periods.
At the end of each we have examination week. I had my last test yesterday so now I should be able to focus on the game much more.Thanks a dozen for your patience!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
1 artillery and 4 infantry moved from Algeria to Morocco
3 mech_infantrys moved from Tunisia to Morocco
1 fighter moved from 101 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 fighters placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
1 artillery and 4 infantry moved from Algeria to Morocco
3 mech_infantrys moved from Tunisia to Morocco
1 fighter moved from 101 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 fighters placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Move - British
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 bomber moved from Brazil to British GuianaTurn Complete - UK_Pacific
-
Due to a debating tournament this weekend, I have again been slow to respond. Don’t worry, such competitions are far and few between (about twice a year, in fact). Just keeping you updated.
I’ll try and get back to you tomorrow afternoon. Italy shouldn’t require too too much time after all.
-
cool
-
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Italians attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 artillery
Italians roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/10 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
3 aaGuns moved from Northern Italy to Yugoslavia
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -1.67
Russians : -0.33 -
Unfortunately apparently I accidentally had the wrong password entered (I changed mine recently) so the automatic gamesave post isn’t working. I’ll just redo my move and edit to fix anything that goes differently.
-
Test summary from TripleA, engine version: 1.9, time: 00:43:41
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Italians attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 artillery
Italians roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 4/10 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
3 aaGuns moved from Northern Italy to Yugoslavia
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.33
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
more Exams?