Simon33 (Axis+3) vs BSD (Allies) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from Americans
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Caucasus
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Libya to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                4 infantry moved from France to Northern Italy
                1 carrier moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier and 2 submarines placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    triplea_42436_Ita11.tsvg

  • '19 '17 '16

    :mrgreen:


  • Hi, sorry for the delay, I’ve been swamped with life stuff.  I will take this turn tomorrow for sure.  Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 7 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Alaska: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone
                Battle in Malaya
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Malaya from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Philippines

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 27 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42436_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 12 infantry and 5 submarines; Remaining resources: 3 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                    Bombing raid in United Kingdom rolls: 4,4,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                2 carriers, 1 destroyer, 2 tactical_bombers and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Caucasus
                3 artilleries moved from Volgograd to Caucasus
                3 artilleries moved from Ukraine to Rostov
                3 artilleries moved from Russia to Samara

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Russia
                5 submarines placed in 112 Sea Zone
                2 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0.50

    triplea_42436_Ger12.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to Philippines
                2 fighters moved from Japan to 20 Sea Zone
                1 fighter moved from French Indo China to 44 Sea Zone
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                1 artillery moved from Kweichow to Hunan
                2 infantry moved from Yunnan to Hunan
                1 armour and 1 mech_infantry moved from Shensi to Hunan
                2 bombers moved from Kiangsu to 35 Sea Zone

    Combat Hit Differential Summary :

    triplea_42436_Jap12.tsvg

  • '19 '17 '16

    Scramble from the Philippines?


  • no scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to Philippines
                2 fighters moved from Japan to 20 Sea Zone
                1 fighter moved from French Indo China to 44 Sea Zone
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                1 artillery moved from Kweichow to Hunan
                2 infantry moved from Yunnan to Hunan
                1 armour and 1 mech_infantry moved from Shensi to Hunan
                2 bombers moved from Kiangsu to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 3/3 hits, 1.17 expected hits
                        Americans roll dice for 1 artillery and 1 fighter in Philippines, round 2 : 2/2 hits, 1.00 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 1 artillery
                    Casualties for ANZAC: 1 fighter
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Persia
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 2 : 2/5 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kweichow to Caucasus
                1 mech_infantry moved from Tsinghai to Caucasus
                1 fighter moved from Persia to Caucasus
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Jehol to Chahar
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                2 bombers moved from 35 Sea Zone to French Indo China
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from 20 Sea Zone to French Indo China
                1 infantry moved from West India to India
                2 artilleries and 2 infantry moved from Amur to Siberia
                4 armour and 2 mech_infantrys moved from Shensi to Tsinghai
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                3 infantry placed in India
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,1,2
                Japanese collect 57 PUs (2 lost to blockades); end with 59 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Americans : 0.83
        ANZAC : 0.83
        Chinese : -0.33
        Japanese : 5.50

    triplea_42436_Jap12.tsvg

  • '19 '17 '16

    Do you want to keep playing this one?

  • '19 '17 '16

    bump #1


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers and 4 fighters moved from 106 Sea Zone to 91 Sea Zone
                2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Alaska: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                3 destroyers and 2 transports placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                Americans undo move 5.
                Americans undo move 4.
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States
                Americans undo move 2.
                Americans undo move 3.
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Persia
                3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia

    Combat - British
                Battle in Persia
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 armour and 6 mech_infantrys moved from Iraq to Northwest Persia

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                British undo move 2.
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_42436_UK_12.tsvg


  • @simon33:

    Do you want to keep playing this one?

    Yeah, for a bit longer.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Morocco
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete
                Battle in Morocco
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 2 artilleries and 1 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits
                        Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Crete from Neutral_Allies, taking Morocco from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Morocco to Gibraltar
                1 infantry moved from Tunisia to Libya
                2 submarines moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Americans : 0.00

    triplea_42436_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 3 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 4 :  1/3 hits
                        1 carrier owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 5 :  1/3 hits
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    3 submarines owned by the ANZAC Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                    2 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - ANZAC
                1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42436_Fre12.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 8:51:34 PM

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                4 bombers, 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British
                1 bomber moved from Caucasus to Iraq

    Combat - Germans
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 2 carriers, 1 destroyer, 5 fighters, 6 submarines and 2 tactical_bombers
                    Americans defend with 4 carriers, 3 destroyers, 8 fighters and 2 transports
                        Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 4 bombers, 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits

    Combat Hit Differential Summary :

    Germans : 0.17
        AA fire in Iraq : : -0.17

    triplea_42436_Ger13.tsvg

  • '19 '17 '16

    9 total hits in SZ91. OOL?

    Did you miss some units which could reach this battle? Or just hoping for some luck?


  • @simon33:

    9 total hits in SZ91. OOL?

    Did you miss some units which could reach this battle? Or just hoping for some luck?

    Was hoping for luck.


  • Leave one carrier and 1 dd alive.  Max defense other than that.

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