Scramble scotland
MrRoboto (Axis+6) vs Shin-Ji (Allies) BM3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Tambov
1 armour and 1 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Archangel
Italians take Archangel from Russians
2 infantry moved from Southern Italy to 95 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Battle in Smolensk
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Malta from British, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 1,00
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 62 Sea Zone to 63 Sea Zone
5 fighters moved from Queensland to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 fighter moved from 63 Sea Zone to New Zealand
1 fighter moved from 63 Sea Zone to New Zealand
6 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Trans-Jordan to 81 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 62 Sea Zone to 63 Sea Zone
5 fighters moved from Queensland to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 fighter moved from 63 Sea Zone to New Zealand
1 fighter moved from 63 Sea Zone to New Zealand
6 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Trans-Jordan to 81 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
you are sneaky! Never saw that sub hiding up by Santa’s workshop.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 122 Sea Zone to 107 Sea Zone
2 infantry moved from Volgograd to Samara
2 bombers moved from Bryansk to SamaraCombat - Germans
Battle in 107 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 107 Sea Zone
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
19 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Belarus to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Volgograd to Tambov
5 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Bryansk to Volgograd
5 armour moved from Bryansk to Volgograd
5 armour moved from Bryansk to Volgograd
2 bombers moved from Samara to Bryansk
2 bombers moved from Western Germany to Bryansk
4 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Novgorod
2 carriers, 2 destroyers, 2 submarines and 5 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 artilleries and 6 infantry moved from Western Germany to Denmark
1 artillery and 4 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 artillery moved from Western Germany to DenmarkPlace Units - Germans
3 armour placed in Volgograd
1 fighter and 2 tactical_bombers placed in Novgorod
1 bomber, 2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -0,00
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys in Samara, round 2 : 23/99 hits, 18.17 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 4/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Samara
2 fighters moved from Tambov to Northwest Persia
1 fighter moved from Smolensk to Northwest PersiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : -0.67
Russians : 6.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
8 fighters and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 8 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 8 fighters in 39 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tambov, round 2 : 3/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
8 fighters moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Java
1 infantry and 3 mech_infantrys moved from Kazakhstan to Volgograd
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
3 armour moved from Szechwan to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
3 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Burma
3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India
1 infantry moved from India to West India
3 armour moved from Kwangtung to Yunnan
3 mech_infantrys moved from Malaya to Burma
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Tambov to Volgograd
1 mech_infantry moved from Kansu to Vologda
2 mech_infantrys moved from Kansu to Tsinghai
2 mech_infantrys moved from Tsinghai to SikangPlace Units - Japanese
3 infantry placed in India
1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 armour placed in French Indo China
3 armour placed in Malaya
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans : -0,83
Russians : 0,33
Japanese : 3,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 harbour, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to 107 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 armour moved from Western United States to Central United States
1 artillery moved from British Columbia to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
12 fighters moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Caucasus to Persia
6 artilleries and 18 infantry moved from Caucasus to Northwest PersiaCombat - Americans
Battle in Normandy Bordeaux
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 13 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 13 fighters in 54 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 13 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 107 Sea Zone to United Kingdom
13 fighters moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 63 Sea Zone to 54 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 80 Sea Zone
3 submarines placed in 80 Sea Zone
1 harbour placed in Iraq
3 transports placed in 101 Sea Zone
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0.17
Americans : -1.83
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 harbour, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to 107 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 armour moved from Western United States to Central United States
1 artillery moved from British Columbia to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
12 fighters moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Caucasus to Persia
6 artilleries and 18 infantry moved from Caucasus to Northwest PersiaCombat - Americans
Battle in Normandy Bordeaux
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 13 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 13 fighters in 54 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 13 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 107 Sea Zone to United Kingdom
13 fighters moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 63 Sea Zone to 54 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 80 Sea Zone
3 submarines placed in 80 Sea Zone
1 harbour placed in Iraq
3 transports placed in 101 Sea Zone
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
Russians take Rostov from ItaliansCombat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Kazakhstan to Northwest Persia
4 aaGuns, 8 artilleries and 28 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Iraq to Northwest Persia
1 armour and 12 mech_infantrys moved from Eastern Persia to Northwest PersiaPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 armour, 2 artilleries and 3 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : -2.00
Americans : -1.83
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 harbour, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to 107 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 armour moved from Western United States to Central United States
1 artillery moved from British Columbia to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
12 fighters moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Caucasus to Persia
6 artilleries and 18 infantry moved from Caucasus to Northwest PersiaCombat - Americans
Battle in Normandy Bordeaux
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 13 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 13 fighters in 54 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 13 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 107 Sea Zone to United Kingdom
13 fighters moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 63 Sea Zone to 54 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 80 Sea Zone
3 submarines placed in 80 Sea Zone
1 harbour placed in Iraq
3 transports placed in 101 Sea Zone
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
Russians take Rostov from ItaliansCombat - British
Battle in Holland Belgium
Battle in Kazakhstan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Kazakhstan to Northwest Persia
4 aaGuns, 8 artilleries and 28 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Iraq to Northwest Persia
1 armour and 12 mech_infantrys moved from Eastern Persia to Northwest PersiaPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 armour, 2 artilleries and 3 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Northwest Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 7 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 7 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : -2.00
Americans : -1.83
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Crete
Battle in CyprusNon Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 45 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea ZoneCombat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 98 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer
ANZAC roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
ANZAC win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from New Zealand to New South Wales
2 fighters moved from 63 Sea Zone to New South Wales
1 fighter moved from 99 Sea Zone to 98 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
Germans buy 1 artillery, 2 bombers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery and 4 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Caucasus
3 bombers moved from Bryansk to Russia
1 artillery and 4 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 bomber and 2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 4 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 2/6 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 2 artilleries, 3 bombers and 4 infantry
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 2 artilleries, 3 bombers and 4 infantry in Russia, round 2 : 3/9 hits, 3,67 expected hits
Russians roll dice for 5 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 2 artilleries, 3 bombers and 2 infantry in Russia, round 3 : 5/7 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 carriers, 2 destroyers, 2 submarines and 5 transports moved from 115 Sea Zone to 113 Sea Zone
3 fighters and 4 tactical_bombers moved from Novgorod to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
3 artilleries and 6 infantry moved from Denmark to Western Germany
3 artilleries and 4 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Yugoslavia
4 fighters and 2 tactical_bombers moved from Bryansk to Yugoslavia
52 armour and 4 mech_infantrys moved from Bryansk to Volgograd
3 bombers moved from Russia to Yugoslavia
1 bomber moved from Caucasus to Southern Italy
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in France
2 bombers, 1 fighter and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 1,50
British : 0,67
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys in Kazakhstan, round 2 : 17/99 hits, 18.17 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 armour, 2 artilleries, 74 infantry and 19 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Samara to KazakhstanTurn Complete - Russians
Combat Hit Differential Summary :
Russians : -1.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Vologda to Samara
Japanese take Samara from Russians
1 destroyer and 9 fighters moved from 42 Sea Zone to 45 Sea Zone
5 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in Alaska
Battle in 54 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking Alaska from Americans, taking 54 Sea Zone from ANZAC with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 9 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 9 fighters in 45 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
9 fighters moved from 45 Sea Zone to 42 Sea Zone
4 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from India to West India
3 armour and 3 mech_infantrys moved from Burma to West India
1 artillery moved from Burma to India
3 armour moved from Malaya to Burma
2 mech_infantrys moved from Sikang to Szechwan
2 mech_infantrys moved from Szechwan to Yunnan
3 armour moved from French Indo China to Yunnan
1 artillery moved from Tambov to VolgogradPlace Units - Japanese
3 infantry placed in India
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans : -0,33
ANZAC : -0,17
Japanese : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from 39 Sea Zone to Ceylon
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
Americans take 39 Sea Zone from Japanese
9 carriers, 2 destroyers, 18 fighters and 11 submarines moved from 80 Sea Zone to 39 Sea Zone
6 artilleries and 18 infantry moved from Northwest Persia to Persia
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
7 carriers, 13 fighters, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery moved from Western United States to British ColumbiaCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in CeylonNon Combat Move - Americans
1 aaGun, 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
AA fire in France : : 0.83
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from 39 Sea Zone to Ceylon
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
Americans take 39 Sea Zone from Japanese
9 carriers, 2 destroyers, 18 fighters and 11 submarines moved from 80 Sea Zone to 39 Sea Zone
6 artilleries and 18 infantry moved from Northwest Persia to Persia
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
7 carriers, 13 fighters, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery moved from Western United States to British ColumbiaCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in CeylonNon Combat Move - Americans
1 aaGun, 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
7 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern PersiaCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter and 2 infantryNon Combat Move - British
2 aaGuns, 11 artilleries and 30 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 carrier and 2 fighters placed in 110 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
British : -3.00
AA fire in France : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from 39 Sea Zone to Ceylon
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
Americans take 39 Sea Zone from Japanese
9 carriers, 2 destroyers, 18 fighters and 11 submarines moved from 80 Sea Zone to 39 Sea Zone
6 artilleries and 18 infantry moved from Northwest Persia to Persia
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
7 carriers, 13 fighters, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery moved from Western United States to British ColumbiaCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in CeylonNon Combat Move - Americans
1 aaGun, 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
7 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern PersiaCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter and 2 infantryNon Combat Move - British
2 aaGuns, 11 artilleries and 30 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 carrier and 2 fighters placed in 110 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 6 artilleries, 18 infantry and 4 mech_infantrys
EDIT: Adding units owned by Americans to Northwest Persia: 6 artilleries, 18 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 aaGuns, 11 artilleries and 33 infantry
EDIT: Adding units owned by British to Northwest Persia: 2 aaGuns, 11 artilleries and 33 infantry
EDIT: Removing units owned by Americans from Northwest Persia: 3 mech_infantrys
EDIT: Adding units owned by Americans to Persia: 3 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 17 mech_infantrys
EDIT: Adding units owned by British to Persia: 1 armour and 17 mech_infantrys
EDIT: Removing units owned by British from Caucasus: 1 artillery
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.00
British : -3.00
AA fire in France : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 5 fighters and 1 submarine
ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 5 fighters in 98 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
Italians roll dice for 5 fighters in 98 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits
ANZAC roll dice for 2 fighters and 1 transport in 98 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 transportNon Combat Move - Italians
4 fighters moved from 98 Sea Zone to Greece
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Nenetsia to SamaraPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1,33
ANZAC : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 carrier and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
8 fighters moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :