MrRoboto (Axis+6) vs Shin-Ji (Allies) BM3

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 armour and 1 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Archangel
                      Italians take Archangel from Russians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta
                Battle in Smolensk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Italians win, taking Malta from British, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians : 1,00
        Russians : -1,00

    triplea_42364_Ita16.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 63 Sea Zone
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                5 fighters moved from Queensland to 63 Sea Zone
                1 fighter moved from 63 Sea Zone to New Zealand
                1 fighter moved from 63 Sea Zone to New Zealand
                1 fighter moved from 63 Sea Zone to New Zealand
                6 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Trans-Jordan to 81 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    triplea_42364_ANZ16.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 63 Sea Zone
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                5 fighters moved from Queensland to 63 Sea Zone
                1 fighter moved from 63 Sea Zone to New Zealand
                1 fighter moved from 63 Sea Zone to New Zealand
                1 fighter moved from 63 Sea Zone to New Zealand
                6 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Trans-Jordan to 81 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42364_Fre16.tsvg

  • '15

    you are sneaky!  Never saw that sub hiding up by Santa’s workshop.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 122 Sea Zone to 107 Sea Zone
                2 infantry moved from Volgograd to Samara
                2 bombers moved from Bryansk to Samara

    Combat - Germans
                Battle in 107 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 107 Sea Zone
                        Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                19 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Volgograd to Tambov
                5 infantry moved from Novgorod to Belarus
                10 mech_infantrys moved from Bryansk to Volgograd
                5 armour moved from Bryansk to Volgograd
                5 armour moved from Bryansk to Volgograd
                2 bombers moved from Samara to Bryansk
                2 bombers moved from Western Germany to Bryansk
                4 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Novgorod
                2 carriers, 2 destroyers, 2 submarines and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                2 artilleries and 6 infantry moved from Western Germany to Denmark
                1 artillery and 4 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery moved from Western Germany to Denmark

    Place Units - Germans
                3 armour placed in Volgograd
                1 fighter and 2 tactical_bombers placed in Novgorod
                1 bomber, 2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : -0,00
        Russians : -0,33

    triplea_42364_Ger17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys in Samara, round 2 : 23/99 hits, 18.17 expected hits
                        Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 4/5 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Russia to Samara
                2 fighters moved from Tambov to Northwest Persia
                1 fighter moved from Smolensk to Northwest Persia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Italians : -0.67
        Russians : 6.67

    triplea_42364_Rus17.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 destroyer, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Volgograd to Tambov
                1 bomber moved from Volgograd to Tambov
                8 fighters and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 8 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 8 fighters in 39 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                        Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Americans with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tambov, round 2 : 3/3 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Tambov
                    Japanese win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
                8 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 artillery, 2 carriers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Java
                1 infantry and 3 mech_infantrys moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Vologda to Novosibirsk
                1 infantry moved from Sikang to Kazakhstan
                3 armour moved from Szechwan to Burma
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Burma to Yunnan
                3 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Burma
                3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India
                1 infantry moved from India to West India
                3 armour moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Malaya to Burma
                4 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Tambov to Volgograd
                1 mech_infantry moved from Kansu to Vologda
                2 mech_infantrys moved from Kansu to Tsinghai
                2 mech_infantrys moved from Tsinghai to Sikang

    Place Units - Japanese
                3 infantry placed in India
                1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                3 armour placed in French Indo China
                3 armour placed in Malaya
                1 destroyer and 5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 84 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Americans : -0,83
        Russians : 0,33
        Japanese : 3,00

    triplea_42364_Jap17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 harbour, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 107 Sea Zone
                1 bomber moved from United Kingdom to 107 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 armour moved from Western United States to Central United States
                1 artillery moved from British Columbia to Western United States
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
                12 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Caucasus to Persia
                6 artilleries and 18 infantry moved from Caucasus to Northwest Persia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 13 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 13 fighters in 54 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 13 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 107 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 107 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 107 Sea Zone to United Kingdom
                13 fighters moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 80 Sea Zone
                3 submarines placed in 80 Sea Zone
                1 harbour placed in Iraq
                3 transports placed in 101 Sea Zone
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Americans : -1.83
        Japanese : 0.83

    triplea_42364_Ame17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 harbour, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 107 Sea Zone
                1 bomber moved from United Kingdom to 107 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 armour moved from Western United States to Central United States
                1 artillery moved from British Columbia to Western United States
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
                12 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Caucasus to Persia
                6 artilleries and 18 infantry moved from Caucasus to Northwest Persia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 13 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 13 fighters in 54 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 13 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 107 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 107 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 107 Sea Zone to United Kingdom
                13 fighters moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 80 Sea Zone
                3 submarines placed in 80 Sea Zone
                1 harbour placed in Iraq
                3 transports placed in 101 Sea Zone
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Italians

    Combat - British
                Battle in Holland Belgium
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kazakhstan
                    retreated to Kazakhstan
                    Japanese win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Northwest Persia
                4 aaGuns, 8 artilleries and 28 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from Iraq to Northwest Persia
                1 armour and 12 mech_infantrys moved from Eastern Persia to Northwest Persia

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 armour, 2 artilleries and 3 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 3 fighters
                EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
                EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -2.00
        Americans : -1.83
        Japanese : 0.83

    triplea_42364_UK_17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 harbour, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 107 Sea Zone
                1 bomber moved from United Kingdom to 107 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 armour moved from Western United States to Central United States
                1 artillery moved from British Columbia to Western United States
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
                12 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Caucasus to Persia
                6 artilleries and 18 infantry moved from Caucasus to Northwest Persia

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 13 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 13 fighters in 54 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 13 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 107 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 107 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 107 Sea Zone to United Kingdom
                13 fighters moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 80 Sea Zone
                3 submarines placed in 80 Sea Zone
                1 harbour placed in Iraq
                3 transports placed in 101 Sea Zone
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Italians

    Combat - British
                Battle in Holland Belgium
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kazakhstan
                    retreated to Kazakhstan
                    Japanese win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Northwest Persia
                4 aaGuns, 8 artilleries and 28 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from Iraq to Northwest Persia
                1 armour and 12 mech_infantrys moved from Eastern Persia to Northwest Persia

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 armour, 2 artilleries and 3 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 3 fighters
                EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
                EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 6 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
                EDIT: Adding units owned by British to Northwest Persia: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 7 mech_infantrys
                EDIT: Adding units owned by British to Eastern Persia: 7 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 1 infantry
                EDIT: Adding units owned by British to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -2.00
        Americans : -1.83
        Japanese : 0.83

    triplea_42364_UK_17.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Archangel to Nenetsia
                      Italians take Nenetsia from Russians
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Crete
                Battle in Cyprus

    Non Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42364_Ita17.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 45 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                1 fighter moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone

    Combat - ANZAC
                Battle in 99 Sea Zone
                    ANZAC attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 99 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 98 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    ANZAC win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from New Zealand to New South Wales
                2 fighters moved from 63 Sea Zone to New South Wales
                1 fighter moved from 99 Sea Zone to 98 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0.33
        ANZAC : 0.67
        Japanese : -0.33

    triplea_42364_Fre17.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
                Germans buy 1 artillery, 2 bombers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Belarus to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 artillery and 4 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Caucasus
                3 bombers moved from Bryansk to Russia
                1 artillery and 4 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 bomber and 2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 1/5 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 2/6 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 2 artilleries, 3 bombers and 4 infantry
                    Russians defend with 1 airfield, 1 factory_major and 5 infantry
                        Germans roll dice for 2 artilleries, 3 bombers and 4 infantry in Russia, round 2 : 3/9 hits, 3,67 expected hits
                        Russians roll dice for 5 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 artilleries, 3 bombers and 2 infantry in Russia, round 3 : 5/7 hits, 3,33 expected hits
                        Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 carriers, 2 destroyers, 2 submarines and 5 transports moved from 115 Sea Zone to 113 Sea Zone
                3 fighters and 4 tactical_bombers moved from Novgorod to 113 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 bomber moved from Holland Belgium to Southern Italy
                3 artilleries and 6 infantry moved from Denmark to Western Germany
                3 artilleries and 4 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Yugoslavia
                4 fighters and 2 tactical_bombers moved from Bryansk to Yugoslavia
                52 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                3 bombers moved from Russia to Yugoslavia
                1 bomber moved from Caucasus to Southern Italy
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in France
                2 bombers, 1 fighter and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : 1,50
        British : 0,67
        Russians : 0,67

    triplea_42364_Ger18.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Combat Move - Russians
                3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 armour, 2 artilleries, 75 infantry and 19 mech_infantrys in Kazakhstan, round 2 : 17/99 hits, 18.17 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 3 armour, 2 artilleries, 74 infantry and 19 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Kazakhstan

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Russians : -1.17
        Japanese : 0.67

    triplea_42364_Rus18.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Vologda to Samara
                      Japanese take Samara from Russians
                1 destroyer and 9 fighters moved from 42 Sea Zone to 45 Sea Zone
                5 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska
                Battle in 54 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking Alaska from Americans, taking 54 Sea Zone from ANZAC with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 9 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 9 fighters in 45 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                9 fighters moved from 45 Sea Zone to 42 Sea Zone
                4 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from India to West India
                3 armour and 3 mech_infantrys moved from Burma to West India
                1 artillery moved from Burma to India
                3 armour moved from Malaya to Burma
                2 mech_infantrys moved from Sikang to Szechwan
                2 mech_infantrys moved from Szechwan to Yunnan
                3 armour moved from French Indo China to Yunnan
                1 artillery moved from Tambov to Volgograd

    Place Units - Japanese
                3 infantry placed in India
                3 armour placed in Malaya
                3 armour placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 86 PUs; end with 86 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs

    Combat Hit Differential Summary :

    Americans : -0,33
        ANZAC : -0,17
        Japanese : 0,83

    triplea_42364_Jap18.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 bomber moved from United Kingdom to France
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery moved from 39 Sea Zone to Ceylon
                1 destroyer moved from 80 Sea Zone to 41 Sea Zone
                      Americans take 39 Sea Zone from Japanese
                9 carriers, 2 destroyers, 18 fighters and 11 submarines moved from 80 Sea Zone to 39 Sea Zone
                6 artilleries and 18 infantry moved from Northwest Persia to Persia
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                9 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                7 carriers, 13 fighters, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery moved from Western United States to British Columbia

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Ceylon

    Non Combat Move - Americans
                1 aaGun, 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 107 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 battleship moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                1 carrier and 2 fighters placed in 110 Sea Zone
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    AA fire in France : : 0.83

    triplea_42364_Ame18.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 bomber moved from United Kingdom to France
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery moved from 39 Sea Zone to Ceylon
                1 destroyer moved from 80 Sea Zone to 41 Sea Zone
                      Americans take 39 Sea Zone from Japanese
                9 carriers, 2 destroyers, 18 fighters and 11 submarines moved from 80 Sea Zone to 39 Sea Zone
                6 artilleries and 18 infantry moved from Northwest Persia to Persia
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                9 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                7 carriers, 13 fighters, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery moved from Western United States to British Columbia

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Ceylon

    Non Combat Move - Americans
                1 aaGun, 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 107 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 battleship moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                1 carrier and 2 fighters placed in 110 Sea Zone
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                7 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 armour moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 2/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                2 aaGuns, 11 artilleries and 30 infantry moved from Northwest Persia to Persia
                3 infantry moved from Iraq to Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1.00
        British : -3.00
        AA fire in France : : 0.83

    triplea_42364_UK_18.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 bomber moved from United Kingdom to France
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery moved from 39 Sea Zone to Ceylon
                1 destroyer moved from 80 Sea Zone to 41 Sea Zone
                      Americans take 39 Sea Zone from Japanese
                9 carriers, 2 destroyers, 18 fighters and 11 submarines moved from 80 Sea Zone to 39 Sea Zone
                6 artilleries and 18 infantry moved from Northwest Persia to Persia
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                9 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                7 carriers, 13 fighters, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery moved from Western United States to British Columbia

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Ceylon

    Non Combat Move - Americans
                1 aaGun, 1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 107 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 battleship moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                1 carrier and 2 fighters placed in 110 Sea Zone
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer, 2 fighters and 6 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                7 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 armour moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 2/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                2 aaGuns, 11 artilleries and 30 infantry moved from Northwest Persia to Persia
                3 infantry moved from Iraq to Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Persia: 6 artilleries, 18 infantry and 4 mech_infantrys
                EDIT: Adding units owned by Americans to Northwest Persia: 6 artilleries, 18 infantry and 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 aaGuns, 11 artilleries and 33 infantry
                EDIT: Adding units owned by British to Northwest Persia: 2 aaGuns, 11 artilleries and 33 infantry
                EDIT: Removing units owned by Americans from Northwest Persia: 3 mech_infantrys
                EDIT: Adding units owned by Americans to Persia: 3 mech_infantrys
                EDIT: Removing units owned by British from Eastern Persia: 1 armour and 17 mech_infantrys
                EDIT: Adding units owned by British to Persia: 1 armour and 17 mech_infantrys
                EDIT: Removing units owned by British from Caucasus: 1 artillery
                EDIT: Adding units owned by British to Northwest Persia: 1 fighter
                EDIT: Removing units owned by British from Northwest Persia: 1 fighter
                EDIT: Adding units owned by British to Caucasus: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1.00
        British : -3.00
        AA fire in France : : 0.83

    triplea_42364_UK_18.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 carrier, 1 destroyer, 5 fighters and 1 submarine
                    ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 carrier, 1 destroyer and 5 fighters in 98 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                        ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                        ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                        1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 5 fighters in 98 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits
                        ANZAC roll dice for 2 fighters and 1 transport in 98 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                        2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 1 fighter owned by the Italians lost in 98 Sea Zone
                    Italians win with 4 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - Italians
                4 fighters moved from 98 Sea Zone to Greece
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Nenetsia to Samara

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 1,33
        ANZAC : 1,50

    triplea_42364_Ita18.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 carrier and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                8 fighters moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42364_Fre18.tsvg

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