18L cyanight (Axis+1) vs MrRoboto (Allies) BM3

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Western Germany to France
                1 fighter moved from Western Germany to France
                2 fighters moved from Southern Italy to France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                9 infantry moved from Northern Italy to France
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 artillery and 5 infantry moved from Northwest Persia to Iraq
                1 bomber moved from Caucasus to Iraq
                4 mech_infantrys moved from Caucasus to Iraq

    Combat - Italians
                Battle in France
                    Italians attack with 4 fighters, 9 infantry and 1 tactical_bomber
                    French defend with 1 airfield and 1 factory_minor; British defend with 2 infantry
                        Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in France, round 2 :  2/14 hits
                        French roll dice for 2 infantry in France, round 2 :  0/2 hits
                        2 infantry owned by the British lost in France
                    Italians destroys 0PUs while taking French capital
                    Italians win, taking France from French with 4 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 5 infantry and 5 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 5 mech_infantrys in Iraq, round 2 :  2/13 hits
                        British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Iraq, round 2 :  1/5 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Iraq, round 3 :  4/12 hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Iraq, round 3 :  1/3 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from France to 112 Sea Zone
                3 fighters moved from France to Western Germany
                1 tactical_bomber moved from France to Western Germany
                1 aaGun moved from Northern Italy to France
                1 aaGun, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Iraq to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,4,5,1,3,1,6,5,4
                Italians collect 27 PUs (12 lost to blockades); end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_42265_Ita8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Suriname
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    ANZAC : 1,67
        Japanese : -0,67

    triplea_42265_ANZ8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Suriname
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1,67
        Japanese : -0,67

    triplea_42265_Fre8.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from 112 Sea Zone to Holland Belgium
                6 fighters moved from 112 Sea Zone to Normandy Bordeaux
                2 bombers moved from Persia to Egypt
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/2 hits
                    Bombing raid in Egypt rolls: 3,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 bombers, 6 fighters and 7 mech_infantrys
                    French defend with 1 factory_minor and 1 harbour; British defend with 2 aaGuns and 4 infantry; Americans defend with 1 armour and 4 fighters
                        AA fire in Normandy Bordeaux :  3/6 hits
                        2 bombers owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 fighters and 7 mech_infantrys in Normandy Bordeaux, round 2 :  4/13 hits
                        French roll dice for 2 aaGuns, 1 armour, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 :  4/9 hits
                        4 mech_infantrys owned by the Germans, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 fighters and 3 mech_infantrys in Normandy Bordeaux, round 3 :  6/9 hits
                        French roll dice for 1 armour, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        3 mech_infantrys owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 5 fighters in Normandy Bordeaux, round 4 :  4/6 hits
                        French roll dice for 1 fighter in Normandy Bordeaux, round 4 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 4 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 bombers, 2 fighters and 7 mech_infantrys
                    Casualties for British: 2 aaGuns and 4 infantry
                    Casualties for Americans: 1 armour and 4 fighters

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to 112 Sea Zone
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 infantry moved from Karelia to Finland
                1 bomber moved from 91 Sea Zone to Southern France
                2 bombers moved from Egypt to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                2 aaGuns moved from Northwest Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                8 bombers moved from Persia to Western Germany

    Place Units - Germans
                2 fighters placed in 112 Sea Zone
                2 bombers and 2 infantry placed in Western Germany
                3 armour placed in Russia
                Germans undo move 3.
                1 infantry and 2 mech_infantrys placed in Russia
                3 armour placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 3 aaGuns
                EDIT: Adding units owned by Germans to Caucasus: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_42265_Ger9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42265_Rus9.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                2 mech_infantrys moved from Shantung to Anhwe
                2 mech_infantrys moved from Shantung to Kiangsu
                1 fighter moved from Shantung to Kiangsu
                1 fighter moved from Shantung to Kiangsu
                1 bomber moved from Shantung to Anhwe
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Celebes
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking Celebes from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine; ANZAC defend with 2 transports
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/5 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the British lost in 42 Sea Zone
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 submarine
                    Casualties for ANZAC: 2 transports
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Kiangsu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsu to Japan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Hainan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
                1 fighter moved from 46 Sea Zone to 42 Sea Zone
                2 carriers moved from 33 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 battleship moved from 33 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Anhwe to Philippines
                4 fighters moved from Hawaiian Islands to Japan
                1 tactical_bomber moved from Hawaiian Islands to Japan

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5
                Japanese collect 32 PUs (1 lost to blockades); end with 32 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_42265_Jap9.tsvg

  • '19 '18

    You’ve won that game! GG!

    Can I please get a rematch? Same side/bid?

  • '14 Customizer

    Good Game.  Sure we can play another.

  • '19 '18

    Cool. So will you create the thread?
    In case of the same G1, I will make the same scramble decision

  • '14 Customizer

    I’ll make a new thread today.

Suggested Topics

  • 16
  • 21
  • 25
  • 50
  • 103
  • 53
  • 164
  • 768
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.4k

Users

39.9k

Topics

1.7m

Posts