@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in 96 Sea Zone
Russians attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 transport
Russians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Bryansk
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 mech_infantry moved from Russia to Nenetsia
1 armour and 3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Volgograd to Rostov
1 bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
Place Units - Russians
3 infantry placed in Volgograd
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 fighter
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 bombers moved from French Indo China to India
1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 armour moved from Burma to India
1 tactical_bomber moved from 39 Sea Zone to India
Combat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 artillery moved from French Indo China to Shan State
2 mech_infantrys moved from Malaya to Shan State
1 armour moved from Yunnan to Shan State
1 infantry moved from Szechwan to Sikang
1 armour moved from Sikang to Yunnan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Burma to India
2 bombers moved from India to Kwangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 76 Sea Zone to Italian Somaliland
Place Units - Japanese
1 airfield placed in Kwangsi
2 fighters placed in Japan
3 mech_infantrys placed in Shantung
1 carrier placed in 37 Sea Zone
2 submarines placed in 36 Sea Zone
2 infantry placed in Malaya
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.67
UK_Pacific : -0.33
Japanese : 0.83
@JWW:
not losing a russian air unit there was a very happy moment for me……which is kind off sad, on many levels if you think about it.
You’ve had very good luck this game… if you isolate it to just the Russians and Italians fighting :-P. Now, if you could just make it so that they fight every round, you’d be on to something :wink:.
Oh, and that was a really good move with the Russian planes. I didn’t see that one coming :-(.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Egypt to Malta
1 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Iraq
Americans take Iraq from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Egypt to Malta
1 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Iraq
Americans take Iraq from Italians
Combat - Americans
Battle in Greece
Battle in Celebes
Battle in Malta
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Malta, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Greece from Germans, taking Celebes from Japanese, taking Malta from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Malta to 99 Sea Zone
2 fighters moved from 92 Sea Zone to 81 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Algeria to Libya
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 bomber and 1 fighter moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from West India to Trans-Jordan
1 destroyer moved from 3 Sea Zone to 14 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers and 1 transport
22 Sea Zone : 1 flag
14 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 5 submarines
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 fighter
Gibraltar : 1 bomber and 5 fighters
Malta : 1 artillery and 1 infantry
Tobruk : 1 mech_infantry
Libya : 1 mech_infantry
125 Sea Zone : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 5 infantry and 1 mech_infantry
99 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 4 transports
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 armour
81 Sea Zone : 2 fighters
Brazil : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 62
Russians : 25 / 32
Japanese : 64 / 78
Americans : 59 / 79
Chinese : 0 / 4
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 16 / 20
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Egypt to Malta
1 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Iraq
Americans take Iraq from Italians
Combat - Americans
Battle in Greece
Battle in Celebes
Battle in Malta
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Malta, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Greece from Germans, taking Celebes from Japanese, taking Malta from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Malta to 99 Sea Zone
2 fighters moved from 92 Sea Zone to 81 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Algeria to Libya
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 bomber and 1 fighter moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from West India to Trans-Jordan
1 destroyer moved from 3 Sea Zone to 14 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Changing PUs for Americans from 79 to 84
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - British
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from British Somaliland to Italian Somaliland
1 infantry moved from Ethiopia to Italian Somaliland
1 artillery, 1 bomber and 5 infantry moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Egypt to Malta
1 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Iraq
Americans take Iraq from Italians
Combat - Americans
Battle in Greece
Battle in Celebes
Battle in Malta
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Malta, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Greece from Germans, taking Celebes from Japanese, taking Malta from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Malta to 99 Sea Zone
2 fighters moved from 92 Sea Zone to 81 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Algeria to Libya
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 bomber and 1 fighter moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from West India to Trans-Jordan
1 destroyer moved from 3 Sea Zone to 14 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Changing PUs for Americans from 79 to 84
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - British
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 marine moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from British Somaliland to Italian Somaliland
1 infantry moved from Ethiopia to Italian Somaliland
1 artillery, 1 bomber and 5 infantry moved from West India to India
Combat - British
Battle in Crete
Battle in Italian Somaliland
British attack with 1 armour and 2 infantry
Japanese defend with 1 fighter
British roll dice for 1 armour and 2 infantry in Italian Somaliland, round 2 : 0/3 hits
Italians roll dice for 1 fighter in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Italian Somaliland, round 3 : 1/3 hits
Italians roll dice for 1 fighter in Italian Somaliland, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Italian Somaliland
British win, taking Crete from Italians, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in India
British attack with 1 artillery, 1 bomber and 5 infantry
Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber and 5 infantry in India, round 2 : 0/7 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in India, round 2 : 1/4 hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 3 : 1/6 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in India, round 3 : 3/4 hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 4 : 0/3 hits
Japanese roll dice for 2 armour and 1 mech_infantry in India, round 4 : 2/3 hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
retreated to India
Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for British: 1 artillery and 5 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from India to Iraq
3 aaGuns and 4 infantry moved from West India to Eastern Persia
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to Greece
2 aaGuns, 5 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
2 aaGuns, 5 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
2 aaGuns, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers and 1 transport
22 Sea Zone : 1 flag
14 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 5 submarines
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter
Gibraltar : 1 airfield, 1 bomber, 6 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 artillery and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 mech_infantry
Syria : 1 flag, 1 artillery
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
96 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Crete : 1 flag, 1 marine
Greece : 1 flag, 2 aaGuns, 2 fighters, 10 infantry and 2 mech_infantrys
99 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 8 transports
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 armour and 1 bomber
Eastern Persia : 1 flag, 3 aaGuns and 4 infantry
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 62
Russians : 25 / 32
Japanese : 64 / 78
Americans : 59 / 84
Chinese : 0 / 4
British : 32 / 50
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well it seems the Indian’s don’t want to take back IND, can’t hit anything….4,5,6’s, that is what I am all about.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
7 infantry moved from Yugoslavia to Bulgaria
1 aaGun, 2 artilleries and 8 infantry moved from Southern France to Northern Italy
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,2,3,2,1
Italians collect 4 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
@JWW:
Well it seems the Indian’s don’t want to take back IND, can’t hit anything….4,5,6’s, that is what I am all about.
Yikes… 1/16? That’s more than running out of ammo, that’s an active mutiny you have there!
But yeah, I need crazy luck in this game. I feel like you’re running circles around me tactically :oops:.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 21 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Trans-Jordan to Syria
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery
Iwo Jima : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
21 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers, 1 fighter and 1 transport
Syria : 2 infantry
Libya : 1 flag
Greece : 2 infantry
Production/PUs Summary :
Germans : 49 / 62
Russians : 25 / 32
Japanese : 60 / 78
Americans : 59 / 84
Chinese : 0 / 4
British : 32 / 50
UK_Pacific : 2 / 0
Italians : 15 / 6
ANZAC : 15 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Trans-Jordan to Syria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Syria: 2 infantry
EDIT: Adding units owned by French to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
4 infantry moved from Belarus to Bryansk
1 artillery and 1 mech_infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Nenetsia
2 bombers moved from Novgorod to Nenetsia
2 bombers moved from Novgorod to Vologda
1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
1 fighter moved from Romania to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 fighter moved from Novgorod to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 bombers in Nenetsia, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 armour and 4 mech_infantrys moved from Romania to Bulgaria
6 armour and 3 mech_infantrys moved from Ukraine to Romania
2 armour and 5 mech_infantrys moved from Germany to Romania
13 armour moved from Belarus to Romania
1 artillery and 4 infantry moved from Southern France to Northern Italy
1 artillery and 7 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Bryansk to Bulgaria
1 fighter and 1 tactical_bomber moved from Rostov to Bulgaria
2 bombers moved from Vologda to Novgorod
2 bombers moved from Nenetsia to Novgorod
4 armour and 1 mech_infantry moved from Archangel to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
4 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,5,2,1,5
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 armour, 4 artilleries, 2 fighters, 39 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 armour, 4 artilleries, 2 fighters, 39 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/7 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 2 fighters, 39 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 39 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 9/50 hits
Germans roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits
4 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 4 artilleries, 2 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Greece
1 fighter moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to Greece
1 infantry moved from Russia to Smolensk
1 aaGun, 1 artillery and 3 infantry moved from Volgograd to Rostov
Place Units - Russians
3 fighters placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Bryansk : 1 armour, 4 artilleries, 38 infantry and 3 mech_infantrys
Rostov : 1 aaGun, 1 artillery and 3 infantry
Archangel : 1 armour
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 3 fighters
Vologda : 2 artilleries, 2 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Greece : 1 bomber, 3 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 47 / 58
Russians : 27 / 38
Japanese : 60 / 78
Americans : 59 / 84
Chinese : 0 / 4
British : 32 / 50
UK_Pacific : 2 / 0
Italians : 15 / 6
ANZAC : 15 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 aaGun and 8 infantry moved from Korea to Manchuria
3 mech_infantrys moved from Shantung to Manchuria
1 armour and 2 mech_infantrys moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 bombers moved from 21 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Anhwe
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
2 transports placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery placed in French Indo China
1 artillery and 2 mech_infantrys placed in India
1 artillery and 2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese undo move 7.
Japanese undo move 5.
Japanese undo move 3.
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
Japanese undo move 8.
Japanese undo move 7.
Japanese undo move 6.
1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.67
Japanese : 1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 2 factory_minors, 4 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java