L18 BM3 G40 mrcunego (L) vs AetV (X)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                9 armour and 23 mech_infantrys moved from Ukraine to Rostov
                10 infantry moved from Ukraine to Rostov
                12 artilleries moved from Ukraine to Rostov
                10 infantry moved from Ukraine to Rostov
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 9 armour, 12 artilleries, 20 infantry and 23 mech_infantrys
                    Russians defend with 5 infantry
                        Germans roll dice for 9 armour, 12 artilleries, 20 infantry and 23 mech_infantrys in Rostov, round 2 : 21/64 hits, 17,67 expected hits
                        Russians roll dice for 5 infantry in Rostov, round 2 : 4/5 hits, 1,67 expected hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 9 armour, 12 artilleries, 16 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Alexandria
                1 fighter moved from Ukraine to Alexandria
                1 fighter moved from Western Germany to Alexandria
                1 fighter moved from Western Germany to Alexandria
                1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
                2 aaGuns, 1 artillery and 8 infantry moved from France to Western Germany
                1 infantry moved from Ukraine to Bryansk
                8 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 bomber moved from Archangel to Western Germany
                2 mech_infantrys moved from Novgorod to Finland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                2 bombers, 2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : 2,67
        Americans : 0,33
        Russians : 2,00

    triplea_42248_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Samara to Archangel
                4 armour and 10 mech_infantrys moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                4 fighters moved from Russia to Belarus
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 fighters and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        Russians roll dice for 4 fighters and 1 tactical_bomber in Belarus, round 2 : 5/5 hits, 2,67 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 4 armour and 11 mech_infantrys
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 4 armour and 11 mech_infantrys in Archangel, round 2 : 2/15 hits, 3,83 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns and 12 infantry moved from Samara to Russia
                2 armour and 2 mech_infantrys moved from Kazakhstan to Vologda
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                4 infantry moved from Volgograd to Samara
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour, 4 artilleries, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,3,1,3,6,5,2,1
                Russians collect 27 PUs (1 lost to blockades); end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Italians : -1,17
        Russians : 3,00

    triplea_42248_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to India
                2 armour and 5 mech_infantrys moved from Yunnan to India
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 5 artilleries, 3 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 armour, 5 artilleries, 3 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 5/23 hits, 8,50 expected hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in India
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 3 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                3 bombers, 1 fighter and 1 tactical_bomber moved from India to Shan State
                3 infantry moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 carriers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                1 airfield placed in Shan State
                3 mech_infantrys placed in French Indo China
                1 factory_minor placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -0,67
        Japanese : -3,50

    triplea_42248_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to India
                2 armour and 5 mech_infantrys moved from Yunnan to India
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 5 artilleries, 3 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 armour, 5 artilleries, 3 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 5/23 hits, 8,50 expected hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in India
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 3 bombers, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                3 bombers, 1 fighter and 1 tactical_bomber moved from India to Shan State
                3 infantry moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 carriers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                1 airfield placed in Shan State
                3 mech_infantrys placed in French Indo China
                1 factory_minor placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to India: 1 aaGun
                EDIT: Removing units owned by Japanese from Burma: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    UK_Pacific : -0,67
        Japanese : -3,50

    triplea_42248_Jap7.tsvg


  • Please use 2nd file, Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Chahar to Jehol
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : 0,33

    triplea_42248_Chi7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                2 fighters moved from Gibraltar to 98 Sea Zone
                3 fighters moved from Iraq to 98 Sea Zone
                1 bomber moved from Eastern Persia to 98 Sea Zone
                3 fighters moved from Egypt to 98 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone

    triplea_42248_Bri7.tsvg


  • scramble from italy/germany?
    best regards
    MrCunego


  • YES, please scramble (all German FTR’s).

    MAX Defence, please and ask for Ool if you are not sure on 1st Round.

    Ftr’s last.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 44 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                3 armour and 2 artilleries moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Northern Italy
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 3 fighters and 2 infantry
                    Italians defend with 1 aaGun, 1 factory_major and 1 mech_infantry
                        AA fire in Northern Italy : 0/3 hits, 0,50 expected hits
                        Americans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
                        Italians roll dice for 1 aaGun and 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians and 1 aaGun owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 aaGun and 1 mech_infantry
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 3 armour and 2 artilleries
                    Neutral_Axis defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 3 armour and 2 artilleries in Southern France, round 2 : 4/5 hits, 2,17 expected hits
                        Neutral_Axis roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Neutral_Axis lost in Southern France
                    Americans win, taking Southern France from Neutral_Axis with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Neutral_Axis: 1 artillery
                Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone

    Non Combat Move - Americans
                3 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Northern Italy to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Normandy Bordeaux
                1 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Chahar to Jehol
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                2 fighters moved from Gibraltar to 98 Sea Zone
                3 fighters moved from Iraq to 98 Sea Zone
                1 bomber moved from Eastern Persia to 98 Sea Zone
                3 fighters moved from Egypt to 98 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Alexandria to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 8 fighters
                    Germans defend with 3 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 8 fighters in 98 Sea Zone, round 2 : 8/13 hits, 6,50 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 98 Sea Zone, round 2 : 6/9 hits, 5,17 expected hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians, 3 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser and 5 fighters in 98 Sea Zone, round 3 : 5/8 hits, 4,33 expected hits
                        Italians roll dice for 4 fighters in 98 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
                        3 fighters owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 4 fighters remaining. Battle score for attacker is 44
                    Casualties for British: 1 cruiser, 2 destroyers and 4 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Germans: 3 fighters

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                4 fighters moved from 98 Sea Zone to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                3 aaGuns and 10 infantry moved from West India to Eastern Persia
                1 aaGun moved from Normandy Bordeaux to Southern France
                5 infantry moved from Normandy Bordeaux to Southern France
                1 fighter and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Gibraltar
                3 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
                4 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from West India to Eastern Persia

    Place Units - British
                1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry and 3 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : -0,33
        British : 2,17
        Americans : 2,50
        AA fire in Northern Italy : : -0,50
        Chinese : 0,33
        Neutral_Axis : -0,33
        Japanese : -0,33

    triplea_42248_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Alexandria to 95 Sea Zone
                1 armour and 1 infantry moved from Western Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Northern Italy
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                        Italians roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour in Northern Italy, round 5 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Italians attack with 3 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 armour, 3 artilleries and 4 infantry moved from Alexandria to Tobruk
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Western Ukraine to Bryansk

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -0,83
        British : 0,50
        Americans : -1,00
        Russians : -0,33

    triplea_42248_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42248_Fre7.tsvg


  • I’m out for a biketrip the next days. Expect to be back end of the week.
    Best regards Mrcunego


  • It was a good game and i learned from it.
    Made a mistake with G on T2 and T3, played J good but will be stalled in 2-3 turns.

    I call this game and will post your win.
    Would like to Play another one against you, but not Right now.
    Have to many games open at the moment.

    I would be happy if we can do a few more games later.

    Kind regards
    AetV


  • Hi.
    Thanks for a good game.
    Japan was doing great. Allies had a little luck with the landing in Europa and that had a long impact on the game.
    Maybe we will meet again later on.
    Best regards Mrcunego

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