Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Stroutqb22 (Axis) vs OwenToo (Allies)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Siam to India
2 tactical_bombers moved from Yunnan to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 battleship moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 armour moved from Shan State to Malaya
1 artillery moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
1 fighter moved from Siam to Malaya
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Yunnan to India
1 fighter moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Shensi to Suiyuyan
3 artilleries and 3 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter moved from Siam to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Hunan
2 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Kiangsi
1 artillery moved from Kwangtung to KwangsiCombat - Japanese
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scramble in sz 54 or intercept in india?
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no scramble, but the sub submerges
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no intercept in India, either
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Siam to India
2 tactical_bombers moved from Yunnan to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 battleship moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 armour moved from Shan State to Malaya
1 artillery moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
1 fighter moved from Siam to Malaya
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Yunnan to India
1 fighter moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Shensi to Suiyuyan
3 artilleries and 3 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter moved from Siam to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Hunan
2 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Kiangsi
1 artillery moved from Kwangtung to KwangsiCombat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 0/1 hits
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in India rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 21 damage total. Damaged units is as follows: airfield = 3, harbour = 4, factory_major = 14
Battle in New Guinea
Battle in West India
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking West India from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 fighter
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 6/10 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Malaya
Japanese attack with 3 armour, 1 artillery, 3 fighters and 1 infantry
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 1 infantry in Malaya, round 2 : 4/8 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits
3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
3 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Burma to Kwangtung
1 fighter moved from Burma to Kwangtung
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
2 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Norway
Battle in Western Germany
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 2 artilleries in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Norway from Germans, taking Western Germany from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 2 artilleriesNon Combat Move - Americans
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
2 fighters moved from Wake Island to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 0.33
Americans : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 10 infantry
Japanese defend with 3 artilleries and 3 infantry
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Tsinghai, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Chinese lost in Tsinghai
7 infantry owned by the Chinese retreated to Kansu
Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
Chinese : -1.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Norway
Battle in Western Germany
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 2 artilleries in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Norway from Germans, taking Western Germany from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 2 artilleriesNon Combat Move - Americans
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
2 fighters moved from Wake Island to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 10 infantry
Japanese defend with 3 artilleries and 3 infantry
Chinese roll dice for 10 infantry in Tsinghai, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Tsinghai, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Chinese lost in Tsinghai
7 infantry owned by the Chinese retreated to Kansu
Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsPurchase Units - British
British buy 1 armour, 1 bomber, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
1 artillery moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to Burma
1 infantry moved from India to West India
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to Albania
1 infantry moved from Greece to Albania
1 armour moved from Greece to Bulgaria
1 mech_infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to AlbaniaCombat - British
Battle in West India
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in West India, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bulgaria
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Albania, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
British roll dice for 2 artilleries in Albania, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries in Albania, round 4 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 transports moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from West India to India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Egypt to Greece
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 submarine placed in 98 Sea Zone
1 transport placed in 109 Sea Zone
1 armour and 1 bomber placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Germans : 0.00
British : 0.33
Italians : 0.00
Americans : -0.17
Chinese : -1.67
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Western Germany
Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 1/4 hits
Americans roll dice for 1 armour and 1 artillery in Western Germany, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 0/3 hits
Americans roll dice for 1 armour in Western Germany, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 5 : 1/3 hits
Americans roll dice for 1 armour in Western Germany, round 5 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,2,1
Italians collect 3 PUs (4 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 bomber moved from Germany to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Romania
1 armour moved from Germany to Yugoslavia
1 armour moved from Northern Italy to RomaniaCombat - Germans
Battle in Baltic States
Germans attack with 3 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 3 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/6 hits
Russians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Novgorod, round 3 : 3/5 hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Romania
Germans attack with 3 armour and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 3 armour and 2 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 bomber moved from Novgorod to GermanyPlace Units - Germans
5 armour placed in Germany
2 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,6,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Romania
1 bomber moved from Russia to Romania
3 infantry moved from Bryansk to Belarus
2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 3 armour and 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Romania, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 3 armour and 1 infantry in Romania, round 2 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Romania
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 2 infantry
Casualties for Germans: 3 armour and 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry
Germans defend with 5 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Baltic States, round 2 : 5/14 hits, 3.67 expected hits
Germans roll dice for 5 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 5/7 hits, 3.17 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 3 : 2/9 hits, 2.83 expected hits
Germans roll dice for 2 armour in Baltic States, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Russians: 6 infantry
Casualties for Germans: 5 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
2 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
2 aaGuns moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Russia to Volgograd
2 artilleries moved from Russia to Tambov
1 mech_infantry moved from Smolensk to TambovPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 2.17
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 artilleries and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Kweichow to Kansu
1 armour moved from Kweichow to Kansu
3 armour moved from Malaya to Burma
1 armour moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Kansu
1 armour moved from Hunan to Szechwan
1 armour moved from Hunan to Burma
6 fighters and 5 tactical_bombers moved from Yunnan to Burma
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from New Guinea to Dutch New GuineaCombat - Japanese
Battle in Burma
Japanese attack with 5 armour, 6 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 5 armour, 6 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 8/17 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 3 artilleries, 2 bombers and 3 infantry
Chinese defend with 8 infantry
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers and 3 infantry in Kansu, round 2 : 3/10 hits
Chinese roll dice for 8 infantry in Kansu, round 2 : 1/8 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers and 2 infantry in Kansu, round 3 : 7/9 hits
Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits
5 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 21
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
1 aaGun moved from Yunnan to Burma
6 fighters and 5 tactical_bombers moved from Burma to Yunnan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 46 Sea Zone to 35 Sea Zone
1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to Philippines
2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Hunan to Szechwan
3 armour moved from Kiangsu to Hunan
2 armour moved from Shantung to HunanPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Norway
2 fighters moved from 112 Sea Zone to Norway
2 battleships moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western United States to United KingdomCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Germany to Norway
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 30 Sea Zone
1 submarine moved from 50 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -0.67
Americans : 0.50
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Norway
2 fighters moved from 112 Sea Zone to Norway
2 battleships moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western United States to United KingdomCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Germany to Norway
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 30 Sea Zone
1 submarine moved from 50 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour and 1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 fighter moved from Greece to Slovakia Hungary
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 artilleries moved from Albania to Yugoslavia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
7 infantry moved from India to Burma
2 artilleries moved from India to BurmaCombat - British
Battle in 80 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 battleship and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
British attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Battle in Burma
British attack with 2 artilleries and 7 infantry
Japanese defend with 1 aaGun and 5 armour
British roll dice for 2 artilleries and 7 infantry in Burma, round 2 : 0/9 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 5 armour in Burma, round 2 : 2/5 hits, 2.50 expected hits
2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries and 5 infantry in Burma, round 3 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 5 armour in Burma, round 3 : 2/5 hits, 2.50 expected hits
1 armour owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries and 3 infantry in Burma, round 4 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 4 armour in Burma, round 4 : 2/4 hits, 2.00 expected hits
2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
2 artilleries owned by the British and 1 infantry owned by the British retreated to India
Japanese win with 2 armour remaining. Battle score for attacker is 5
Casualties for British: 6 infantry
Casualties for Japanese: 1 aaGun and 3 armour
Battle in Yugoslavia
British attack with 1 armour, 2 artilleries and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Slovakia Hungary
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Slovakia Hungary
British win, taking Slovakia Hungary from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Slovakia Hungary to Romania
1 armour moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 artillery moved from West India to India
2 infantry moved from West India to India
1 bomber moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to IndiaPlace Units - British
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
1 bomber placed in United Kingdom
1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans : -0.83
British : -3.00
Americans : 0.50
Japanese : -1.83
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3,5,1,6,4,1
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
you forgot to do frances turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :