Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '19 '17 '16

    Hell, yeah!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from Anhwe to Korea
                1 bomber moved from Anhwe to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Burma

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 fighter
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Korea :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 :  3/6 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Korea, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Korea, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Kansu
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 fighter; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 2 transports in 54 Sea Zone, round 2 :  3/6 hits
                        1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 :  4/12 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 5 fighters and 2 transports in 54 Sea Zone, round 3 :  6/8 hits
                        3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 :  5/8 hits
                        Americans roll dice for 1 battleship, 3 fighters and 2 transports in 54 Sea Zone, round 4 :  2/4 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for ANZAC: 1 cruiser and 1 fighter
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Manchuria
                1 artillery moved from Anhwe to Kweichow
                4 infantry moved from Hopei to Shensi
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                1 tactical_bomber moved from Szechwan to French Indo China
                1 bomber moved from Kansu to Kweichow

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42052_Jap4.tsvg

  • '20 '19 '18 '15 '13

    sorry - going away for the weekend and back Wednesday, can pick up the game then.

    Cheers

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from New Guinea to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 2 battleships and 2 carriers in 54 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 destroyer owned by the Americans and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 2 battleships, 2 carriers and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine
                    Casualties for Japanese: 2 tactical_bombers
                Battle in 92 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Italians defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - Americans
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from 86 Sea Zone to Brazil
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_42052_Ame4.tsvg

  • '19 '17 '16

    UK fighters should have been forced to land after the US carrier took a keel.  Must be a bug in the software.  I’ll fix it on Japan’s turn.

    Also, I assume you’d want to lose 2 Japanese tacs rather than battleships or fighters since they defend at less.  Feel free to change it if I’m wrong.  (keeling your carriers would have caused you to lose all your planes, obviously, so I assumed you didn’t want that)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    triplea_42052_Chi4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from New Guinea to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 2 battleships and 2 carriers in 54 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 destroyer owned by the Americans and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 2 battleships, 2 carriers and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine
                    Casualties for Japanese: 2 tactical_bombers
                Battle in 92 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Italians defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - Americans
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from 86 Sea Zone to Brazil
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to Gibraltar: 2 fighters
                EDIT: Turning off Edit Mode
                British buy 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma
                1 bomber moved from Persia to Burma
                1 fighter moved from Morocco to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Burma
                    British attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
                1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to India
                1 fighter moved from Trans-Jordan to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Tunisia to Libya
                1 fighter moved from 98 Sea Zone to Trans-Jordan

    Place Units - British
                1 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Persia
                1 factory_minor placed in Iraq
                1 artillery and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42052_UK_4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Western Ukraine
                2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 4 infantry
                        Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 :  4/5 hits
                        Russians roll dice for 4 infantry in Western Ukraine, round 2 :  1/4 hits
                        4 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Romania
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 battleship moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_42052_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from India to Burma
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,6,6,2,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    triplea_42052_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from India to Burma
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
                EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,6,6,2,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_42052_Fre4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 destroyers, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Archangel

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from Normandy Bordeaux to France
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 aaGuns, 12 armour, 3 artilleries, 13 infantry and 17 mech_infantrys moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bessarabia to Novgorod
                1 bomber moved from Bessarabia to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 bomber moved from Archangel to Novgorod
                5 infantry moved from Novgorod to Belarus
                1 armour moved from Baltic States to Eastern Poland
                1 artillery and 1 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Bulgaria to Romania

    Place Units - Germans
                3 armour placed in Novgorod
                5 mech_infantrys placed in Germany
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 112 Sea Zone
                Germans undo move 2.
                2 mech_infantrys placed in France
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_42052_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Timguska to Kansu
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                4 fighters moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Kansu
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 4 infantry in Kansu, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Russians roll dice for 4 infantry in Kansu, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 4 fighters and 4 infantry
                    Italians defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 4 fighters and 4 infantry in Western Ukraine, round 2 :  3/8 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 :  2/3 hits
                        1 mech_infantry owned by the Italians, 2 armour owned by the Italians and 2 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Russia
                4 aaGuns, 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia
                6 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Timguska to Kansu
                1 tactical_bomber moved from Kazakhstan to Russia
                4 fighters moved from Western Ukraine to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs

    triplea_42052_Rus5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                4 infantry moved from Shensi to Kansu
                3 mech_infantrys moved from Kweichow to Sikang
                1 artillery moved from Kweichow to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 bomber moved from Kweichow to Kansu
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                1 artillery moved from Korea to Amur
                      Japanese take Amur from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Siberia from Russians, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 bomber and 4 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Kansu :  0/1 hits
                        Japanese roll dice for 1 bomber and 4 infantry in Kansu, round 2 :  1/5 hits
                        Chinese roll dice for 1 aaGun and 3 infantry in Kansu, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
                        Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 :  0/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 4 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 5 :  1/2 hits
                        Chinese roll dice for 2 infantry in Kansu, round 5 :  0/2 hits
                        1 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 6 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  3/5 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to Celebes
                2 battleships, 2 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                1 bomber moved from Kansu to Shensi
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Manchuria to French Indo China

    Place Units - Japanese
                2 armour and 1 artillery placed in French Indo China
                1 artillery and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Manchuria
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42052_Jap5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from 5 Sea Zone to Soviet Far East
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to Northern Territory
                1 carrier moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_42052_Ame5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from 5 Sea Zone to Soviet Far East
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to Northern Territory
                1 carrier moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 armour moved from Caucasus to Sikang
                1 bomber moved from India to Sikang
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Italians defend with 1 cruiser
                        British roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 94 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    British attack with 1 armour and 1 bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 bomber in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 armour owned by the British lost in Sikang
                    retreated to Sikang
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 bomber moved from Sikang to Persia
                3 infantry moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Caucasus to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 artillery moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 fighter moved from 94 Sea Zone to Trans-Jordan
                2 fighters moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 98 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42052_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 104 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 battleship moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs

    triplea_42052_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 60 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Northern Territory to Western Australia
                1 fighter moved from Queensland to Hawaiian Islands
                2 aaGuns moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from Northern Territory to Queensland
                2 fighters moved from Burma to Eastern Persia
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_42052_ANZ5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 60 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Northern Territory to Western Australia
                1 fighter moved from Queensland to Hawaiian Islands
                2 aaGuns moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from Northern Territory to Queensland
                2 fighters moved from Burma to Eastern Persia
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_42052_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                2 armour moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 bombers moved from Novgorod to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  1/5 hits
                        1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 :  5/6 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
                Battle in Western Ukraine
                    Germans attack with 4 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  4/6 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 carriers moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                3 armour moved from Novgorod to Bryansk
                3 aaGuns, 12 armour, 4 artilleries, 18 infantry and 17 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Romania to Bulgaria
                1 artillery moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from France to Yugoslavia
                1 tactical_bomber moved from Bryansk to Novgorod
                2 bombers moved from Russia to Novgorod

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                1 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42052_Ger6.tsvg

  • '20 '19 '18 '15 '13

    I assumed you would want to intercept in Russia, and it worked out well for you!

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